In the night, the villagers of Nocturne lost a mighty King. His son, Ra'adrian, rose to power. He was foolish and young. He did many things that did not please the Gods and Goddesses of the land. They began to ask for offerings in exhcange for the health of his land. He scoffed and did not make the offerings.
The Gods had no choice. The land began to die. The King realized his mistake. With his people dying, he made his choice. He would travel to the far temples of Aquarell to speak to the Gods and Goddesses. But he cannot make the trip alone. Royalty should not have to do such dirty work.
The King summoned a group of people from far across the lands. Men and women whos names have been written down in books. Humans, beasts, wizards, druids, priests, clerics, elves, dragons, dwarves, anything that could possibly help him. The messanger, an assissin, would be sent to fetch these people.
You are these people. You are the strong and the brave. You will fight for this King and take him to the temple. But the trip will not be easy. Gods and Goddesses have many tricks. They will burden your journey with danger. Some will die, and some may turn back and leave the arrogant King. The reward is great, and the fame even greater. Dare you take the challenge? Or will you tell the assassin no and meet her blade?
You cannot be Gods or Goddesses. If you wish to be, then pm me and Ill find a spot for you. You will be fighting Gods and Goddesses. You can be what you want. You can even be a Necromancer. But no one is immortal. Not even vampires. You are fighting Gods. You can die. And I will try to kill you.
I am playing the King and the assassin along with Gods and Goddesses.
I will make my characters as we go. For now i will put up the Prince and Assassin's sheets.
Race: (elf, orc, human, ect. Ill accept anything within reason)
Weapons: (non-magic users)
Spells: (magic users only)
What he/she did: (this is where you tell me what your character did that made the prince want you to travel with him. Be creative.)
Family: (this is very important. I need to know if anyone is alive and where they live.)
Where they lived: (the coast, forests, in the town of Nocturne, ect.)
Companions: (do you have a horse, a dog, a cow, or even a servant?)
I will be pming you to tell you how your character was kidnapped and brought to the Prince once i get everyones sheets.
Remember: the more creative you are, the more fun this rp will be. I cant make this fun without you helping me. That means, WRITE MORE THEN ONE LINE PLEASE.
Name: King Ra'adrian The Young
Family: His mother and older sister are alive and well. His mother acts as an advisor, and his sister acts as his friend. She is his crutch in a way. It is her who told him to gather the Great's and travel to the temple.
Lives in: Nocturne
Companions: servants, sister, mother, and Assassin.
My char is supposed to be both magical and physical - Is that ok?
Name: Ronin Baldur
Weapons: (What if my character is both?) Hand-and-a-half sword and a shield.
Spells: Minor Healing, protection, light (burns normal enemies, but is particularly effective against the undead)
What he/she did: (I can only be fully creative if i control our character's prehistory this one time. If you have any objections tell me) Ronin became a fully fledged paladin at the age of 19. Since then he has faithfully served the throne, and has even led small divisions of the royal army in battle. He once served as the prince's personal guard on a hunting trip which turned disastrous. A couple of giants that they had been hunted suddenly attacked from behind. If it hadn't been for Ronin, no one would have survived. As it was, only Ronin, the prince and the kingdom's two royal huntsmasters lived to tell the tale - How Ronin has taken on both giants simultaneously and emerged victorious. The prince offered Ronin a permanent bodyguard position, which Ronin turned down, an act which angered the prince greatly. But instead of punishing Ronin for his defiance, the prince threatened that he would one day force Ronin into service. Ronin had since been waiting for the prince to carry out this threat...
Family: Teen sister (Silvia Baldur - a priestess in training) who resides with the holy order.
Where they lived: Headquarters of the holy order (A church in the town.)
Companions: The light.
Allias: The Fey Knight, The Green Knight, Wild Hunter
Age: Slightly younger than the gods.
Shea's most prominant feature is his green skin, as well as his long dark hair and beard, which have an almost vine like appearance. He sports a strong, heavy build. Typically he wears a darker green colored set of runecarved armor that he made himself. It's full plate, and its surface covered in ancient markings and that glow with power and serves to displace attacks.
Weapons: Shea is a weaponmaster, and usually makes his own weapons, inserting a bit of faerie magic in their make. None of his weapons are made of metal, but are instead a material ("Faerie make")that mimicks most properties of metal while being much lighter and stronger. Most wooden parts are crafted of Ironwood, which is wood that is as strong as iron. His weapons include-
Halberd- A halberd of faerie make and an ironwood haft, this weapon features an axe blade, a hook, and a spear point on one end, with the blade of a glaive on the other end. Shea can wield it one or two handed due to its light weight and his great strength, though he prefers the two handed style. Shea can dismiss or call this weapon at will, so that he can use another weapon if he so chooses.
