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Akuma vs Tekkenverse
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Swormara III
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Devil Jin if given the upgrade could definitely take on Akuma. Not only would he easily rival him in raw power, he has TK as a bonus. SGS + fireballs + teleporting becomes useless when you can't get to your opponent due to massive energy fields being released.

Secondly, while Akuma's attack was fired upwards, the fact the damage shown was a forest being destroyed puts it no higher than Devil Jin's, since you have a surge that eradicated a similar forest, and an upward beam that did...nothing.

Old Post Aug 17th, 2010 10:15 AM
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AsbestosFlaygon
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Akuma is indeed overrated in this board.

Come to think of it, I think this is bordering on spite.

Saying Shin Akuma could defeat True Ogre, Devil Kazuya, Devil Jin, Jinpachi, and Azazel SIMULTANEOUSLY,
is like saying he could defeat Shin Bison, Ryu, Oro, Gill, and Gen simultaneously.
Which would be ridiculously retarded.

And that Gun Jack who withstood that nuclear blast is far inferior to any of these Tekken fighters.


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Last edited by AsbestosFlaygon on Aug 18th, 2010 at 01:36 PM

Old Post Aug 18th, 2010 01:32 PM
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JustFrame
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quote: (post)
Originally posted by Swormara III
Even if it wasn't the move, there's nothing to suggest it wasn't his strongest blow at the time of the ending. Charge time is also unconfirmed to determine it's effectiveness on opponents. Maybe that's why he only hits the ground with it. If one's to argue look at the charge time in gameplay, that move isn't island destroying in gameplay. A 2 second charge time managed to quake the ground, and even that by Tekken standards is too slow to hit an opponent, not to mention quaking the earth is in Tekken. Again, it's no wonder Akuma never throws island destroying punches at his opponents. It won't work, and overrated as usual.


During Alpha2 against Ryu, he wasn't even utilizing his full potential. So the idea that this was his "most powerful" move is far fetched, considering he has shown not even having anything super that pertains to this feat. At this point, SGS is arguably his most powerful attack, not this smash to the ground.

I don't know about Gouki constantly throwing out island destroying punches, however the potential for it is there. Gouki also doesn't need to go to such a magnitude is simply because he is at the top of the tier list in the SF World.

Judging simply by "solid pictures" to try and gauge speed in your idea is preposterous to say the least. Consider this, in SSF4 Gouki's ending, it's absolutely terrible on how they animated it. Because at the beginning, the energy absolutely consumes everything within the entire value of the place where Gouki releases it, however afterwards it only shows a limited area that was no where near as large as the energy dissipation he gave off at the beginning.

This is why gauging even this was made impossible, so your statement of the speed of which he needs, the charging or what not to sink the island is very flawed. Another notion is this too, punches in SF are very powerful...

If Ryu in SF4 whom is vastly inferior to his SF3 version was throwing out sonic boom punches from a standing position against Seth and even he in here is in no way even remotely close to the level of even A2 Gouki, then obviously Gouki's punches would be far greater in velocity and power potential "if" he desired to do so.

quote: (post)
Originally posted by Swormara III
I said take, which means he could take it and still survive. No on can prove it's stronger than the blast because his punch cracks Ayer's rock, so this can give us an idea about the size of the island if he managed to wreck it to a greater degree (it would then likely be smaller) and technique or no technique, it's the ki behind it that matters.


Islands that contain a mountain are not small by any standard, even within the ending of Alpha 2 (with that crappy artwork of the island) we can see that it has a mountain sitting in the middle of that island.

The whole "we don't know if it was more powerful then the blast" is theory talk here. We could argue for 29034829034823908 days on this, however when has Heihachi ever been struck by a punch with this much power from any Tekken character?

quote: (post)
Originally posted by Swormara III
Again, for all anyone knows Akuma's island is bigger or smaller. No one seems to have the guts to admit this, well no one from a certain side.


I'm going to say this again, an island that has accumulated a mountain mass is by no means "small". Because you would need a significant amount of ash, ground, layers and terrain build up in order to produce such a protruding mountain that was seen in Alpha 2.

We may not "know" the exact size of the island, however it is by no means "small" in any standard due to it having a mountain mass on it.

quote: (post)
Originally posted by Swormara III
Because an ending that functions like a comic book page tells us the time frame for Akuma to do his move.


What are you trying to say? That he sat there for hours while trying to build up the strength to level the island down? In the AASF book, Capcom just simply states that he slams his fist to the ground thus sinking the island in which he and Ryu were residing upon.

quote: (post)
Originally posted by Swormara III
Akuma has no answer to the devils' telekinesis, and even his SGS is to be questioned considering the destination and lack of gaugable feats. Overrated-as-always punch hasn't a time frame, and wouldn't be effective against several, either in that it wouldn't do them, there are abilities to easily counter it with, or it's too slow especially with charge up time. Raven, Devil Jin/Kazuya, Gun Jack, just to name a few.


