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Mortal Kombat 9
Started by: Bro SMASH

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Demonic Phoenix
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Registered: Jun 2006
Location: Between Realms


 

quote: (post)
Originally posted by Bro SMASH
1. I'm pretty sure fans wanted him back really bad otherwise, you can bet fans would throw a huge hissy fit over the fact that he missed out on two games in a row.

2. I think it was better than all three, mainly because it wasn't that stiff and was closer to the 2D games.


1. Since when do hissy fits from fans justify the bringing back of a character? If their reason for bringing back Liu Kang is due to a hissy fit from his fans, it's not a very smart move on their part. It also puts Liu Kang fans in a bad light, as it shows they are irrational.
His status as the Protagonist of the series also doesn't weigh in much with regards to his quick resurrection. I was pretty shocked when Shang Tsung and Quan Chi killed him, and I actually expected him to be brought back sometime after a few games had passed. Bringing him back so quickly was a dick move on their part.

2. It was still as R_P said, unbalanced mainly due to Rage. Adding some sort of temporary power-up in a Fighting game for every character is a gay move and completely unbalances the flow of standard gameplay.
If such a thing should be included, it should be given to a couple of characters only.

quote: (post)
Originally posted by Ridley_Prime
Co-signed/quoted for truth (on all of that stick out tongue).


Sector's ground teleport has always been rather broken. Can be used to dodge & counter any projectile and stuff when used at the right time (robot Smoke having that move too didn't help either). I remember plenty of players would disconnect on me on UMK3 (X-Box Live version) when I would teleport uppercut as they try to spear me, freeze me, or somethin'. laughing out loud

1. Spam Sector's missiles by doing both the homing missile and the straight missile.
2. Teleport uppercut the opponent while they're confused on what to do about the incoming missiles, followed by a jump kick before they reach the ground.
3. ????
4. Profit.


And agreed on the X-ray moves. Those were all pretty freakin' sweet.



Very true.
Though in this game, between all the custom combos and the super moves, it is going to be even more broken.

laughing out loud They seriously did that? After just one teleport? Or were you being a cheap-ass and spamming it? stick out tongue

I know ehh? I like what they've done with Cage as well. The cockiness is pretty cool. I just hope it doesn't become excessive and move into 'annoying' territory.
1 X-ray fatality per character is what I want now. The X-ray moves are skirt close to the fatality area anyway, but an X-Ray fatality would be even moar awesome. Seeing the acid from Reptile's mouth burn away everything inside them would be pretty sweet no? [csm]313[/csm[


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Old Post Jun 20th, 2010 01:35 AM
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Sin_Volvagia
Senior Member

Registered: Jun 2009
Location: United States


 

quote: (post)
Originally posted by Zack Fair
I'm so hyped for this. Used to be hyped over MvC3 but then I saw it in action and learned the even easier layout and just didn't care anymore.

I'm so going to main SubZero...like always


That old MK interest I had back in the MK3 days is starting to come back.


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Old Post Jun 20th, 2010 01:41 AM
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Ridley_Prime
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Registered: May 2007
Location: Abandoned station


 

quote: (post)
Originally posted by Bro SMASH
2. It wasn't that bad. It was mainly Superman's infinite that made it unbalance.

Not to mention the glitches associated with him.

quote: (post)
Originally posted by Demonic Phoenix
2. It was still as R_P said, unbalanced mainly due to Rage. Adding some sort of temporary power-up in a Fighting game for every character is a gay move and completely unbalances the flow of standard gameplay.
If such a thing should be included, it should be given to a couple of characters only.

Yeah... The unbalance caused by the RAGE (lol) made MKvsDC nearly unplayable for me, as it probably did for a lot of MK veterans. It's like you're about to beat someone fair & square, and then a noob player manages to make a last-second comeback and beat you because of the Rage.
Clearly, that mode was implemented to give casual players more of an advantage, but there should've at least been an option to turn something like that off like there is with the blood/gore now.

quote: (post)
Originally posted by Demonic Phoenix
Very true.
Though in this game, between all the custom combos and the super moves, it is going to be even more broken.

Perhaps. No way can it be anymore broken than MKvsDC though.

quote: (post)
Originally posted by Demonic Phoenix
laughing out loud They seriously did that? After just one teleport? Or were you being a cheap-ass and spamming it? stick out tongue

Kinda both stick out tongue, but it's not like the move can't be blocked. I just has good reaction timing at teleport uppercutting when they're trying to use projectiles.

quote: (post)
Originally posted by Demonic Phoenix
I know ehh? I like what they've done with Cage as well. The cockiness is pretty cool. I just hope it doesn't become excessive and move into 'annoying' territory.
1 X-ray fatality per character is what I want now. The X-ray moves are skirt close to the fatality area anyway, but an X-Ray fatality would be even moar awesome. Seeing the acid from Reptile's mouth burn away everything inside them would be pretty sweet no?

