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Dark-Kenshin
Blocked
Registered: Feb 2006
Location: United States
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What makes a compelling Star Wars villain?
Thread is self-explanatory. How is it done what needs to be done? Was TLJ successful in doing this?
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Dec 21st, 2017 05:43 PM |
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cs_zoltan
Senior Member
Registered: Jul 2015
Location: Hungary
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Missing dicks.
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"You presume limits to our double standards. There are none." - Vitidiots
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Dec 21st, 2017 05:44 PM |
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Kurk
Restricted
Registered: Jul 2015
Location: The Darkest Corner of your MindAccount Restricted
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They need to be interesting
Snoke was mysterious
Dooku was a fallen jedi idealist and a gentleman
Osi Sobeck is insane
Not Cool:
TPM Maul: sheev's henchman who doesn't speak
Vader: Responsible for the suffering of millions all because he couldn't control himself over a piece of pu$$y.
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"Technology equals might!" "Evolve or perish"
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Dec 21st, 2017 06:08 PM |
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Nephthys
The Gr8est!!!!!!!!
Registered: Dec 2007
Location: The End
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I think that you either need a strong visual design and evocative presence (Vader, Sidious, Nihilus and TPM Maul) or a strong personality that incites an introspective or emotional response (Kylo Ren, Kreia, DR Dooku and perhaps Swtor's Tarro Blood).
SW is mostly an emotional work I feel, you need villains that can engage people through design or character and the best can manage both.
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Last edited by Nephthys on Dec 21st, 2017 at 07:02 PM
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Dec 21st, 2017 07:00 PM |
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The Ellimist
The Shadow
Registered: Apr 2016
Location: United States
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I think there are several different ways to be compelling (backstory, appearance, etc.). Snoke IMO definitely fit the bill.
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Dec 21st, 2017 07:35 PM |
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The_Tempest
Senior Member
Registered: Sep 2012
Location: United States
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Neph is near the mark. A memorable visual presence, strong personality, intelligence, coherent motivation, a sense of formidability in either a physical or intellectual sphere. (or both.)
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Dec 21st, 2017 07:54 PM |
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