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Home » Star Wars » Star Wars: Literature & Expanded Universe » Star Wars: Force Unleashed


Force Unleashed?
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It'll be very good! 41 73.21%
It'll be ok.. 10 17.86%
It's gonna suck 5 8.93%
Total: 56 votes 100%
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Star Wars: Force Unleashed
Started by: Tengu

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BoratBorat
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quote: (post)
Originally posted by Darth Sexy
Yea, that guy really does look like Revan, in the beginning. Maybe Revan was so powerful that he lived in the unknown regions for 4,000 years and came back as Vader's apprentice.. Sweet.
So i thought too. He really looked like revan

Old Post Jul 18th, 2007 10:37 AM
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Final Blaxican
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http://starwarsblog.wordpress.com/2...revealed-at-ce/

quote:
Blackman: “We don’t call him Darth Vader’s apprentice, we call him Darth Vader’s secret apprentice. We often get asked why the secret apprentice is fighting Imperials in the game footage if he’s Darth Vader’s apprentice – it’s because he’s a secret apprentice. Vader actually directs you as the secret apprentice to leave no witnesses behind. So there are times you’re in an area where stormtroopers are fighting whoever you’re after. If they spot you, you have to dispatch them since you’re not allowed to leave any witnesses. Vader is very firm about the fact that if you’re ever discovered, bad things are going to happen – the Emperor can’t know about you.”


quote:
“Darth Vader’s secret apprentice is this extremely powerful Force user. He’s been raised under these torturous circumstances with a father figure that is just nightmarish – this is sort of what would have happened to Luke Skywalker if Vader had ever gotten a hold of him. One of the concepts that we played with a lot is that he’s sort of a dark Luke Skywalker, a photo negative of Luke Skywalker. He’s not a Sith, but he’s been raised with Sith powers. Whereas a normal Jedi would be very conservative and respectful of the Force, this kid just runs around using it as much as he can.


quote:
Blackman: “All these characters are going into the continuity, they’ll all be canon, and they’re all part of the Star Wars galaxy. So I can imagine that there will be other follow-ups with those characters. We’re already starting to toss around ideas about the next storyline and how some of these characters can resurface and have major roles in a sequel.


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Old Post Jul 19th, 2007 01:56 AM
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BoratBorat
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If they make the apprentice more powerful than vader and sidious then this will be preposterous

Old Post Jul 19th, 2007 11:07 AM
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kamikz
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Registered: Jul 2005
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LOL! So he'll have power on par with Luke? Or just similair? Well, he hasn't showed it yet, even though he's damn overpowered....


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Old Post Jul 19th, 2007 11:09 AM
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Final Blaxican
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Anyone else smell the end of the Vs. forums here? This guy is running around destroying Star Destroyers by himself... That feat alone puts him up there i nthe big leauges, and he's only a Padawan..


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Old Post Jul 19th, 2007 08:42 PM
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reborn_213
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Registered: Sep 2005
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Old Post Jul 22nd, 2007 05:37 AM
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Count Makashi
Count Dookus number 1 fan

Registered: Feb 2007
Location: Serenno


 

I think that scene where he brings down a Star Destroyer isn't real, for one it doesn't look like in game, it doesn't even look like a cut scene, i think they made just to show what you can expect. The scene in the trailer is weird, he brings down a Star Destroyer and then, for no reason he ignites a saber, why, he already brought down the ship, why the saber. I think they just made it, that it looked badass, not to mention that Vader hasn't shown anything on this level, not even in EU, for that matter not even Sidious hasn't shown anything like this.


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Old Post Jul 22nd, 2007 09:19 AM
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BoratBorat
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quote: (post)
Originally posted by Count Makashi
I think that scene where he brings down a Star Destroyer isn't real, for one it doesn't look like in game, it doesn't even look like a cut scene, i think they made just to show what you can expect. The scene in the trailer is weird, he brings down a Star Destroyer and then, for no reason he ignites a saber, why, he already brought down the ship, why the saber. I think they just made it, that it looked badass, not to mention that Vader hasn't shown anything on this level, not even in EU, for that matter not even Sidious hasn't shown anything like this.
Its real apparantly since it is in he concept art. Sidious lifted a super star destroyer and vaders apprentice destroyed a normal star destroyer. Now i think vader is capable of doing that seeing that both his master and apprentice could do those things

Old Post Jul 22nd, 2007 10:13 AM
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Count Makashi
Count Dookus number 1 fan

Registered: Feb 2007
Location: Serenno


 

When did Sidious lifted a Super Star Destroyer up until his death in OT?


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Old Post Jul 22nd, 2007 10:21 AM
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Morridini
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Registered: Apr 2004
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Woot, great news today.