Telekinesis from what was displayed in T4 took sometime for it to come out. So unless Devil is doing Tlekinesis to the level of Jean Grey, it's not a real advantage whatsoever. I mean, seriously, we have a telepathic Dictator in SF who was mind manipulating people from all parts of the world, if I wanted to follow suit, I could say what's to stop Dictator from "mind raping" Gouki. Telekinesis to me would only be a significant advantage if Devil utilized it to a degree that shows that it was extremely powerful.

SGS is not questionable, considering how would it be countered?

The only way SGS would not kill you is if you knew how to counter it (Gen emptied his entire mind and body becoming nothingness, Gouken utilizing something similar in fashion) those are the only two who survived the attacks, Bison only lives is because his soul is stated to be immortal plus he can transfer his soul into another new host.

There's not short of the SGS being extremely powerful, and I can't recount anyone on that Tekken list who would have a "way" of defending against such an attack. Punching the ground is not overrated and you sitting here trying to state that the time would take the long when in fact you have nothing to prove otherwise is more theory talk then anything else.

You also forgot Gouki's durability training in the ocean terrain which would have crushing forces in the multi-ton level. I don't know of anyone in the Tekken world training in a form such as this.

The last part that most people seem to forget is that these feats that Gouki has been shown to be doing, he did it while not in Shin-Gouki mode. Meaning, he wasn't going 100% full potential, (sinking of the island, splitting the mountain, training in ocean waters, destroying a ship, etc, etc) so the fact is...we have still yet to see feats done by a fully powered Gouki.

Don't underestimate this character who would be more then capable of fighting Tekken's most powerful opponents.

However I would agree that fighting all of the Tekken Super Elites all at once is quite ridiculous.

Old Post Aug 19th, 2010 01:27 AM
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JustFrame
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quote: (post)
Originally posted by Swormara III
Even if it wasn't the move, there's nothing to suggest it wasn't his strongest blow at the time of the ending. Charge time is also unconfirmed to determine it's effectiveness on opponents. Maybe that's why he only hits the ground with it. If one's to argue look at the charge time in gameplay, that move isn't island destroying in gameplay. A 2 second charge time managed to quake the ground, and even that by Tekken standards is too slow to hit an opponent, not to mention quaking the earth is in Tekken. Again, it's no wonder Akuma never throws island destroying punches at his opponents. It won't work, and overrated as usual.


During Alpha2 against Ryu, Gouki wasn't even utilizing his full potential so that should tell you something. The idea that this was his "most powerful" move is also extremely far fetched, considering he was never shown even having any super that pertains to this feat (until SF3). At this point, SGS is arguably his most powerful attack, not this smash to the ground which doesn't prove your idea that this is his most powerful move during this time.

The potential for throwing out such a powerful attack upon a strike is there. Also, the reason why Gouki wouldn't do this feat 24/7 in fights is mainly due to the fact that because he is at the top of the tier list in the SF World.

Judging simply by "solid pictures" to try and gauge speed in your idea is preposterous to say the least. Consider this, in SSF4 Gouki's ending, it's absolutely terrible on how they animated it. Because at the beginning, the energy absolutely consumes everything within the entire value of the place where Gouki releases it, however afterwards it only shows a limited area that was no where near as large as the energy dissipation he gave off at the beginning.

This is why gauging even this was made impossible, so your statement of the speed of which he needs, the charging or what not to sink the island is very flawed. Another notion is this too, punches in SF are very powerful...

If Ryu in SF4 whom is vastly inferior to his SF3 version was throwing out sonic boom punches from a standing position against Seth and even he in here is in no way even remotely close to the level of even A2 Gouki, then obviously Gouki's punches would be far greater in velocity and power potential "if" he desired to do so.

quote: (post)
Originally posted by Swormara III
I said take, which means he could take it and still survive. No on can prove it's stronger than the blast because his punch cracks Ayer's rock, so this can give us an idea about the size of the island if he managed to wreck it to a greater degree (it would then likely be smaller) and technique or no technique, it's the ki behind it that matters.


Islands that contain a mountain are not small by any standard, even within the ending of Alpha 2 (with that crappy artwork of the island) we can see that it has a mountain sitting in the middle of that island.

The whole "we don't know if it was more powerful then the blast" is theory talk here. We could argue for 29034829034823908 days on this, however when has Heihachi ever been struck by a punch with this much power from any Tekken character?

quote: (post)
Originally posted by Swormara III
Again, for all anyone knows Akuma's island is bigger or smaller. No one seems to have the guts to admit this, well no one from a certain side.


I'm going to say this again, an island that has accumulated a mountain mass is by no means "small". Because you would need a significant amount of ash, ground, layers and terrain build up in order to produce such a protruding mountain that was seen in Alpha 2.