Me too. Otherwise I might actually start liking Cage a lot less for once.

Yes, that it would , as would an X-ray fatality involving Cage's Shadow Kick or one of his other shadow moves.


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Old Post Jun 20th, 2010 03:48 AM
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Bro SMASH
Senior Member

Registered: Oct 2007
Location: United States


 

quote: (post)
Originally posted by Demonic Phoenix
[B]1. Since when do hissy fits from fans justify the bringing back of a character? If their reason for bringing back Liu Kang is due to a hissy fit from his fans, it's not a very smart move on their part. It also puts Liu Kang fans in a bad light, as it shows they are irrational.
His status as the Protagonist of the series also doesn't weigh in much with regards to his quick resurrection. I was pretty shocked when Shang Tsung and Quan Chi killed him, and I actually expected him to be brought back sometime after a few games had passed. Bringing him back so quickly was a dick move on their part.

2. It was still as R_P said, unbalanced mainly due to Rage. Adding some sort of temporary power-up in a Fighting game for every character is a gay move and completely unbalances the flow of standard gameplay.
If such a thing should be included, it should be given to a couple of characters only.


1. Why should it matter how fast they bring him back? And why would he be gone for a long time anyway? As for the fans wanting him back, you can expect the same thing for almost any character that has a fanbase. It doesn't put them in a bad light, it just means the fans care about the character and the series. It's equivalent to killing Ryu and having him miss out on a few SF games but that's a bad move, because he's really important to SF games, just as Liu Kang is to MK. Liu Kang may not be the mascot of MK but he's an iconic MK character.

2. How is giving it to only a few characters gonna make it even more balance? If anything it makes it worse, as those characters will always have an advantage over the others. Such a feature would give all characters a chance. Also, there's more complaints about Superman and Flash.

Old Post Jun 20th, 2010 04:22 AM
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Ridley_Prime
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Registered: May 2007
Location: Abandoned station


 

quote: (post)
Originally posted by Bro SMASH
1. Why should it matter how fast they bring him back?

As mentioned earlier, if you kill someone off and then bring them back quickly, it lessens the impact. 'sides that, you can tell they brought Liu back just for the sake of it (or without much reason) when he became a killing zombie with chains.


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Old Post Jun 20th, 2010 05:44 AM
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I-Drop
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Registered: Apr 2005
Location: Philly


 

quote: (post)
Originally posted by Bro SMASH
1. Why should it matter how fast they bring him back? And why would he be gone for a long time anyway? As for the fans wanting him back, you can expect the same thing for almost any character that has a fanbase. It doesn't put them in a bad light, it just means the fans care about the character and the series. It's equivalent to killing Ryu and having him miss out on a few SF games but that's a bad move, because he's really important to SF games, just as Liu Kang is to MK. Liu Kang may not be the mascot of MK but he's an iconic MK character
It's not equivalent to killing Ryu. Not even close. Capcom would NEVER kill Ryu. Ryu can never miss a SF. He's waaaaay to important. In comparison, killing off Liu Lame isn't really that big of a deal. Bringing him back that quick WAS silly. Had me like "what was the point of killing him off in the 1st place if they were just gonna bring him back in the next game in the stupidest way possible? Were they just trying to make me REALLY happy for just one game?".


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Last edited by I-Drop on Jun 20th, 2010 at 06:47 AM

Old Post Jun 20th, 2010 06:43 AM
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Bro SMASH
Senior Member

Registered: Oct 2007
Location: United States


 

quote: (post)
Originally posted by Ridley_Prime
As mentioned earlier, if you kill someone off and then bring them back quickly, it lessens the impact. 'sides that, you can tell they brought Liu back just for the sake of it (or without much reason) when he became a killing zombie with chains.


But his role wasn't all that important. I mean, it's not like he became the hero once again. Really, I was under the impression that you guys just don't want him to keep playing the hero but darn, you all sound like you want him completely out of the series.

quote: (post)
Originally posted by I-Drop
It's not equivalent to killing Ryu. Not even close. Capcom would NEVER kill Ryu. Ryu can never miss a SF. He's waaaaay to important. In comparison, killing off Liu Lame isn't really that big of a deal. Bringing him back that quick WAS silly. Had me like "what was the point of killing him off in the 1st place if they were just gonna bring him back in the next game in the stupidest way possible? Were they just trying to make me REALLY happy for just one game?".


Liu Kang is pretty important too. When you have a character that's as important as him, having him miss one game is almost more than enough.

