Origin: Al Bhed
Personality: Lively and kind-hearted
Classes: Alchemy, Luck, Magical Arts, and Art
Future Plans: To be able to help anyone.
Favorite Class: Luck
Bio/History: Origin: Al Bhed
Personality: Lively and kind-hearted
Classes: Alchemy, Luck, Magical Arts, and Art
Future Plans: To be able to help anyone.
Favorite Class:
Bio/History: She is the daughter of Al Bhed leader Cid, the younger sister of Brother, and younger cousin of Yuna, whom she calls "Yunie." Cid was known for his lack of subtlety, and Rikku would urge him to learn some restraint. She speaks English as fluently as if it were her first language, often makes strange hand gestures, makes humor in anxious or dangerous situations, and makes liberal use of the term "big meanie" when she feels someone is being annoying or nasty.
Abilities: Has spiral shaped pupils instead of the ordinary dots.
Apperance: Check sig. I'll put a pic up next week.
__________________
The person deficient in resisting [The pain that] most people resist, and are able to resist, is soft... --Aristotle
I did not describe the school well. I want your imagination to break lose. It is a magical school with lots of possiblities. You steer it the way you like
You can make wonders up, invent your own rooms and see things that I have not said was there. The one and only thing you can not do, is to brinng in a furious villain that wants to bring destruction over the school.
Name: Jack Sparrow (not yet a Captain)
Origin: The Caribbean Seas
Personality: Everyone knows Jack. Think Keith Richards as a pirate, though not as spaced out.
Classes: Alchemy, Luck, Science, and Art
Future Plans: One day, Jack hopes that the Caribbean Seas will be his empire, and with the skills learned here, he intends to become Pirate Master
Favorite Class: Luck, as he is quite adept at finding it when necessary
Bio/History: Jack was born into the Caribbean Islands a few years back. His father is Pirate Lord Teague Sparrow, and he has such learned to sail a bit. His abilities were far from what he wanted, though, and he has recently enrolled in Mickey High, where he hopes to learn the rest of the skills necessary to rule the Seven Seas.
Abilities: Jack is incredibly good at finding his way out of trouble. He is incredibly speedy, and he hopes to find some sort of sporting team to join in his extracurricular time.
Appearance:
Personality: A happy, yet curious young boy with confidence.
Classes: Mathematics, Magical Arts, Luck, Science
Future Plans: He goes to school to finish and then continue on in his quest to defeat the Heartless.
Favorite Class: Magical Arts
Bio/History: At the beginning of the series, Sora is 14 years old and lives on Destiny Islands along with his two friends, Riku and Kairi. When their world is attacked by a group of corrupted hearts known as the Heartless, the three are separated. During the invasion, he obtains the Keyblade. Soon after, Sora meets Donald Duck and Goofy, who join him on his search for his friends. To blend in with the inhabitants of the various worlds they visit, the group's appearances are altered by either Donald's magic or, in Kingdom Hearts II, by Sora's magical clothes. Some examples include a dolphin-like merman and a brown lion cub. Sora later meets Riku on several occasions, but the two clash over saving Kairi. Riku is later possessed by Ansem, Xehanort's Heartless. After fighting him, Sora sacrifices himself to restore Kairi's heart to her body, and becomes a Heartless. Soon after, he is brought back by Kairi. Sora, Donald, and Goofy then fight and defeat Ansem, and with the help of Riku and King Mickey on the other side, they seal the door to Kingdom Hearts.
Sora, Donald, and Goofy then resolve to find Riku and the King. While traveling they find a fortress known as Castle Oblivion. Upon entering, they begin to lose their memories and Sora's memories begin to be manipulated by the Organization that is controlling the castle. The Organization use Naminé to make Sora forget Kairi and replace his memories of her with herself. Sora discovers the truth behind the events that have taken place and after defeating the Organization members, he meets with Naminé. She puts Sora, Donald, and Goofy to sleep for one year to restore his memories to their state prior to entering Castle Oblivion. The three awake a year later in Twilight Town and learn about the Nobodies and Organization XIII. Sora also obtains a new ability, "Drive Form", from the fairies Flora, Fauna, and Merryweather, which allows him to transform into more powerful forms and access to new abilities. Sora and the others begin their quest to confront Organization XIII. They eventually find King Mickey and Riku who assist in fighting the organization's leader, Xemnas. Sora and Riku are separated from the others to fight Xemnas one last time. After defeating him they find their way back to Destiny Islands, where they are reunited with Kairi, Donald, Goofy and Mickey.
Personality: Has a very big temper when it comes to misfortunes that occur against him.
Classes: Mathematics, Magical Arts, Luck, Science
Future Plans: Unknown
Favorite Class: Luck
Bio/History:
Abilities: Donald Duck is the court wizard of Disney Castle and a loyal servant to King Mickey. He is a short-tempered, powerful magician on a quest to find King Mickey Mouse. In Kingdom Hearts, he and Goofy embark on a journey to carry out the missing king’s orders to follow the Keyblade wielder. Donald is one of Sora's two companions who go with him to every world. At the end of Kingdom Hearts: Chain of Memories, he, Sora, and Goofy are put to sleep for a year while their memories are fixed by Naminé. In Kingdom Hearts II, he awakens with his friends and continues to fight the Heartless along with the Nobodies and Organization XIII. This version of Donald, like Sora and Goofy, undergoes several transformations on different worlds to blend in with the inhabitants.
(please log in to view the image)
__________________ (MEMBER WAS BANNED FOR THIS POST)
The more you question it, the less you will understand.
(( this character will not kill like in his game.((
Name: Desmond Miles
Origin: Assasins Creed
Personality: very quiet. Always willing to meet new people and help others.
Classes: Stealth , Magical Arts, Luck, Science
Future Plans: Find a way out of his old ways
Favorite Class: Stealth
Bio/History: Apon being researched apon a malfunction led him out of his original time. The Scientists had lost him in there expiriements. Desmond finds himself back at the age of 18 and in High School. He saw read the name "Mickey High" He is very confused and lost but is trying to fit in with others to the hope that one day he may get back to his original time after high school. He likes the fact he escaped from those reched scientists.
Bio/History: Masane is the bearer of the Witchblade. She seems to have become the Witchblade bearer during an event that destroyed most of Tokyo 6 years ago. Masane seems to be a little ditsy at times. As the bearer of the Witchblade, while fighting she gains superhuman capabilities such as enhanced regenerative abilities, speed, endurance and strength, but her normal personality is eclipsed by that of a berserker which derives an almost erotic pleasure from combat and bloodshed.
Abilities: When she fights she's very swift and fast. Since she's good at dancing.
Normal Looks:(please log in to view the image)
Witchblade Looks:(please log in to view the image)
Witchblade second form looks:(please log in to view the image)
It was christmas. You can not expect it to be fully active
Thank you for your concerne, but worry not. I will do my darnest to keep it alive. Once it has started kicking with classes and events, this roleplay will go with flow
__________________
Perspective
Last edited by Rapidash on Dec 26th, 2007 at 12:47 PM
Rikku-chan is currently unable to login, though when I spoke with her this morning, she said to post a picture for her of Rikku for the RP, so here it is: