Ooh now that is an interesting question with the Hulk. They had originally started doing a Hulk movie before, albeit by a different company, but was canned after 60% of it was done on the grounds of the CGI budget of the time. Now the question is which varient of the Hulk they are going with when deciding whether they wish to use CGI. In genral with the larger Hulk which ae meant to range from 7 - 81/2 feet if not CGI to get that feel they would have to use Animatronics and that could be a whole lot more expensive and ineffectual. None the less either way looking forward to a good movie...
I think CGI would work. The Hulk has a very primative movement range in my mind, one of the reasons I didn't really like the Lou Ferrengo Holk.
Look at Might Joe Young, a mostly CGI creation and he worked. Also Jar Jar worked to a certain extent, even if the actual creature irritated so many people.
The models used in CGI are improving everyday and there have been some pretty realistic digital humans produced in very recent times. As for digital creatures, the dinosaurs in JP2 were excellent.
I think a CGI Hulk is definately the way to go. I think we will be very suprised at how realistic a digital man can be when we see the CGI Spider-Man.
This is fair enough, I assume that if you assume the primitive style of movement that you think it will be the savage HUlk then, wouldn't surprise me but I personally feel that it really limits the range in the character, however if they focus on the character of Banner, and call him Bruce like they should it maybe alright. Peter David did some brillinat work even on the Svage persona. Anyway As to the CGI it is said to be getting cheaper and better everyday...
The Final Fantasy movie looks superb but I'm not so keen on the style being employed for number 10, having said that I hunger after the style used in 8, although 9 was good as it did carry infered references to the now dated 4, what do you think of the whole transition of games to film such as the new attempt to do Resident Evil?...