It's one thing to reference Las Plagas, it's another when you retcon Neme's origin so he's connected being an artificial version to promo your next game! They're not even hiding it they rushed on purpose!
It's no big deal IMO. The nemesis parasite being derived from las plagas has been a popular fan theory since RE4 came out. I actually like it. It ties RE4 and the whole plagas incident into the prior games a bit more firmly. Plus, it's not like RE lore was ever anything the devs gave any proper thought to.
On the other hand, it's kind of annoying that Umbrella has to be a part of every little biohazard in the RE world. I did actually kind of enjoy RE4 being its own separate incident.
Fair point in that the lore was never that deep, but as aforementioned, this retcon basically shows they weren't even hiding that they rushed the RE3 remake to start getting the RE4 one out sooner, so basically just see it as "Here's a sneak peek of the las plaga which you should anticipate next, because to hell with focusing on Jill and the Nemesis' game in making it as good as could be".
We waited well over a decade for the RE2make it happen, and it was more or less worth the wait. So you would think that kind of care, time, and passion would've been put into the RE3make, even with the same engine and some assets used as the RE2 one, but alas. It coming out only a year later after RE2 should've been taken as a hint as to how rushed and unpolished it was gonna be. RE2make even brought back the little stuff like tofu mode, while RE3make couldn't even bring back the mercenaries, RE3 of which was the first game to have that popular mode. The Resistance was an interesting concept, but it's no substitute for what else we could've had.
The issue overall is how much the RE3make got shafted so they could sooner move on to the RE4 one, leaving us with only like half a game for 3. We would've eventually gotten the RE4make regardless from the looks of it, but hope it was worth screwing RE3 over for.
It was rushed because they knew the RE4make that was coming up next (and to be done by the same team no less according to the rumor) would most likely make more money than 3 no matter what content they did or didn't include with the RE3make, so they rushed 3 in order to quickly move on to 4. Greed basically resulted in a half-assed product with the RE3make.
It was a rushed job that was also outsourced to a team that didn't make RE2R, iirc.
I don't mind lore changes as long as they make sense, and this one makes sense imo. Just kinda feel like 3 is being treated like the red-headed stepchild a bit.
I heard that about Nemesis and the Las Plagas theory, Stupid to do it anyway as RE 4 is set 4 years after the events of RE 3 and Wesker didn't even know anything about the parasite.
Gender: Male Location: In Luna's mane, chasing STAAARS!
Because they didn't do much with 3's campaign yet had time to say you should look forward to the next game, here's a sample Plaga for you to play with.
And rushed it was. Were the RE3 team anywhere remotely faithful, they wouldn't cut the choice mechanic aka Live Selection, the alternate areas, the clock tower, the park, the Gravedigger boss, an encounter with Nemesis as Carlos, Barry Burton's cameo, Nemesis killing Brad which was one of Resident Evil's most iconic moments introducing the big lug, or actually making the game scary.
Also if Umbrella knew the parasite's existence, how is it they never tried taking it from Saddler sooner? I'd say they have more than enough resources to get it done.
It actually hit me recently. RE6 hits kinda close to home now when we have a virus IRL that came from China. That is where the C-virus in 6 originated right? Cant remember now, but a good chunk of the game took place in China regardless, so...