We may not "know" the exact size of the island, however it is by no means "small" in any standard due to it having a mountain mass on it.

quote: (post)
Originally posted by Swormara III
Because an ending that functions like a comic book page tells us the time frame for Akuma to do his move.


What are you trying to say? That he sat there for hours while trying to build up the strength to level the island down? In the AASF book, Capcom just simply states that he slams his fist to the ground thus sinking the island in which he and Ryu were residing upon.

I mean for crying out loud, he does this feat while he's talking to Ryu and even catches Ryu off guard. You simply can't be "slow" and do this within that ending.

quote: (post)
Originally posted by Swormara III
Akuma has no answer to the devils' telekinesis, and even his SGS is to be questioned considering the destination and lack of gaugable feats. Overrated-as-always punch hasn't a time frame, and wouldn't be effective against several, either in that it wouldn't do them, there are abilities to easily counter it with, or it's too slow especially with charge up time. Raven, Devil Jin/Kazuya, Gun Jack, just to name a few.


Telekinesis from what was displayed in T4 took sometime for it to come out. So unless Devil is doing Tlekinesis to the level of Jean Grey, it's not a real advantage whatsoever. I mean, if I were to agree to this then I would also have to agree that Dictator could also mind-rape Gouki on a whim. Considering he's mind manipulating multiple people from all parts of the world, so if I wanted to follow suit, I could say what's to stop Dictator from "mind raping" Gouki. Telekinesis to me would only be a significant advantage if Devil utilized it to a degree that shows that it was extremely powerful.

SGS is not questionable, considering how would it be countered?

The only way SGS would not kill you is if you knew how to counter it (Gen emptied his entire mind and body becoming nothingness, Gouken utilizing something similar in fashion) those are the only two who survived the attacks, Bison only lives is because his soul is stated to be immortal plus he can transfer his soul into another new host.

There's not short of the SGS being extremely powerful, and I can't recount anyone on that Tekken list who would have a "way" of defending against such an attack. Punching the ground is not overrated and you sitting here trying to state that the time would take the long when in fact you have nothing to prove otherwise is more theory talk then anything else.

You also forgot Gouki's durability training in the ocean terrain which would have crushing forces in the multi-ton level. I don't know of anyone in the Tekken world training in a form such as this.

The last part that most people seem to forget is that these feats that Gouki has been shown to be doing, he did it while not in Shin-Gouki mode. Meaning, he wasn't going 100% full potential, (sinking of the island, splitting the mountain, training in ocean waters, destroying a ship, etc, etc) so the fact is...we have still yet to see feats done by a fully powered Gouki.

Don't underestimate this character who would be more then capable of fighting Tekken's most powerful opponents.

However I would agree that fighting all of the Tekken Super Elites all at once is quite ridiculous.

Last edited by JustFrame on Aug 19th, 2010 at 01:37 AM

Old Post Aug 19th, 2010 01:32 AM
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crimson_2010
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gouki is a formidable fighter but let face it, he can't take out the entire cast lool. Heihachi will give him a run for his money.

[quote]SGS is not questionable, considering how would it be countered?

The only way SGS would not kill you is if you knew how to counter it (Gen emptied his entire mind and body becoming nothingness, Gouken utilizing something similar in fashion) those are the only two who survived the attacks, Bison only lives is because his soul is stated to be immortal plus he can transfer his soul into another new host.
[/quotes]

Devil is an immortal entity, the SGS will do nothing to him cuz he will return later possesing another human body. Futhermore the SGS will have no effect on Jin or Jinpachi since theirs minds is pure.
Devil is also a entity who can split his spirit into multiple parts ( like the one who possesed Jinpachi).

Old Post Aug 20th, 2010 08:22 PM
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Darkstorm Zero
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quote: (post)
Originally posted by crimson_2010
gouki is a formidable fighter but let face it, he can't take out the entire cast lool. Heihachi will give him a run for his money.


Heihachi wouldn't last very long at all. The feat of surviving that explosion does not equate to some of the stuff Gouki will be throwing around, none the least of which is the SGS

quote: (post)
Originally posted by crimson_2010
Devil is an immortal entity, the SGS will do nothing to him cuz he will return later possesing another human body. Futhermore the SGS will have no effect on Jin or Jinpachi since theirs minds is pure.
Devil is also a entity who can split his spirit into multiple parts ( like the one who possesed Jinpachi).


The specifics of Devil Posession are unclear, and sofar have only occured though Mishima blood connection. Azazel being the only one capable of creating brand new Devil gene bloodlines via the Darkheart Pearl in his chest, and for that, he needs to die and start again. That leaves Heihachi (Who's DG is dormant), and possibly Lars. However, rinse and repeat, and they are gone too.

err, neither Jin or Jinpachi have pure hearts. Jinpachi was o the verge of a murderous rampage, via Devil Posession, and Jin lost any innocents he had in Tekken 6 and Bloodline Rebellion.


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Old Post Aug 21st, 2010 01:10 AM
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