Old Post Jun 20th, 2010 04:37 PM
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I-Drop
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I'm just saying he's not Ryu-level important


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Old Post Jun 20th, 2010 05:28 PM
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Zack Fair
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Registered: Mar 2006
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MORTAL KOMBAT!! I need to DL the MK movie


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Old Post Jun 20th, 2010 06:00 PM
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Ridley_Prime
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Registered: May 2007
Location: Abandoned station


 

quote: (post)
Originally posted by Bro SMASH
But his role wasn't all that important. I mean, it's not like he became the hero once again. Really, I was under the impression that you guys just don't want him to keep playing the hero but darn, you all sound like you want him completely out of the series.

Oh, I'm all right with him being around but not playing the main hero, so as long as he stops making other characters look less important like Wolverine does with the X-Men.


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Old Post Jun 20th, 2010 08:50 PM
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Kazenji
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Registered: Feb 2007
Location: Australia


 

Found this for story on wikipedia supposly from Ed Boon

quote:
Ed Boon describes the game as an altered re-telling of the events of Mortal Kombat through Mortal Kombat 3.[4]

“ ...Raiden is about to be killed by Shao Kahn, and just before he delivers the last blow, he sends a mental message to his earlier self, so the camera rewinds back to Mortal Kombat 1. The Raiden from back then gets a message and he doesn't know what's going on, but he knows something bad's going to happen, and the game spans Mortal Kombat 1, 2 and 3, retelling the story with an enlightened Raiden, and he's changing the course of things, so everything you've seen happen before – Liu Kang winning, the guys turning into cybernetic ninjas, are changed around, so you might see a character become cybernetic who wasn't before, and so you see a different version [of events].


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Old Post Jun 21st, 2010 06:32 AM
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Ridley_Prime
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Yeah, I read something on the wiki about Raiden being defeated by Shao Khan either during or a little bit after Armageddon, and wondered what that was all about. Now it makes a bit more sense...

A character cybernetic who wasn't before? I can already see a cybernetic Subzero happening, since the Lin Kuei already tried to make him into one of those (like they did his friend Smoke) at one point.


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Old Post Jun 21st, 2010 07:04 AM
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Sin_Volvagia
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Registered: Jun 2009
Location: United States


 

quote: (post)
Originally posted by Kazenji
Found this for story on wikipedia supposly from Ed Boon


Great! big grin Raiden is the new protagonist now! Down with Liu Lame!


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Old Post Jun 21st, 2010 10:13 PM
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Ridley_Prime
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Registered: May 2007
Location: Abandoned station


 

As long as he doesn't become that "dark" Raiden like in Deception & Armageddon, I'm fine with it I guess.


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Old Post Jun 21st, 2010 11:55 PM
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Lord Andres
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Well now MK1 might make sense, since in the game you can choose him, but if we look at whats cannon he was always just the one watching the tournament, never acturlly participating, or am I wrong? Because I remember reading "I can no longer interfer" which is raidens quote in MK3 or something.

Old Post Jun 22nd, 2010 12:26 AM
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sjohn123
Junior Member

Registered: Jun 2010
Location: Australia


 

I have seen the trailer and it is really amazing. This game is looking stunning. i have two hopes for this game back to normal MK like armegeddon with full violence and fatalities that any character. I am eager to play this game.


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Old Post Jun 22nd, 2010 06:57 AM
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Ridley_Prime
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Registered: May 2007
Location: Abandoned station


 

quote: (post)
Originally posted by Bluesteel
Well now MK1 might make sense, since in the game you can choose him, but if we look at whats cannon he was always just the one watching the tournament, never acturlly participating, or am I wrong? Because I remember reading "I can no longer interfer" which is raidens quote in MK3 or something.

I believe it was stated somewhere before (forgot where) that Raiden took on a mortal form every time he participated in an MK tournament, since he was forbidden to otherwise because of his godly status.


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Old Post Jun 23rd, 2010 03:38 AM
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Kazenji
Onyx Prime

Registered: Feb 2007
Location: Australia


 

Mortal Kombat Reboot To Feature 26 Characters and DLC


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Old Post Jun 23rd, 2010 03:01 PM
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Sin_Volvagia
Senior Member

Registered: Jun 2009
Location: United States


 

Re: Mortal Kombat Reboot To Feature 26 Characters and DLC

quote: (post)


I already posted something like that except I showed a select screen. Oh well, it's good to keep info like this bumped if nobody wants to look at other pages.

Anyway, that's a satisfying number for the roster. That's just one more character than UMK3 (including secret chars but minus bosses). Can't complain with that since that's enough space to put in all the popular characters.


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Old Post Jun 23rd, 2010 10:17 PM
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Lord Andres
Wanted Dead or Alive

Registered: Sep 2003
Location: The Faroe Islands - Thorshavn


 

JAX JAX JAX!!! I can't wait to see his x-ray move, has to be devastating smile

Old Post Jun 23rd, 2010 11:33 PM
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