KillerMovies - Movies That Matter!

REGISTER HERE TO JOIN IN! - It's easy and it's free!
Home » Misc » Computer / Video Games Discussion » Halo meets Natal

Halo meets Natal
Started by: Nemesis X

Forum Jump:
Post New Thread    Post A Reply
  Last Thread   Next Thread
Author
Thread
Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

Halo meets Natal

http://www.joystiq.com/2009/09/11/h..._inpage_joystiq


Microsoft's Project Natal will be having the popular sci-fi FPS franchise Halo on it but that won't happen until "it makes sense".

I wonder how they're gonna make it work.

Old Post Sep 22nd, 2009 05:05 AM
Nemesis X is currently offline Click here to Send Nemesis X a Private Message Find more posts by Nemesis X Edit/Delete Message Reply w/Quote Quick Quote
Mandrag Ganon
Seeker

Gender: Male
Location: Living my life, fighting my war.

I have been worried about shooters on Natal for some time. Primarily the aspect of turning, because if they set it up so that you have to actually turn in reality to turn in the game, then suddenly you are nolonger facing the TV. If they give you a controller, then the Natal becomes esentially useless for the shooter. If they make it a rail-shooter then that will be no fun. Ofcourse, it could be like the Wii inwhich when you aim past the screen it will turn you, that would work...

I have also been alittle worried about Natal taking the 360 down the path of the Wii...

I mean...

(please log in to view the image)

really???


__________________

Old Post Sep 22nd, 2009 05:08 PM
Mandrag Ganon is currently offline Click here to Send Mandrag Ganon a Private Message Find more posts by Mandrag Ganon Edit/Delete Message Reply w/Quote Quick Quote
Lek Kuen
Ti Lun

Gender: Unspecified
Location: Zhu Shang Qiao

quote: (post)
Originally posted by Mandrag Ganon
I have been worried about shooters on Natal for some time. Primarily the aspect of turning, because if they set it up so that you have to actually turn in reality to turn in the game, then suddenly you are nolonger facing the TV. If they give you a controller, then the Natal becomes esentially useless for the shooter. If they make it a rail-shooter then that will be no fun. Ofcourse, it could be like the Wii inwhich when you aim past the screen it will turn you, that would work...


alos how would you handle many of the controls in shooters and other games with out any type of controlers. It seems like holding nothing at all would seem really odd for a shooter


__________________



Props to Scythe for the sig

Old Post Sep 22nd, 2009 05:15 PM
Lek Kuen is currently offline Click here to Send Lek Kuen a Private Message Find more posts by Lek Kuen Edit/Delete Message Reply w/Quote Quick Quote
Dark Exile
Senior Member

Gender: Unspecified
Location: United States

Re: Halo meets Natal

quote: (post)
Originally posted by Nemesis X
http://www.joystiq.com/2009/09/11/h..._inpage_joystiq


Microsoft's Project Natal will be having the popular sci-fi FPS franchise Halo on it but that won't happen until "it makes sense".

I wonder how they're gonna make it work.


What work? They just stated they wont do one until it makes sense, in other words. "No foreseeable future."

Old Post Sep 22nd, 2009 05:38 PM
Dark Exile is currently offline Click here to Send Dark Exile a Private Message Find more posts by Dark Exile Edit/Delete Message Reply w/Quote Quick Quote
Mandrag Ganon
Seeker

Gender: Male
Location: Living my life, fighting my war.

quote: (post)
Originally posted by jalek moye
alos how would you handle many of the controls in shooters and other games with out any type of controlers. It seems like holding nothing at all would seem really odd for a shooter


Meh, I'm sure we could dig out the old Nerf guns or water guns that we had to have when we were children and are now hidden deep in our closets and use them.

But then again...


__________________

Old Post Sep 22nd, 2009 08:03 PM
Mandrag Ganon is currently offline Click here to Send Mandrag Ganon a Private Message Find more posts by Mandrag Ganon Edit/Delete Message Reply w/Quote Quick Quote
Icy Ninja
Ninja Sith

Gender: Male
Location: Canada

quote: (post)
Originally posted by Mandrag Ganon
I have been worried about shooters on Natal for some time. Primarily the aspect of turning, because if they set it up so that you have to actually turn in reality to turn in the game, then suddenly you are nolonger facing the TV. If they give you a controller, then the Natal becomes esentially useless for the shooter. If they make it a rail-shooter then that will be no fun. Ofcourse, it could be like the Wii inwhich when you aim past the screen it will turn you, that would work...

I have also been alittle worried about Natal taking the 360 down the path of the Wii...

I mean...

(please log in to view the image)

really???

Yeah I dont see how shooters will work with Natal and damn their is a Wheres Waldo game for Wii I need to get that big grin

Old Post Sep 23rd, 2009 12:57 AM
Icy Ninja is currently offline Click here to Send Icy Ninja a Private Message Find more posts by Icy Ninja Edit/Delete Message Reply w/Quote Quick Quote
FistOfThe North
Senior Member

Gender: Male
Location: United States, Earth

HD 3D Halo Natal....

I pee'd a 'lil..


__________________
"The darkside, Sidious, is an illness no true Sith wishes to be cured of, my young apprentice .."

- Darth Plagueis

Old Post Sep 23rd, 2009 11:30 PM
FistOfThe North is currently offline Click here to Send FistOfThe North a Private Message Find more posts by FistOfThe North Edit/Delete Message Reply w/Quote Quick Quote
All times are UTC. The time now is 07:17 AM.
  Last Thread   Next Thread

Home » Misc » Computer / Video Games Discussion » Halo meets Natal

Email this Page
Subscribe to this Thread
   Post New Thread  Post A Reply

Forum Jump:
Search by user:
 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON

Text-only version
 

< - KillerMovies.com - Forum Archive - Forum Rules >


© Copyright 2000-2006, KillerMovies.com. All Rights Reserved.
Powered by: vBulletin, copyright ©2000-2006, Jelsoft Enterprises Limited.