heh.. well I havent bought a single "online item" since this craze has started.. I'm not about to start now... your skill should make those items available to you.. not the lazy "oh I'll just buy my way through this game" logic
^ Yeah thats pretty retarded having to buy everything...
Infact, I didn't buy one thing on Xbox live yet, since the demos are keeping me so damn entertained. I've been playing NFS: Most Wanted like everyday on the roadblock challenge... its sooo damn fun
"Contrary to popular belief, Sony has taken the first step toward "brilliance" in its recent announcement at the Tokyo Game Show with Gran Turismo HD. This new idea is that you'll buy the framework of GT, but you'll have to buy the cars and the tracks, the furniture of the game so to speak. Why didn't anyone think of this before? Publishers have to get with the times and realize the sky is the limit. Why isn't Sony charging gamers for each individual car part? Players could buy the game for the current price of $60, the entrée fee (which is really just a lease on the GT "brand"), and then everything else will cost you. You could pay for gasoline (try charging $4 a gallon!); toll gates (construction fees each year could help monetize labor union pay increases); heck, you could pay each time you crash! You'll have to fix it, right?"
close to what they did with the latest chromhounds update
I dont support the idea of buying game items (well, at least for something ridiculously priced), but from a developers perspective, its the only way they get paid. I dont see why its a problem to spend say $2 for an upgrade on a game, you dont have to buy every upgrade they release.
Eg: Oblivion: "Charging gamers for horse armor seemed rather conspicuous at the time".
Ok, at first glance its 'why should I pay for this crap?', but when you look at the developer side, they are the ones sitting there programming and designing the stuff, they are the ones spending their time making it happen, and if they dont charge for people to download it, they dont get paid for their time. How would you like to be a developer and not get paid?
On the PC side, they have the development kits available for download for modders, so they can sit back and let others do the work for their own benefit, but console gamers cant do that. And since consoles cant really get expansion packs to update the game (and hence they still dont get paid, although I can see this changing fairly quickly with the use of harddrives in consoles,) with more crap later on, they will have to choose the best things to make, and release them seperately.
Would you want to work for free? Besides, the point was that they dont get paid if they dont charge for extra game content, which users are the ones crying for. Why should they make stuff for games that they dont need to put in, just because some people want some cool armor for their horses? It doesnt change the game in the least. Its different if they dedicate their time to an expansion pack adding many things to the game, because they release it as a 'game' and charge accordingly.
It doesnt matter how much they get paid for making the game, its their time and energy being put into making the extra content.
Would you want to spend 3 years making a game, getting paid, then have it released and have the gaming population wanting extras put in, and you having to spend a further 6 months of your time making minor add ons? Oh, and without getting paid?
meh.. people who make the addons for free do a better job than the people who made the game to begin with... look at a majority of Oblivions mods.. all free.. and extremely high quality..
why would I want some stupid 2 dollar horse armor, when I can modify every aspect of the game for free?
as the article stated.. its the power of our (the consumer's) money that dictates the flow of these sort of mindsets... I choose not to purchase for my reasons... you chose 'to' purchase for yours... I'm sure the majority will rule in the end right?
You cant modify every aspect of it, the article is about console mods, and console gamers dont have the resources to do so. If they were charging for official PC mods, then it would be a different story seeing as we have the abilities to mod ourselves, I already addressed the PC side of the game modders.
The developers are doing us a favour by releasing the console mods, if you desperately wanted the horse armor, pay $2, is it really that much to charge for a simple mod? You either buy it or dont
You mentioned before "your skill should make those items available to you.. not the lazy 'oh I'll just buy my way through this game' logic", the point of releasing/charging for mods is that they arent available in the game to earn, you are downloading extra content which they took time out to make specifically for the console, complaining about paying for it is stupid (unless the price doesnt justify the content of the mod).
They "did" charge for the pc version of the horse armor.. which is my point.. they're trying to break the whole "marketplace" into the pc gaming scene, and I found it tacky...
of course with console its a so / so issue... but since they are becoming more and more like PC's.. I think users will find a way to create their own content
also as you've probably read in the article.. its getting worse... with the new gran turismo.. you purchase the framework of the game... and from there on.. every single track and car will have to be paid for to obtain... now considering the game will be 50 or 60 US dollars... dont you find that a little expensive for "framework" ?
theres no doubt that if this trend grows, we'll find ourselves paying for PC game mods as well... which is why I'm totally against it..
I never complained about paying for it.. because I never did pay for it.. and I wont ever pay for it.. and I'll be sure to encourage my friends not to pay for it either
I didnt know they released 'official' pc mods, I thought they were keeping most of the add ons for an expansion/patch later on?
Yeah I read it, it said at the end: "This editorial is a satire". So no, the GT was a joke. If it was real, the developers would lose plenty of money, since no one would buy each car/track.
It was complaining in general, as in, the gaming market, not you specifically. If people are complaining about paying for extras, then they can go without.
As for PC mods, Ill only ever download free user made ones, or put my money into a decent expansion, or just grab it off someone else. Theres always going to be someone who will download a mod and upload it for the rest of us, which is why PC mods will fail.