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The Amazing Spider-Man
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Lek Kuen
Ti Lun

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quote: (post)
Originally posted by Digi
WoS was the only one I didn't play. The stories were all forgettable in the others (1, 2, and 3 which loosely followed the movies, and "Ultimate"). All were good though, 2 being the pinnacle.


I know. I'm indirectly telling you to go play it and quit being a bum


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Old Post Dec 12th, 2011 02:39 AM
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Digi
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quote: (post)
Originally posted by jalek moye
I know. I'm indirectly telling you to go play it and quit being a bum


Lol.

I have like 300 hours worth of games, probably another 50 in books, and some RL projects all in front of it. Talk to me in a year, maybe I'll have gotten to it. There was a nice 3-year stretch out of college where I had zero obligations and could play games as fast as I wanted. I'm having to pare that down now.


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Old Post Dec 12th, 2011 04:19 AM
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srankmissingnin
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quote: (post)
Originally posted by Digi
Lol.

I have like 300 hours worth of games, probably another 50 in books, and some RL projects all in front of it. Talk to me in a year, maybe I'll have gotten to it. There was a nice 3-year stretch out of college where I had zero obligations and could play games as fast as I wanted. I'm having to pare that down now.


Get your priorities straight! Fake an injury and get on workers comps so you can play video games all day, it's the only logical solution really.


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Old Post Dec 12th, 2011 04:22 AM
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Digi
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The "play it the week it comes out" mentality has always been lost on me. I get around to the games I want, just not always on the same feverish release schedule that seems to dominate headlines. Even when I played more, I'd be months behind the curve and wouldn't really give a ****. It's only in the multiplayer-intensive games (which I usually loathe) that timing matters.

I'm also just getting around to watching Smallville. Great show.


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Old Post Dec 12th, 2011 04:27 AM
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Kazenji
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Those ones from the PS1 days from neversoft were good...well only the first one since thats the only one i played.


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Old Post Dec 12th, 2011 06:08 AM
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BruhMan
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I'd like a spidey game with the same mentality as batman AA. A game that makes you feel that you're spider-man. From the ground up. That's how arkham asylum made you feel. You were batman and everything he's known for you have access to. Imagine a spidey game where you could use his strength to throw cars at the rhino or use a special attack that lets you use his super-speed flurry attacks. Where his webbing is actually damn useful against bosses. A game that makes you have to use your brain against the bosses( like AA and like spidey in comics) I dunno I just want a completely, back to the drawing board spidey game.


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Old Post Dec 12th, 2011 08:30 PM
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Digi
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quote: (post)
Originally posted by JayDaDon
I'd like a spidey game with the same mentality as batman AA. A game that makes you feel that you're spider-man. From the ground up. That's how arkham asylum made you feel. You were batman and everything he's known for you have access to. Imagine a spidey game where you could use his strength to throw cars at the rhino or use a special attack that lets you use his super-speed flurry attacks. Where his webbing is actually damn useful against bosses. A game that makes you have to use your brain against the bosses( like AA and like spidey in comics) I dunno I just want a completely, back to the drawing board spidey game.


So basically, better boss fights. The existing games actually do a pretty good job of the things you mentioned. the movement, combat, etc. is all as fluid as one would expect.

I agree though, formulaic boss fights suck. Though that plagued Arkham Asylum as well....there's few that transcend that aspect of superhero games.


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Old Post Dec 12th, 2011 11:50 PM
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Lek Kuen
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Shattered dimensions got boss fights right imo

Mix that with good freeroam and you'll have it down.

Just give spidey his normal game combat style. i hate his construct based fighting in the dimensions series.


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Old Post Dec 13th, 2011 12:10 AM
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BruhMan
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quote: (post)
Originally posted by Digi
So basically, better boss fights. The existing games actually do a pretty good job of the things you mentioned. the movement, combat, etc. is all as fluid as one would expect.

I agree though, formulaic boss fights suck. Though that plagued Arkham Asylum as well....there's few that transcend that aspect of superhero games.


Well better boss fights is just one of the things I'd like to see. Like imagine a system implemented where you could fight on walls, in the air, bounce around the room dodging attacks. In stead of different games with different things to offer, we get one game that gives us everything spidey can do. A game where you'll need all those abilities just to survive. Basically a higher quality game is what I'd like. Let's face it the past few spidey games haven't been blockbuster hits.


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Old Post Dec 13th, 2011 06:05 PM
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Digi
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quote: (post)
Originally posted by JayDaDon
Well better boss fights is just one of the things I'd like to see. Like imagine a system implemented where you could fight on walls, in the air, bounce around the room dodging attacks. In stead of different games with different things to offer, we get one game that gives us everything spidey can do. A game where you'll need all those abilities just to survive. Basically a higher quality game is what I'd like. Let's face it the past few spidey games haven't been blockbuster hits.


...would be awesome, but considerably more difficult. Unfortunately, especially with large comic book franchises, the hardcore base is not the target demographic. I agree though.


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Old Post Jan 11th, 2012 02:39 AM
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jinXed by JaNx
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Spiderman only works as a free roam in my opinion. I thought SM2 was a great game. I dont know why they didnt continue that template. All the had to fix was some combat and targeting issues and give people a reason to explore the city other than foiling the same five crimes over and over


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Old Post Jan 11th, 2012 06:45 AM
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Digi
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The music in that trailer is good, I wonder what it is (from the movie, maybe?)


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Old Post Jan 12th, 2012 03:23 AM
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Kazenji
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Stan Lee to be a playable character for the game

http://www.comicbookmovie.com/fansi...r/news/?a=55436


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Old Post Feb 28th, 2012 01:01 PM
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Greysen93
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Yeah, I think this game looks pretty great especially if it's anything like Spidey 2. But, I think Rhino in this game looks pretty cool.

Old Post Apr 19th, 2012 07:25 PM
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Old Post Jun 6th, 2012 06:38 AM
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More web-swinging, plus actual combat vs Rhino:


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Old Post Jun 14th, 2012 05:58 PM
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Digi
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Good times, looks promising.

Once or twice it looks like he webs air while swinging. I hope they keep the "you actually need a building to swing from" mechanic. Way back in Spider-Man 1 you could swing from the clouds, apparently. It was dumb.


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Old Post Jun 15th, 2012 03:50 PM
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KingD19
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Soooooooo much clouds. You could be invincible uber powerful Captain Universe Spider-Man though so it was okay.

Old Post Jun 15th, 2012 08:08 PM
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Estacado
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I was getting bored of Spider-Man games lately but I can't wait to play this one!!


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Old Post Jun 15th, 2012 08:25 PM
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KingD19
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The Web Rush mechanic looks crazy.

Old Post Jun 15th, 2012 08:41 PM
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