The Chain of Command- Shea keeps a chain of faerie make wrapped around his left arm and acts as secondary armor he can block with. The Chain is variable length, meaning it can extend to great lengths if needed, or maintain a small size to be carried. The links of the chain regenerate if damaged. In addition to this, Shea can send an electrical pulse through the chain, and fasten it into a collar to fit around and restrain creatures.
Sword and shield- Shea keeps a longsword and a shield with him, stored on his back, both of faerie make and runecarved like his armor. The sword has a general effect of preventing wounds given with it from healing normally, and making supernatural healing more difficult. The shield deflects ranged attacks slightly, but not melee attacks.
Longbow- Crafted of Ironwood and strung with his own woven hair, this bow is an extremely heavy draw and fires with tremendous force. Each arrow is also tipped with an arrowhead of faerie make, and crafted of ironwood. With the bow, he can impue more power into the arrows, causing explosions of force or traveling farther than theu otherwise would.
Spells: Some minor magic like appearing to be more attractive than he really is and other trickery. Shea's true magic lies with weaponcrafting.
He can sense when his name is used and knows the approximate position of the speaker.
He can assume a flamelike form known as the Will-o-the wisp, making him either one small sphere of green light or countless tiny ones. He can travel much more quickly like this, but can't do much of anything other than move.
What he did: Shea is a Wild Hunter, a member of a supernatural hunt that covers the land. Anything that the hunt comes across is either killed or joins the Hunt. Shea is the weaponmaster of the Hunt, holding and making the weapons for the Hunters, as well as handing them out. He is one of the few creatures that call down the Hunt on some prey or target, or lead it as the Lord of the Hunt. Shea's record in the Hunt is most impressive, personally hunting down beings of great value or infamy, with or without the Hunt behind him.
Family: Shea does not have a family, as such, but the Wild Hunt roams all over and responds to a call for it.
Where they lived: The hills, as a spiritual manifestation of the Hunt.
Companions: Shea rides a Black Dog, one of the legendary omens of death, as his mount. It does not tire, never loses a scent once it has found one, and travels faster than should be possible for a creature its size, which is roughly as big a horse. A bite from the dog marks the victim for death, which may manifest directly as an illness, or indirectly as a run of bad luck that eventually kills them. Either condition is reversable. Simply seeing the dog can evoke terror in most rational beings. Shea has named this one "Demordred."
Is that okay?
__________________ Signature by the noble Scythe
Last edited by The Scenario on Nov 20th, 2010 at 09:16 AM
Name: Ashmora The Dark Mercenary
Age: 1020 looks to be in 20's
Weapons: bow and magic quiver that never runs out of ammo
What he/she did: Ashmora is a legendary mercenary that was known for bringing down kingdoms single handedly with only her bow, her skills with the ranged weapon is said to be godly and her speed rivals any assassin's. The kings of old kept on her good side to avoid conflicts and some times even paid for her services to rid any enemy they couldn't handle. But this new boy "King" was starting to run her patients and if he wasn't careful he would meet with an arrow through his chest.
Where they lived: Forest, very few know where to find this mercenary and those who come looking without a proper gift usually end up dead...
Companions: she has many followers that would gladly lay down his or her own life to serve her, she also has a black Cat named Mimi who she loves dearly... o.O
Last edited by starryknight on Nov 20th, 2010 at 09:28 AM
Age: 5 years old
Race: Magic cat
Weapons: (non-magic users)
Spells: can evaporate, turn into items, and levitate (think Cheshire cat from Alice in Wonderland)
What he/she did: Although Ashmora has many servants Mimi is the only one whoever works with the elf, enough said!
Family: (this is very important. I need to know if anyone is alive and where they live.)
Where they lived: Forest with Ashmora
Companions: she has her own servants to take care of her every whim...
Name: Umi S.
Allias: Green, Creep, Haunt
Spells: Matroshka, Manipulate, Puppeteer
What he/she did: Since Umi was 11 he had read many books on magic, spells and casting. The basics did not peek his curiosity, so he tried a new method. He has a matroshka doll, that his mother made for him. It resembles himself except in all black. One day at the age of twenty two, he had practiced his magic and manipulations on everyday objects. Crowds were entertained by this and cheered him on as he managed to do easy takes from a very far away distance. He also demonstraited on his life long friend Kin, how he could easily control someones body movements. Of course he was seen by the King at this event, (not to mention his questionable crazy green hair) and sure enough Umi became part of a well put together team. Umi swears that he will never do any harm with this magic to anyone who is good at heart.
Family: His family is in a small town, not very far from the kingdom. His mom, dad, and his friend Kin live there. Since Kin was left for dead when she was five she lives with Umi's and his family.
Companions: Umi's Matroshka doll is his companion, without it he has almost no options in a battle. It is said that Kin meditates in a secret place in their home and takes control of the matroshka when she is in that state. But that is just a rumor made by the towns people.
