Seriously, if you like old-school RPGs, you will love this game. It mixes in some minor platforming, turned-based RPG battle system, classic RPG leveling system as you gain experience, and a decent enough story.
I have not gotten very far into the game but I am loving it, so far.
Imagine a cross between the movie Princess Mononoke and the games Chrono Trigger, Legend of Zelda (puzzles have a LoZ feel to them), and Paper-Mario.
The art can be quite amazing sometimes. The battles are decently challenging. It also adds some newer RPG elements such as crafting and socketing weapons to increase their powers.
Seriously, if you loved Chrono Trigger (Or Super Mario RPG), this is a must-own game. The worst case scenario is you will explore a semi-unique game with decent art and music and get entertained for a few days. If you're a turn-based RPG fan, this is definitely a game you should pick up. It costs only $15. You can also cheat and spend $3 and buy gems for your weapons (you don't need to but the option is there for people who want to get through the game more easily).
More about the leveling system:
As you gain levels, you have a pre-planned boost to your character attributes. Such as level 3 gives you a +2 to strength. You also can spend skill points on abilities in a skill tree (more like a skill maze...because there are so many). So far, I love leveling. And I want to grind to level. An RPG that makes me want to grind to level is a well-executed RPG. Also!!!! And this is the more important thing a leveling RPG must do!!! When you level, the monsters do not level with you! So you can go back to previous areas and one-shot some of the bad guys (if you missed them...so far, I have not missed any and I don't think they respawn, sadly). Many RPGs use a system that causes the enemies to level with your character. No...stop that. Part of playing a leveling RPG is the awesomeness of leveling up and then rolling over the old enemies that gave you trouble.
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Last edited by dadudemon on Jun 6th, 2014 at 03:50 PM
It happens a lot. Happens to me too lol. But anyways did you finish the game? If you liked it I recommend playing transistor. Its a different kind of RPG, but good none the less. Its kind of like what Parasite Eve should have been way way back when it came out in the late 90s
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
The fighting is very addictive. I would have started a 2nd playthrough right after I first beat it, but I have a goal to finish all the games I have in this summer.
I am almost towards the end of this game. I still love it. It is still one of the best games I have played in ages.
They need to make a sequel but with a big budget. Pretty much NOTHING should be changed about the game mechanics. Just add a much much bigger story (5-20 times as large with very involved and complicated side quests) and voice acting for all the main characters.
I like the fact that when you kill enemies, ALL party members get the XP so all party members can level even if they didn't participate in the fight. This eliminates a micromanaging aspect from the game. You don't have to constantly swap out party members to earn them XP to keep them leveled.
This game is missing a character ability: "spy enemy stats." It would be great to have that ability for tougher battles and bosses so you can more strategically plan.
I like the skill leveling tree setup. I like the skills it provides, too. It is as if the game designers knew all the shit I hated about old RPG games and removed that and then added in all the stuff I love about RPGs making it one of the best Role-Based RPG experiences ever.
Yes. I don't really like the Zelda games. The puzzles get old. I would like a Zelda game that has you level up and increase your character stats as you fight stuff. It would be nice if the game focused on equipment AND character stats, not just solving puzzles and the equipment.