Multiplayer On-line over Single Player. Which do you prefer?
Latly I have been playing games online and I have come to the conclusion that all single player games are crap. I know that the single player games are good in that they have more things to do like missins or objectives to get, but online multiplayer games have so much more. You can play against your friends in a death match situation, you can roleplay with friends, for games like GTA: SA you can go onto racing servers and race against your friends or you can go onto stunt servers. As you can see, all of these you can play against/with your friends which helps to resolve any arguments over who is the best guns man or who is the best driver.
Out of all of these, my personal favourite is roleplaying. You can create your own character, there are no limits on what you can do (other than game controls and movements) and you can basically be who ever you want to be. I roleplay on GTA: SA, an almost perfect game to roleplay on. I play a business man who owns a gas sation, also a bodyguard, a cop and an ex-military person in a mercinary group. On the server, you can go into clubs, buy gas, join a mafia or streetgang, or start anything you want: a fight, a riot, a organization, a company, anything. Ont he server I play on, you can also gain ownership of properties and have any interior programed into that property, with your own vehicle spawns out the front of what ever vehicle you would like, wether it be a monster truck, a scooter, a sports car, anything form the game.
The features are endless, just like you think this comment is, and I could spend all night listing them all and explaining them, but instead, I will let you find out for yourself. The server I play on is: http://papaebauns.flat-networks.com/forums/index.php. It has all the things you need to know about the server if you look or ask and it has everything you need to get started on roleplaying (but only for GTA: SA). The only thing you cant get from here is the game.
Too me, single player give me more intense feeling than multiplayer games.
A game like FEAR was more exicting, scary, more intense and alot more enjoyable than multiplayer will ever have.
I love multiplayer too, but its provides more of an competive feeling than singleplayer.
Out of all, I get bored of multiplayer very early unless it has something unique to it. On the other hand, i dont with singleplayers.
Overall, I both enjoy equally, it pretty much depends on what mood I'm in.
Singleplayer : Games that are scary (doom3, FEAR, silent hill) wouldn't be any good at all on multiplayer, which is why i would vote for single player on that part. Same with games like Spore, which im happy it's single player. reason im happy for that is so if you are a fresh new beginner, you wont have ur world blown up 5 minutes, after u build it, by another player.
Multiplayer : Games that can be beaten soon(Like Diablo2, Battlefield, and Full Auto), need a multiplayer effect. especially Full Auto because that game can get old FAST on single player, but multiplayer u can laugh and go "OOOOH" online through the headset. Diablo2..if it did not have the multiplayer effect, i swear i would not have been addicted to it for 3 years straight.
So I like both, it just has to depend on the reason the game was made...to be scary, RPG, FPS, etc.
yes...for example, i was playing an online game of star wars bf2 on a clan server when some idiot comes and trys to advertise his clan and bring them in...then he started going fanboyish and took us all on in a tag game (if your sniped, ur it)...he left pretty quickly, probably because the idiot didnt realise he had only one spawn point...
very random...
Single Player, unless I know the people I'm playing with, I really hate playing with em, I always end up with a bunch of a****les/noobs/exploiters when I play, and then MMO's, you're too reliant on other people(WoW is such a pain in the ass with bad Healers, and hour long spams of Ironforge) but when you play with good people, Multiplayer usually tops it.