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__________________ Dyingstar since Oct 18th, 2004.
Ok. DB gave me permission to make a villain. Here goes.
Age: Roughly 2000
Appearance: at the bottom
Dragonkin Flail - A powerful flail, enchanted by the gods. It can extend to just about any length Drake wishes.
Dragonkin Axes - Twin axes that serve as Drake's backup weapons. Both are nigh indestructible and can slice through almost anything.
Able to transform into a great dragon at will
skin is resistant to basic magic and weapons
What he/she did: Drake is one of the last of his race. Having angered the gods thousands of years ago, most of the dragonkin were wiped out. Drake, desperate to see his race live on, offered eternal service to the gods if they spared what was let of his race. The gods agreed, and Drake was granted great power, and eternal youth, so that he may serve the gods 'for eternity'
Where they lived: At the peak of the mountains.
Demon Form - A form that makes him dark attributed only some his weapon orb shatters and he gets a dark scythe
Angel Form- Light attributed form and he inherits the previous hero's weapon with this form he also grows 2 additional wings
Kido: a basic form of aura projectiles
Rep: a basic style of aura healing
Weapons: an orb given to him when he first started being the protector of south heaven's it turns into 8 weapons
Orb Offense Sword: A 2 handed sword used by the first gen hero
Orb Defense Shield: A shield that is very sturdy and can bounce back many attack used by the 2nd gen hero
Orb Power Hammer: A hammer that can smash alot not knowing of its destruction used by the third gen hero
Orb Distance Gunner: A pair of dual guns that shot Advance and more focused Kido shots used by the 4th gen hero
Orb Speed Daggers: Twin daggers that enhanced the speed and made swift strikes used by the fifth gen hero
Orb Spread Boomerangs: A Boomerang that splits into eight spreading everywhere in a weird pattern used by the 6th gen hero
Orb Close-Combat Spike Knuckles: these increased the proficiency of regular close-combat fighting used because the 7th gen hero couldn't form a weapon making this weapon formed for his fighting prowess
Orb Balance Lance: This lance knocks people off their toes and keeps people off balance used by the 8th gen hero
Boa: The Previous hero she used this weapon a chain bow in bow form can shoot 1000 arrows in a sec but Hitosu still new to it so he can only shoot 100
Dark Scythe: Used in Hitosu's demon form this counts as Hitosu's signature hero weapon this can form dark waves with the swing of the Scythe
Fighting style: Kumite and Kung-fu when using the Close combat spiked knuckles
What did he/she do: Hitosu became a hero replacing the previous one gain his weapon orb which suppose to only have one but was granted eight when he was on his first day of patrol and accident forced Hitosu to action he faced against the new ruler of hell's son which then made Hitosu suffer a horrible accident he forced dark aura in his right wing turning it black which now aids him turning him into a demon he couldn't control it at first but as year grew by he learned to keep it tamed and during this time he stopped the war between hell and heaven as hell plot to steal other worlds all worlds banded together to stop hell now hell is back under its original order and peace was restored to Hitosu's land but he will remember those memories for he has that fatal scar on his black wing
Name: Desdemona Madri
Race: youll find out eventually.
Fists: in the end her hands are her best weapon. She can attack and kill using pressure points or to strangle her victem.
Wrist blade: this hidden blade on her wrist can spring fourth with the flick of a wrist.
daggers: She has 5 on her. Try to find them if you dare.
throwing knives: She has two belts of these. One on her hip, one one draped over her shoulder.
hand held crossbow: She has 2 quivers for her bolts. One on her and one on her horse.
claws: they are kept in a special pocket so she can easily stick her hand on and the claws would be put on. She must be careful, bcaue it has poison on the tips.
poison darts: She is able to throw the darts or use a blow gun. Its easy for her to poke someone with the dart as she walks by too.
Short sword: he keeps it on her back.
smoke bombs: good for cover, and to make a quick escape.
Spells: youll find out.
What he/she did: Assassin was just that. She was really good at killing people. She took Ronins place as the Kings bodyguard and personal... Well, she took care of the Kings dity buisness quietly and without attracting attention. If someone had insulted the king durring a dinner party, hed end up with a horrible pain in his chest. Eventually he'd end up on the floor gasping for air. Through the crowd around him, hed see the cloaked figure of a woman. She hated her job. She hated the first king, and she hates this one. He was worse then his father. If this boy lost a stag he was hunting, then it was her job to track it down and kill it before the King arrived. Of course, hed tell everyone that it was him who killed the dumb animal. When the time came, she was sent after the Greats.
Family: a father. dont know where he is.
Where they lived: She grew up along the coast. Her mother was a map maker, and her father made nets.
Companions: a horse.
you cannot seeher face. She wears gloves. No skin shows.
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