Hi, it's your best wolf buddy, Vraya the Great. My Rp got approved. This is my first Rp so roll with me here.
Since almost all of the elder scrolls stories have been based on daedra being the main bad guys (except for morrowind in which it was Dagoth Ur who wasn't a daedra), I shall continue the legend in such order but I won't tell you which one it is... yet. Which ever one it is, none of tamriel is currently aware of this princes or princesses plot. All anyone knows is that there has been a lot of trouble recently in Summerset Isles, ever since someone lit part of the palace aflame but no one knows who commited the arson. All five of you who joined and maybe more, will have a great role in defeating this daedra.(more can be added. I'm flexible) I don't want too much bad language, no god moding, no bashing, no taking over the other characters(without that character's creators permission.), and no automatically being like really powerful.
- for those who want to be a vampire or werewolf, vampires are based on oblivion rules(no one attacks or doesn't talk to you nor do you take damage in the sun as long as you feed on a daily basis) and werewolves are based on Bloodmoon rules(you change nightly and have to feed nightly)
Here are character sheets
Name:
Age:
Home countrySkyrim, Wrothgarian mountains, summerset isles, hammerfell, morrowind, cyrodil, valenwood, high rock, black marsh, or elswyr.)
class: (can be custom or from the game)
race: (orc, nord, redgaurd, imperial, breton, argonian, high elf, dark elf, wood elf, or khajiit)
appearence: pic or description or both
bio.
multiple character's are aloud
Enjoy!
I will make my character soon.
__________________ Hey papi, Hey ese, Hey whiteboy,
Tell me what you need!
What's good? Talk to me. Work with me, man!
I got everything!
Gender: Female Location: Look behind you ^_^ *tackles*
Name: Jessie Eme
Age: 16
Home country morrowind
class: Shadow
race: (orc, nord, redgaurd, imperial, breton, argonian, high elf, dark elf, wood elf, or khajiit)
appearence: pic
bio- She is adventurious and loves doing alot of things
she risks everything she has to save and protect
She is from morrowind and grew up by herself with her
3 twin like sisters
May I join? I was looking on the Elder Scrolls site and I must say I'm impressed. Though I may need some information here and there. ^^; I'll make a character soon! I'm still browsing the site for more information to get a proper biography going.
By the way Jenny, you forgot to put in your race and what's a shadow? Anyways, I think Ima gonna put my character out
Name: Lucky Ed (full name: Edhelas Bregor)
Age: 21
Home Country: Valenwood (but moved to Morrowind at a very early age
class: theif
race: wood elf
appearence: deep black eyes and orange skin, shorter than other races like most wood elves but is even shorter than most wood elves which helps him sneak around and steal stuff.
bio: As said in his appearence, Ed is very short even for a wood elf, but he is still fast on foot, has a silver tongue, and like lots of wood elves, a good skill with the bow and arrow. He was born in Valenwood, but his parents were also theives and jumped ship to Morrowind. His father, Gaenor owned a lucky amulet before he was killed by the nereverine in mournhold and Ed took that amulet which is why he was named lucky ed. He is a local house hlaalu and theives guild member though at seemingly low levels but he is moving up the ranks and he has plenty of money made from his two often wealthy organizations. He can be found just about anywhere in vvardenfell but is usually found in Balmora or Vivec
__________________ Hey papi, Hey ese, Hey whiteboy,
Tell me what you need!
What's good? Talk to me. Work with me, man!
I got everything!
Character's Name: Ylesia Ice-Heart (pronounced Yeh-lee-sia). Character's Age/Gender: 27, Female. Province of Origin: Skyrim, village northwest of Windhelm.
Class Type: Scout. Character's Race: Nord. Appearance:
Medium-length, flowing, dark red hair. Hazel eyes, "rogue/scout"-esque look in terms of clothing choice. See picture above for more accurate description (click thumbnail). I'd also note she is generally considered pretty "tall", after all - she is a Nord (I'd wager anywhere above 5'11, below 6'4).
Biography/Background: Ylesia was originally born in a small village located in Skyrim, near Windhelm. Her father had been a Nordic warrior, strong and burly, and a part of the village's militia, while her mother - who had died shortly after Ylesia was born via disease - was generally a quick-witted, sarcastic woman who'd seen her fair share of fights herself.
As a young child, Ylesia's father had taught her the basics of fighting, and surviving the cold, harsh weath of Skyrim - it was her Nordic heritage to do such. She trained with such weapons as the blade and axe, but as she grew she adapted to the blade rather than an axe or blunt weapon. When Ylesia was aged 16, her father had been overcome with the same disease as her mother, as he grew sickly he decided it would be best if she were to live with her uncle, who migrated to the province of Cyrodiil years before Ylesia was born. She regretted the decision her father had made, but had no choice other than respect it, and follow out his orders. She waved her final goodbyes as she set sail from the port of Haafingar towards Anvil (walking south would've been too dangerous).
