I made it to the second temple before I gave up due to frustration from having to constantly re-calibrate my Wii remote with Motion Plus.
Am I missing something? Does the game shift gears afterward?
The beginning sequence was painfully slow and the whole navigating through that damn forest to find the first temple killed my fun factor.
I don't own a Wii U and I don't plan to, unless this next Zelda game is anything short of epic. If that happens, THEN I'll buy a used Wii U and play it.
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“Dreams shape the world."
Last edited by Impediment on Aug 21st, 2014 at 10:04 AM
In all honesty the game was considerably easier than the N64 (or maybe I'm just smarter now) I didn't find the game that hard, and it annoyed me how some cool items like the Whip where only useful in the temple you get it from. BUT, the characters were down right classic, Ghirahim cracked me up with his fabulous persona, and Groose becoming a nice and actually having a regular person help to the point of importance was astounding! I loved it.
Gender: Male Location: 1/9.7'rd Horseman of the Apocalypse
Nah, I legitimately loved the game, the feats were just bonus. The boss fights were so, so good, lol. Especially the Ghirahim fights. Cut that ****er's sword right in half, no ****s given.
Same here. Though, I'd cut Tentalus and Demise's sealed forms from the 'good' boss fights, and I wasn't overly fond of the unbecomingly lacking enemy variety in general.
As for the controls, I can't identify with everyone's complaints. If it means anything, I too had a built-in Plus. I never particularly had any difficulty with it.
Ghirahim for most of the game was a decent villain, and he dramatically improved at the very end just before Demise. I actually wouldn't mind seeing him reappear in another Zelda installment (or the new Smash).
Gender: Male Location: 1/9.7'rd Horseman of the Apocalypse
I liked Tentalus a lot, though the Imprisoned's fights could realistically have been more varied.
The only part of the game I legitimately did not like was Faron's fetch quest, lol. And yeah, +1 to built in motion+ superiority, I'm fairly certain that the reason no one I know had troubles with the controls was because we all had built in motion+ rather than the add on.
Gender: Male Location: 1/9.7'rd Horseman of the Apocalypse
I dunno, I'm worried that spreading content over a wider world will make the content less enjoyable, this was, incidentally, a problem I had with skyrim. Dungeons everywhere, sure, but it got boring very quickly.
I hope that they're just opening the world up more, but keeping the level of quality per square kilometer past games have had.