Agreed. ME3 had some amazing moments. People just b*tch about the ending, which is understandable, but not enough to ruin the ride. ME3 had some of my favorite moments in the entire series. You've got some great chit ahead of you
ME3 was exactly the way I wanted it to be. I wanted to be in battles with Reapers flying overhead (the previous two games did not have Reapers within battles) and I felt the missions and story to hit the right notes. And I like how they brought back the RPG elements from the first game without being overbearing (I felt ME weapon system to be annoying after spending hours equipping squadmates).
Registered: Nov 2001
Location: Huntington Beach, CA
Moderator
I really like this idea.
I kinda wish you had more of the members of the secondary races as squad members more often overall. Like, I remember when Andromeda was announced I was hoping for a Volus squadmate, or maybe an Elcor. I really like both races but they haven't really been fully explored yet, a Batarian in ME3 would have been really good and really fitting.
The worst part is that a future game can't just give us a Batarian squadmate and say "okay there now we're good".
Mass Effect 3 was THE game to do it. It would have been the PERFECT opportunity to have one, but Bioware just didn't see the ****ing potential I guess. Just thinking about it fills me with nerdrage holy shit.
On another note, I would really like a vorcha squadmate. I like the vorcha.
Registered: Jun 2008
Location: In Luna's mane, chasing STAAARS!
Say what everyone will about goofy graphics, it was Andromeda not following the original Bioware formula that's been in over six of their RPGs that ultimately led the game to it's ruin IMO. Don't fix what isn't broken.
TBH, a major part of the appeal of Mass Effect (to me any ways) was the characters, for the most part I spent most of the game thinking it would have been way better with Shepherd and the old crew.
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Besieged by countless foes, his eyes they are aglow, longing for the fight. He stands upon a mound, doesn't aim the throw, just lets the hammer fly!
I can't agree with this. Plus the Bioware formula has grown very stale. They needed to change things up. The problem is what they ended up creating was a whole lot worse.
And definitely agreed. I've never had to force myself to play a Mass Effect game. Dear god, everything is just so BORING. The characters, the worlds, the enemies, the story, (etc...). It was all such a massive step down. At least this will force them to take some time and take a real look at what made the series so damn good. Who knows? Maybe the original team will come back someday and decide they want to continue instead of leaving the series off with this.
Registered: Nov 2001
Location: Huntington Beach, CA
Moderator
I really hope they do make Andromeda 2 at some point. One of the most successful things Andromeda does is lay the groundwork for future narrative threads and stories. It'd be a shame if those many interesting threads got dropped just because Andromeda had flaws. It's not as if the flaws are unfixable - better animations, fewer bugs, scale back the open world stuff in favor of more linear, traditional Mass Effect style quests, and more focused story and you'd have the ingredients for a very solid sequel.
Registered: Nov 2001
Location: Huntington Beach, CA
Moderator
It's true, they did. I said from the start that I would rather them keep telling stories in the Milky way as there were a lot of great potential for stories still unexplored in the Milky way. It was understandable why they'd not want to deal with the many variables that they'd have to take into account because of ME3's ending, and other choices in the game, though. Maybe since Andromeda's future seems dim they'll move focus back to the Milky way.