And yet terrible gameplay covered up with shiny graphics is just...gold-plated garbage. Graphics can make a good game better, but they can't make a bad game good.
32 and 64-cores? Are you a time-traveler from the future? Quad cores are more or less still the norm, though 6 and even 8-cores exist(there are CPUs with even higher core counts than that, but they aren't for your average end-user). Actually, X360 has the highest core count of the current-gen consoles, which is 3.
__________________ And from the ashes he rose, like a black cloud. The Sin of one became the Sin of many.
Here's the problem: I cannot think of a game that went overboard with graphics but utterly failed with the gameplay. It is "passable" at worst. This is why I cannot see your "every time" statement holding true "every time". In fact, it is almost not every time.
Gameplay is crap if you have a crap visual. Do not take that out of context, either: most of the old games were crap, when I was a kid because of the graphics. Utter and complete crap. Nothing has changed since I got older. Some games have an artistic visual that do not require millions of pixels: it works.
I will never hold the stance that gameplay beats out graphics every time. It is both. I must have both.
You're correct based on the terms.
Actually, it's not. It is a combination of the memories (CPU, RAM) and the graphics capabilities (discrete or integrated).
This guy knows.
It's a cell processor, not a multi-core processor. Different architectures.
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Last edited by dadudemon on Nov 15th, 2011 at 02:39 AM
Well, if your using an ancient CPU then yes, a video card won't make a huge difference.
But if your using anything in the last 4 years and you have a new video card, it will be fine.
But vice versa, if your using a crappy video card with a top of the line CPU, it's basically useless.
I know this because I did the exact same thing. I put in a new 560 Ti and now the games I have trouble playing with the old one are magically doing better.
Let's go with a motherboard CPU combo of 3 years and older.
If you're using a CPU motherboard combo from 4 years ago, the video improvement will be minimal.
Not at all. The burden is then shifted onto the CPU. If you have a suficientlly awesome CPU, then you can put out quite the resolution and frame rate. The graphics card, however, gives us some of the additional video goodies like special textures and shading.
The entire reason for discrete graphics is to take some of the burden off of the CPU and shift it to the GPU. It is still burdened, however: it still processes quite a bit to put up a pretty picture.
This is simply a case of a decent CPU and motherboard having an underpowered graphics card.