I only experienced it once the bug/glitch once, I think i was halfway through the first game when it occurred......think i worked it out eventually what was causing it, don't play the game online.
So I beat the main missions there is only 14.Took me like 6 hours.
Game is ok nothing much has changed there are no new things beside the charged shock blast and the spider senset..he swinging was cooler in the 1st the close up camera made it more Spider-Man like.
You can get new costumes by completing small stealth areas each has it's own attributes.Like better healing ,better stealth,meele bonus etc.
By completing side mission you can grow your hero lvl max is 3 each lvl grants + to do suits unique stats each suit has it's own lvl meaning you have to upgrade each on his own.
Gonna try to get the Superior Spider-Man one though I have no idea how to since I completed all the stealth missions...
Some of the boss fights are pretty cool.
Bosses are : [SPOILER - highlight to read]: Shocker,Black Cat,Kraven,Kingpin,Electro,Green Goblin and Carnage in order
Never could get into movie based games. For some reason they just dont seem right to me. i like when the game has a plot of its own, but when the plot of the game is already known in the first place based on the movie, i just cant enjoy the game.
Here comes the retarded part.
You.constantly have to do good if you dont it takes like 4 minutes to drop from lvl 3 hero to menace.
If you become a menace you will be hunted by the task force.
Also from lvl 3 menace it takes like 6-7 minutes atleast to be a hero again.
Swinging in ASM1 was better? Thought its going to be much more fun now that web lines attach to buildings?
Also 2 questions:
1. Can you perform a double jump while in mid air like in some previous games or not?
And
2. What happens if you dive headfirst from the highest building in the game and straight into the pavement?
I want me some realism damn it!
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Azula: My mommy didn't love me so I'm going to burn down your village.
If you tap A after jumping he shoots out 2 web lines and pulls himself higher.
Sometimes he also does this if you just dive jump from a high building he auto launches the webs before reaching ground just to break the fall sometimes you just hit the ground but you dont get damaged.
Also swinging is like in sm2 and 3 funny thing is if you go by the coast you can still shoot the web in the waters direction which results in basically shooting it in the air.
Lt=web to the left rt=web to the right.
Spider sense allows you to see collectibles through walls also map shows if they are near by this works well with the comics however audio logs are pain in the ass to find.I have been swinging in the city for hours and still missing 6 audio logs.
Still the combos and fighting were better in sm 2 and 3 imo.
You can unlock like 10 complete comics which is pretty cool.
You can easily go a 1000gs in like 13-15 hours with this upgrading all 15 suits to lvl 8 will take time though.
I said that the swing was better in 1 cause of the close up camera made it feel cooler not the mechanics.
I got a feeling they fuked up again. Seriously how difficult is it to add some realism to the game? That's why so many fans complained about the web-swinging in the first game. It's not just mechanics. It's about realism. Where's the fun in swinging from skyscrapers if you can't "feel" the height? Kills the joy for me. A year before ASM3 comes out someone should ducktape them to a chair and force to play Spider-man 2 on PS2 for 40 hours non-stop so they could take some notes.
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Azula: My mommy didn't love me so I'm going to burn down your village.
^
Yup.
Swinging is good in this one though.
Also do something with the fighting mechanics add combos like in sm 2 it's hilarious that how much time has passed since and it's still the best game.
The combos were amazing time slowing with spider sense was a great add.
Also the new seismic web blast is op you just hold b to charge then release it's like a damn missile sending 3-4 guys to the ground then all you have to do is press b to web them while they are on the ground.