A new beginning for Ylesia, she caught transportation via horse provided by her uncle to his home located in the closest thing to Nordic city in Cyrodiil, Bruma - located in the cold Jerall Mountains. After all the hugs, love, and ventures around town were out of the way, her uncle gave her the constant task of bringing back food from the wild - wolf meat, deer hide, you name it. He also had her collect a plethora of herbs. Initially, Ylesia despised the thought of letting her "learn for herself" at a young age, however, she soon enough found it enjoyable. She spent the majority of her time in the snow-covered forests, and mountains. She became a Scout. With time came experience, and it helped that during the months she had done this she would frequent the Fighter's Guild to further her skill with the blade and armoring. Her uncle had also taught her how to mix herbs for alchemy. After many years of her service to her uncle in Bruma, she decided that she would part ways with him. This time, she'd be alone. Before she left, her uncle gave her many trade goods, and some gold to help her get on her way. Ylesia rejected the the majority of the gold, and took only what she deemed necessary. Afterwards, she departed and explored the province's vast forest and woodlands.
Ylesia had begun to apply her skills in tracking, mapping, and hunting - she trekked along the majority of the province. Some spots unaccounted for, but she generally knew her way around - the Imperial City, Anvil, Leyawiin, she'd been there. For years she had constantly camped out, usually near cities or inn for supplies, but eventually ended up opposite the city of Bravil on the other side of the Niben Bay where she bought out a small, wooden home in which she currently resides in. Ylesia takes after her mother in that she is regarded as speaking with a sarcastic tone, and while she is quite above the "Nordic Norm" of intelligence, she's not a scholar either. She prefers things simple, and can get somewhat angry when her daily routine is upset. As far as Ylesia's combat skills are concerned, she is well familiar with the blade and a bow (she only knows Scout skills basically).
--
By the way, our characters don't specifically have to live in one certain province, do they?
__________________
"The ability to speak does not make you intelligent." - Sagacious Jedi Master Qui-Gon Jinn.
Gender: Female Location: Look behind you ^_^ *tackles*
Yes infact they are the ones usually with dark magic swords
^.^
u could say im crazy over the game lol
Name: Meena
Age: 32
Home country morrowind
class: High shadow(same as sis but is master of it)
race: can they be human ??
appearence: pic
bio- big sister of jessie the rest is unknown
No they can move from place to place. That's why it was ok for everyone to live away from summerset isles because if you had to stay in one province, you wouldn't be able to get to the trouble that is the theme of the game, and probably by the end, you will have gone to each country at least once. Good character by the way.
They can be human or at least like humans. The imperial, the nord, the breton, and the redguard are the three human types. I think your character's look kind of like bretons, unless they have good speaking skills in which case they would be imperial
__________________ Hey papi, Hey ese, Hey whiteboy,
Tell me what you need!
What's good? Talk to me. Work with me, man!
I got everything!
appearance: Leopard fur, 5'6 in hight, and 105 pounds in weight. She has long bown hair that reaches her butt, and she wears light leather armor made special for her by Habasi.
bio: Born in Morrowind, in the town of Gnisis, She was brought up in attempt to be an Imperial slave, but after escaping their grasp, at the age of 10, she began to steal valuable items to make money, or just to irritate the original owners
After meeting an the owner of the Thief's Guild, Sugar Lips Habasi, she joined them, and quickly rose her ranks, and is now doing a mission for "Sugar Lips" Habasi to steal a priceless Gem in the mines of Lore.
I hate double posting and bumping.. But I really loved 'The Elder Scrolls'.
Gender: Unspecified Location: in your house sharpening a rusty kn
Name: Surain the Necromancer
Homeprovince: Soul Cairn (Realm of the Dead, No Deadric Lord possibly Surain will become the Deadric Lord of it)
Race: Wraith/Corrupted Breton
Age: Ancient (possibly Immortal)
Class: Necromancer
Appearance: In human form he is tall strong build and wearing a King of Worms robe with Black Mythic Dawn mask and has a Scythe which he uses spells. In Wraith(changes after Dark) no face black armour with a Black Deadric Sword ( he uses it One handed)
Bio: At a young age he studied the arts of Necromancy and aquired the power "Soul of the Cairn" which summons a Soul Cairn Shade. when he found out how to summon more and more he became a recluse. Then when his family was killed he tried to resurect them but was sucked into the Cairn and became the Wraith Lord. He is a possible suspect for the Deadric Lord that burnt the Palace.
Powers: "Soul of the Cairn" Summons Cairn Shade, "Nightmare" blackens the sky and becomes the Wraith Lord, "Night of the Dead" resurrects all surrounding Souls, Can only used with "Nightmare"
P.S. when he dies he becomes a shade until he takes a new body. and he has low magika levels.