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Should Every Horror Game have RE4 Gameplay?
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Smasandian
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Pretty much.

Old Post Aug 7th, 2009 08:45 PM
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jaden101
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quote: (post)
Originally posted by Alpha Centauri
It doesn't matter what you consider it.

It's actually a game that is part of the horror genre. Perhaps action horror, but horror nonetheless.

I don't find Black Christmas to be a scary movie, but it is a horror.

-AC


Please don't start the labelling crap with films like what pedantic arsholes do with music. It really isn't neccessary. We all know what it's labelled as. We're just commenting on the fact that it doesn't, at times, feel like a horror game.


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Old Post Aug 7th, 2009 09:42 PM
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nonononono
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edit

Last edited by Peach on Aug 8th, 2009 at 10:39 PM

Old Post Aug 8th, 2009 10:37 PM
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AsbestosFlaygon
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No.

If that happens, all the horror games would become redundant, just like every FPS we have in the market right now.


It would be nice to see a RE4/Silent Hill game that incorporates some fix angles and moving angles like DMC.


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Old Post Aug 9th, 2009 05:12 AM
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Alpha Centauri
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Considering Devil May Cry exists because it wasn't good enough to be a Resident Evil, I don't think the series needs to take any pointers from it.

-AC


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Old Post Aug 9th, 2009 10:30 AM
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Old Post Aug 9th, 2009 12:57 PM
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BackFire
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I don't even think the next RE game should have RE4 gameplay. It's time for them to innovate again.


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Old Post Aug 9th, 2009 09:48 PM
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Smasandian
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Probably not but I'm not a big fan of game sequel changing gameplay just for the sake of changing.

I'm all for changing it up if its going to be good. I'll be surprised if they get rid of the viewpoint, it just works so well.

Old Post Aug 10th, 2009 01:18 PM
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Sin_Volvagia
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Re: Should Every Horror Game have RE4 Gameplay?

quote: (post)
Originally posted by Nemesis X
Do you think every horror game should have RE4 gameplay?


If you mean free movement and camera controls, it could work. But there would have to be less firepower and no Hollywood stunts since the character must have the odds against him/her if we want a true horror game.

Old Post Aug 10th, 2009 03:49 PM
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Alpha Centauri
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quote: (post)
Originally posted by Smasandian
Probably not but I'm not a big fan of game sequel changing gameplay just for the sake of changing.

I'm all for changing it up if its going to be good. I'll be surprised if they get rid of the viewpoint, it just works so well.


So did the original one, though. Then, so did Code: Veronica's one, and thus so did 4 and 5's.

They'll definitely change it up, they've said so. Even if they don't, at least we know they can't go wrong.

-AC


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Old Post Aug 10th, 2009 11:13 PM
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StyleTime
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quote: (post)
Originally posted by occultdestroyer
It would be nice to see a RE4/Silent Hill game that incorporates some fix angles and moving angles like DMC.

Silent Hill has incorporated both mobile and stationary frames since the very first installment, and it accomplishes far more with those cinematographic elements than Devil May Cry.

There's absolutely nothing Silent Hill stands to gain creatively from Devil May Cry.

Old Post Aug 11th, 2009 12:34 AM
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Smasandian
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quote: (post)
Originally posted by Alpha Centauri
So did the original one, though. Then, so did Code: Veronica's one, and thus so did 4 and 5's.

They'll definitely change it up, they've said so. Even if they don't, at least we know they can't go wrong.

-AC


I hate the original controls just like I hate the controls from the first MGS.

Old Post Aug 11th, 2009 01:29 AM
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Kazenji
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quote: (post)
Originally posted by Smasandian
just like I hate the controls from the first MGS.


not much changed in the sequals..........


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Old Post Aug 11th, 2009 06:46 AM
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AsbestosFlaygon
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quote: (post)
Originally posted by StyleTime
Silent Hill has incorporated both mobile and stationary frames since the very first installment, and it accomplishes far more with those cinematographic elements than Devil May Cry.

There's absolutely nothing Silent Hill stands to gain creatively from Devil May Cry.

Yeah, I agree.

Silent Hill game mechanics should be incorporated to at least one RE game.


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Old Post Aug 11th, 2009 09:05 AM
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Smasandian
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quote: (post)
Originally posted by Kazenji
not much changed in the sequals..........


I guess I should say viewpoint but I put those two together usually, but there was a change in controls and viewpoint from the first to the last MGS.

Old Post Aug 11th, 2009 12:46 PM
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