In an alternate ending, the Colonial Marines completely failed, with no survivors (Bane voice). LV426 stands completely intact, and infested.
Hicks however managed to send out a video message to CM Headquarters.
CM are not authorized to destroy the installation with a nuke, only to clear out the hive. They are aware of Weyland Corp trying to capture a Xenomorph for further "studies" and intend to exterminate all Xenomorphs. CM are taking no risks, they are sending in Machines where humans failed.
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Can this team succeed?
1. T-850 Terminator (Team leader)
2. Robocop (2014)
3. Robocop (original)
4. War Machine - Empty, Controlled by Jarvis AI (flight disabled).
5. Ravage (Transformers).
6. Bishop (non combat).
Once they land, they establish a bunker guarded by two Sentry guns with 100,000 rounds. The bunker serves as a weapons cache as well as repair station.
Bishop has learned all machine and repair instructions.
All machines have standard equipment.
All characters are aware of Xenomorph profiles.
Assume Xenomorph numbers are 10x what was visibly seen in the movie.
Machines cannot critically damage the infrastructure, this is hardcoded into their programming.
Machines will have a tactical approach, it is not do-or-die. They have 3 days to complete their mission.
The machines can do it if they keep the Aliens at a distance otherwise that acid blood with f*ck them up. Its hard to choose as Robocop and the Terminator dont do bother to dodge and the Xenos are much faster, which means they could easily swarm them. I guess if they screw up the T-850 can just nuke everything.
War Machine could hang out in the air and molest thousands of Xenos relatively uncontested. On a side note, seeing Ravage brawl with the Queen would be pretty awesome.
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Besieged by countless foes, his eyes they are aglow, longing for the fight. He stands upon a mound, doesn't aim the throw, just lets the hammer fly!
The sentry guns will be a factor, but not much of one. 100,000 rounds? Watch this:
Each sentry gun starts out with 500 rounds. In Aliens, the guns weren't that accurate and they were slow in their tracking. It took (and this is just a guesstimate) 30 to 40 rounds to kill a single Xeno. Now, with 500,000 rounds: 500,000 by 40ish rounds per Xeno, that's 12,500 dead Xenos. But here's the kicker: Each sentry gun holds only 500 rounds. The machines will have to reload each sentry gun. 500 rounds by 40ish rounds per Xeno, that's 12.5 dead Xenos per reload. Give or take a few. Now, odds are that during a reload, the Xenos will swarm and disable the sentry guns.
So yeah, the sentry guns are not as effective as one would think.
The sentry guns in the thread don't need to be reloaded
Hm, why so focused on the sentry guns? They are only for bunker protection. Either way, Aliens will stop attacking long before the ammo runs out - as in the movie, the Xenos have no idea what the ammo situation is and will back off.
You can't take a weapon and alter it. A sentry gun holds 500 rounds, not 500,000. When a thread is made and it says, for example, "Dude has a beretta 9mm with infinite ammo" it means he has infinite reloads. Taking a weapon and altering it from what was seen in the movie doesn't fly.
So my point stands. And yeah, the Xenos will back off and find another point of entry.
No in the movie, Hicks forgot to fully load the Sentry gun. This is shown in a deleted scene, before the leave their space station. In this scene it specifically states Sentry guns can hold up to 1,000,000 rounds.
Game over, game over man.
Lets be serious.
You said Xenos would swarm the sentry guns. I said Xenos would stop that tactic before even 500 rounds run out. Then you made ANOTHER point that Xenos would find another point of entry. So no, your original point does not stand.
The bunker is secure. There is no other point of entry.
You seem to think the mission is for the machines to hide in their bunker behind their sentry guns. Please re-read the OP. I tried to nudge you in the right direction, but if you won't take gentle instruction, I will have to take out the rake.
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Last edited by Placidity on Jan 23rd, 2015 at 07:32 AM
The Xenos will stop attacking before 500 rounds run out, because it is not effective and they don't know the ammo situation. So they will stop coming into proximity of the guns. Therefore the guns will STOP firing because there are no targets.
You just said once the guns stop firing, they will "seize the opportunity". Do you even logic?
Going by the movie, Xenos will stop attacking when there are still 250 rounds left in both sentries, therefore they WON'T have to reload.
You lose.
And in this thread, they don't have to reload. Read the OP. You claim its ambiguous, I made it clear to you what I meant, you still want to troll - Go make your own damn thread and f*ck off.
Your whole understanding of the topic is retarded, it can be summed by this statement:
First you say they will learn to avoid it, and rightly so, then you don't want to lose face so you want to defend to the death that the Xenos will overwhelm the sentries.
But somehow, you missed the point, that I've pointed out to you repeatedly, is that the machines are there to hunt and wipe out the bugs, not sit and chat behind the sentries, and waste the 3 days they need to complete the mission.