A 2012 game from Arkane Studios and published by Bethesda Softworks. Along with at least one guy from the Half-Life 2 peoples.
I know anyone who gets Game Informer has seen this game and I can't wait for it.
You play as the ex-royal bodyguard to the queen of a dystopian future society. The queen has been assassinated and you've been made to look like the killer. You've become Dishonored.
You've joined an underground rebellion, and your actions will shape how the world changes around you. Gameplay is broken down into sandbox exploration, stealth, melee combat, and magic.
Everything you do has multiple ways of being completed, and each different way could potentially affect the current situation and several ones after that. For example, you come across a woman being attacked in an ally by some thugs. If you walk by, it might turn out that she was an informant for the resistance and with her death you lost a valuable source of information. If you save her though, she'll share with you more information than usual something.
It's shaping up to be a great game from what I've seen, and I honestly can't wait for it.
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
The E3 footage put some really twisted ideas in my mind. Like possessing someone, "blinking" to the roof, then jumping off and leaving their body. Then watch them smack up against the ground.
This guy was fighting and casting spells and stuff. and taking on groups of enemies at the same time (with tripod mechs among them). Thief is literally about avoiding combat, much more so than most games with stealth elements. I don't see much Thief in that trailer. Acrobatics and surprise don't make it a stealth game, it just makes it a shooter with some unique approaches to combat. Like a steampunk Half-Life or something.
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
Gender: Male Location: Stuck In the future where Akus evil
looks pretty cool
but the thing is you are suppose to be able to develop your own way to play. You could for all intents and purposes play it in almost entirely stealth....I say almost entirely as I am sure there as some parts that you have no choice but to fight.