Here's a new webdoc with a lot of new info and clips: http://www.gametrailers.com/player/29964.html


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Old Post Jan 25th, 2008 09:24 PM
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Elite Hunter
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Good candidate for game of the year

Old Post Jan 25th, 2008 09:35 PM
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Morridini
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Registered: Apr 2004
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Even more interesting info from GameSpot

quote:

If you need more proof that video games are reaching the same league as movies these days, just take a look at Star Wars: The Force Unleashed, the upcoming action game from LucasArts. The Force Unleashed will get almost the same full treatment as a movie, given that it will be supported by a wide variety of ancillary products, including a novel, action figures, a miniatures line, a comic book, and more. However, at the heart of all this is a game that will let you play as Darth Vader's secret apprentice, a budding and powerful young Sith tasked with hunting down the last of the Jedi knights. LucasArts finally unveiled the gameplay to us recently, and this is looking like one of the most exciting--and easily the most beautiful--Star Wars games ever.

The Force Unleashed will fill in a lost chapter in the Star Wars saga: basically, what happens between Episode III and Episode IV? This is a period when the Jedi were scattered and hunted down, the Galactic Empire consolidated its hold on the galaxy, and apparently Darth Vader was secretly grooming an apprentice to help him one day overthrow the Emperor. You'll play as that apprentice and go on missions for Lord Vader, but your existence must be kept a secret, so this will give you an opportunity to battle rebels, Jedis, and any unlucky Imperials who happen to get a glimpse of you. The developers consulted heavily with George Lucas on the story and characters, to the point that what happens in The Force Unleashed is now considered Star Wars canon.

If the goal of The Force Unleashed is to make you feel like an incredibly lethal killing machine, then it looks as if the designers have accomplished that. The first level shown to us has the apprentice running through a TIE Fighter assembly station, which a rogue Jedi has taken over. The apprentice let loose with a variety of powerful Force powers and lightsaber moves to dispatch the enemy. Force push doesn't just knock an enemy back; it can hurl a group of enemies through the air, as if they've been hit by an explosion.

Then there's Force grip, which lets you grab someone or something and dangle it in the air. This is a great demonstration for the game's Euphoria technology, which is available only in the Xbox 360 and PlayStation 3 versions of the game. Euphoria basically gives all enemies self-preservation instincts, so they'll act and behave as if they want to stay alive. If you dangle someone in the air, they'll try to grab something--anything--for dear life. This isn't a scripted movement, but it's all completely procedural and dynamic. Moving on to more powers, there's good old Force lightning, but instead of simply being able to zap bad guys, you can also infuse your lightsaber with lightning to make it more powerful. Later on in the game, you can use lightning and Force grip to create living bombs. Just pick up an enemy using grip, charge him with lightning, and then hurl him at a target to create an explosion.

One of the ideas in the game is to let you be as creative as possible when it comes to combat. You're not just slashing at enemies and toying with them using your Force powers. There's a fair amount of environmental interaction in the game. Most levels will have a mechanism of some sort that will provide you with a steady supply of objects that you can manipulate. For instance, in the TIE Fighter factory, fresh TIE Fighters come off of the assembly line. You can then use your Force powers to grab them and hurl them in someone's faces; or, even cooler, use grip to hurl someone into the path of an oncoming TIE Fighter. On a junkyard world, magnetic lanes keep a steady supply of junk flying overhead. On that same level, you might need to use lightning to power up engine turbines, which will then fly off and smash into objects. Execute a cool kill and the game will switch to a payoff camera that gives you a cinematic view of the action.

There will also be environmental destruction, thanks to the game's Digital Molecular Materials system. Basically, this means that objects will behave like you'd expect. If you use Force powers to bash in a metal door, the metal bends procedurally. (One neat thing is that you can bash a door open, go through it, and then use Force powers to bash it closed, thus preventing enemies from following you.) If you use those same powers against organic material, such as giant alien mushrooms, they'll bend but won't break, creating a cool swaying motion. Meanwhile, glass will shatter, whereas wood will splinter, and so on.

The next stop on our demonstration was the planet Felucia, which was briefly seen in Episode III. This is the alien world full of giant purple mushrooms, as well as inhabitants that are Force aware. This means that they're not only resistant to Force powers, but some of them may also have powers of their own. Then there are the giant rancors, the two-legged monsters of Star Wars, one of which was seen in Return of the Jedi. Battling the rancor will require you to use those lightning bombs previously mentioned, but if you whittle away at its health enough, you can perform one of many vicious kill moves, which range from jumping atop its head and stabbing down through its skull with your saber to just hurling your saber through its eye. (When it opens its mouth to scream, you can see the blade jutting into its throat.)

The final level that we were shown was Raxis Prime, the junkyard world. The entire opening of the level is pretty dramatic once you realize that you're standing atop a crashed Star Destroyer; if you look down off of the ledge, you'll see the distinctive, buckyball-shaped shield generators on the bridge superstructure. The goal on Raxis Prime is to take out a Jedi Master named Kazdan (which is not a reference to Empire Strikes Back screenwriter Lawrence Kasdan). The trick is that Kazdan has created Force golems, which are basically Force-animated constructions that are highly resistant to your powers. The battle with Kazdan himself will be a challenge.

Although it sounds as if you're going to be a complete and total badass throughout the game, the designers say that the theme of The Force Unleashed is that of redemption. Does that mean the secret apprentice will discover the error of his ways and change sides? We'll see. It'll be interesting to see how it all pans out, and how his relationships with the other characters in the game change. For instance, there's Juno Eclipse, an Imperial pilot who serves as the apprentice's pilot aboard the Rogue Shadow. She's also the love interest. The apprentice is voiced by Sam Witwer, who was seen in The Mist, Dexter, and Battlestar Galactica (in which he played the pilot Crashdown). Eclipse is voiced by English actress Nathalie Cox.

