In the Dark -- Episode I -- REX's Game

Started by Captain REX70 pages

Tarnidmir notices the small space in your ship, but Terran does not trust him going with anyone else, wanting to keep a close watch on him. She forces him to turn in a Tin Tin, a rodent-like species.

((i thought we were done 😖 ))

Waiting for Aesma (Endecano) as I said, Presby.

oh come on rex! now the mood in The Victory is ruined cause that Tin Tin dude has to travel too 😉

always the same guys you have to wait for 🙄

cant we just say he gon on a ship and get the hell outta here?

Would you rather have a ferocious Gundark in there with you, Legion?

Fine, I'll update and end game tomorrow.

What's a Gundark?

Look it up.. 😛

no, I would rather be alone with Terran 😉

With all us force user around you'll never really be alone.... Whahahaha

😛

you never let me have any fun, rex 😉

Originally posted by Captain REX
Look it up.. 😛

kay... "Gundarks are large, bipedal, furry anthropoids, each with four arms and large ears. they are very strong-able to rip healthy hundred-year-old trees out of the ground. They have very short tempers and are known to attack withough provocation." 🙂

I'll move Endecano along, so we can now get to...

GAME END

Your ship power up and take off as you all fire back at the soldiers filling the hangar. Blaster bolts from their pistols and rifles patter off your deflector shields, too weak to penetrate them.

As you guys pull out, Reez Shysa spins the Crysknife around and launches a volley of rockets back into the hangar. A brilliant, colorful explosion completely obliterates it, leaving none alive and causing the structure to collapse. From the other hangar next door, several starfighters emerge, firing at you as they zip towards you. The Victory, the Revenge, and the Infiltrator turn to confront them, a small skirmish ensuing. The Revenge spins and tears open a few fighters from below with blaster fire. The Victory opens fire, damaging a ship and causing it to crash into a spire of rock. The Infiltrator shoots down two ships. Then the three Dark Jedi-piloted ships spun and flew away, getting away from starfighters as soon as possible.

The other ships have reached the atmosphere. The prison lowered the shields to let another prison ship in, and you jet off of Oovo IV. The Victory, the Revenge, and the Infiltrator rush out of the synthetic atmosphere as the shield closes again, just behind you. The starfighters give up their chase, having nearly collided with the shield, heading back to the hangar.

You have rescued Tarnidmir, your mission for Thajkon a success.

At this point, Terran tells everyone that Thajkon sent two groups, just in case one failed. He is ever cautious.

"And I'm sure he won't miss Sol-leks," she scoffs happily. "That bastard was asking for it."

Galiss, you sit in the back of the Infiltrator, holding the small, black amulet in your hand. You can think of nothing else unless someone disturbs your meditation, but Quor thinks better of it when you glare at him. You meditate with the amulet in your hand, and start to feel the tingling sensation.

You look at it, and it glows mysteriously, the black stone letting energy jump from it to your palm every now and then. The odd lettering on the side is glowing. You place the amulet around your neck, letting the energy consume you. A message flashes into your mind as Quor takes the ship into hyperspace, following the others.

The

Sith

Shall

Rise

Again.