yeah star fox 64 is deffaintly a classic. i remember it was the first time a rumble pack was released. the game came with a rumble pak. that kicked as*s. N64 started the rumble shock sick mania. i personaly turn that crap off. i think it gives off sumblinal messages to make you wanna play more. any way star fox for game cube was absolute kiddy garbage bullshit, to bad they diddnt stick to flying
starfox assault for gamecube (the second gamecube starfox) was actually really underrated but was really, really hard, especially the last level. The fact that there were four ways to play made it really cool. What made starfox adventures kinda...yeah was cause it was a completely different game called dinosaur planet using the ocarina of time game engine but was changed to a starfox game at the last minute. The final battle in that game was awesome tho.
...Holy zombie thread, Batman!
Assault flopped on its face, and hard. Namco had no idea what to do with the StarFox license. All the on-foot sequences were just sad. The rail ArWing levels actually felt like StarFox, but there were far too few of them.
StarFox 64, though, now an 11-year-old game, still plays as great as ever. And Command, despite some iffy parts, offered up a mostly genuine StarFox experience.
Here's hoping if Nintendo keep the series alive, they do the next game in-house.
Originally posted by General Kaliero
When did they say that?
weknownothingaboutstarfox.com
Originally posted by General Kaliero
When did they say that? Star Fox was the first fandom I actively joined, so I'd think I'd have heard it...Also, kind of hard to pick up where Command left off, unless they fuse storylines. Which I hope they do, but in a good way.
But here's the actually place I heard of the Wii Star Fox:
http://news.spong.com/article/10144/Miyamoto_on_StarFox_Wii_and_Super_Mario_Galaxy
And Command if I recall they said they would tell the "true" story of Command or something like that...but I miss Andross.