The Force Unleashed will ship for the PS3 and Xbox 360, but other versions are also planned for the Wii, PSP, Nintendo DS, and PS2. Though the underlying stories will be the same across all platforms, there will be differences between most of them, as well as unique content designed for the platform. The PSP version will feature historical battles from the movies, whereas the Wii version will have some levels that aren't in the Xbox 360 or PS3 versions. In the Wii version, we saw a Jedi temple level, but more importantly, LucasArts demonstrated how the Wii Remote is used for lightsaber attacks while the Nunchuk is used for Force powers. The designers also showed off duel mode, which is a head-to-head battle where two players can pummel one another using Force powers. Duel mode will have nine arenas and plenty of unlockable characters, and the goal is to kill your opponent three out of five times. It can make for a fairly wild battle, considering that players can kick in temporary invulnerability, or use a Force unleashed boost to double their Force powers. A timer runs down throughout the entire affair, and if it ends, the game goes into sudden-death overtime.

All the versions of the game we saw look spectacular. The Wii version obviously doesn't look anywhere as good as the PS3 or Xbox 360 games, but compared to other games on the platform, it still looks busy and fluid. LucasArts showed off the Xbox 360 game during the demonstration, and it's easily one of the best-looking 360 games that we've seen. The colors and visuals are just bright and sharp and eye-catching, and the level of detail is extremely high.

Unfortunately, LucasArts wouldn't discuss multiplayer for the 360 or PS3, but there's still plenty of time before the game arrives, so we expect more updates in the near future. The Force Unleashed will ship for all platforms simultaneously sometime this summer, and this is definitely one game that you should keep an eye on.


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Old Post Jan 26th, 2008 02:15 PM
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((The_Anomaly))
2003 Super Senior Member

Registered: Oct 2003
Location: Ontario, Canada


 

All I have to say is that so far, this game looks F*in badass. They need to show lightsaber gameplay though. I wanna see people being sliced up. Also I'm not fond of the way the main character holds his lightsaber, reverse grip style. It looks cool, but its pretty impractical and stupid when you think about it.


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Old Post Jan 28th, 2008 06:52 PM
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VPirate2099
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Registered: Jan 2008
Location: United States


 

I can't wait to play the Game.

Old Post Jan 29th, 2008 11:44 PM
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Morridini
Morridini

Registered: Apr 2004
Location: Norway


 

Three new video interviews up:
1 - http://www.gametrailers.com/player/30124.html
2 - http://www.gametrailers.com/player/30126.html
3 - http://www.gametrailers.com/player/30129.html

Didn't have time to check more then the first one, some new footage of lightsaber combat, and some info about a light RPG elemnt to the game.


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Old Post Jan 31st, 2008 09:22 PM
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(>^^)>
is it there yet?

Registered: Oct 2004
Location: Canada EH


 

this will kickass, and lucasarts finally updated the site so i know for sure it'll be a Wii game also, i was so pissed when it didnt say it was going to be on the wii, i mean they literally told nintendo power they will be a 2008 star wars wii game that will fully utilize the wiimote. anyway i'm also glad they wont be any difference in graphics (to my knowledge) as the new tech they developed (DMM vand Euphoria) takes more processing power than anuimations and such, i am pumped!!!


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Old Post Feb 10th, 2008 10:25 PM
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Mandrag Ganon
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Registered: Jul 2005
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The question with the Wii version is if Lucas Arts will actually get the control scheme right. I've seen too many 3rd party Wii games that just don't work... Personally, I'll be getting the 360 version (Beter graphics, and less of a gamble) and then depending on what people say about the Wii version, I may pick it up also later on, for more involved gameplay.


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Old Post Feb 10th, 2008 10:56 PM
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(>^^)>
is it there yet?

Registered: Oct 2004
Location: Canada EH


 

actually there wont be any graphical difference as the new tech will take more proccesing power than regular animation gameplay, and the controls wont suck as it is a wii orientened game, there is even features exclusive wii. plus it's star wars, there isnt many ways they could screw it up


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Old Post Feb 11th, 2008 04:05 AM
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Final Blaxican
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You'd be surprised.


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Old Post Feb 11th, 2008 04:07 AM
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Mandrag Ganon
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quote: (post)
Originally posted by The big EH
actually there wont be any graphical difference as the new tech will take more proccesing power than regular animation gameplay, and the controls wont suck as it is a wii orientened game, there is even features exclusive wii. plus it's star wars, there isnt many ways they could screw it up


So their re-building it from the ground-up for the wii, and not simply porting it? Because that will work.

I just have never played a 3rd party game that the controls weren't either overly sensitive, or they thought I was moving my wiimote vertically instead of horozontally. And what is with always making it so that when you turn the nunchuck, or wiimote it moves the camera? Never had any of those problems with the official Nintendo games though...


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Old Post Feb 11th, 2008 07:02 PM
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