Gender: Male Location: Living my life, fighting my war.
First time through, I am always good. Second time through I usually go evil. (Especially if you get achievements for it.) I see it as you haven't completed a game unless you go through all endings.
I prefer playing evil, though it bothers me that the only evil you can be in video games is the straight out kill everything in your path sort of evil. You can't manipulate people into doing your bidding and stuff like that, which is a lot of fun as well.
Also, it annoys me that in games like KOTOR and Fable, it's more difficult to be evil.
At least in Fable, there's consequences to being evil. I always thought it incredibly lame and stupid in KOTOR, where you can be incredibly evil but nothing actually happens. There should be bouny hunters chasing after you and stuff like that, not people acting as though you're perfectly normal.
Gender: Male Location: In Luna's mane, chasing STAAARS!
In inFamous, a woman called me a loser and threw a rock at me. How did I respond to this? I just shockwaved a car and that car flipped and squashed that woman. I saw her moving so I blew up the car that was on her and she was no more
Good, usually. Most of my experience with this choice is in RPG's or variations thereof, and there always seems to be better healing on the good side. I'll take heals over more damage any day.
Depends on the the game. In Bethseda games I tend to be good for the most part (don't really see the point of being evil in their games, cause you're either a necro or a psychopath if you go evil in their games).
In a few Bioware games (especially Jade Empire) it paid to be bad, like becoming a god emperor, and you could manipulate one person into your way of thinking.
Kotor 2 also allowed you to manipulate people to the dark side which was cool. So mostly good, except in games like Jade Empire or Kotor 2 where being bad is a lot better than being good.
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Iboga chose not to fight, to allow himself to evolve. He had the wisdom to abandon the actions of war when he knew they would no longer serve him.
Almost always good. I tend to feel bad when I play as a bad character, so I try and be a goodie as possible.
__________________ Introduce a little government. Upset the established gangs, and everything becomes order...
Democracy is the very definition of awesome.
These games are generally created with the "good" path ultimately being the one you're supposed to and intended to take and as such they usually put much more thought and time into that route and everything generally fits together much better.
I find that games that make you evil from the start (Dungeon keeper, Overlord etc) make me feel less evil overall because I have not actually made the decision to be evil, cruel etc