Half-Life 2

Started by Machete_Guy13 pages

That exactly what i thought! The one on the left of the asian one looks just like bush shocking

what I really hate about those hostages is they always stop to take a shit and to scrach their asses before they get to rescue spot 😠

Ya. And if you don't keep stopping for them, they just stop and don't move. Then you have to keep going back and getting them, then getting them again when eventually you just get camped by a Terrorist.

Also you shoot them in the head with a default pistol and they just give a b!tch squeal and do nothing 😂. Aah well..its fun to kill them, until you get booted out of the server.

For CS, i like the idea for teamkillers, map vote and ranking sytem.
I dont know if this is part of the server package for CS, or a mod, but i like how they implented it.

Ranking is cool, so is Player Stats, shows how many Head Shots you have done in that server.

I recently re-played Half Life 2 again. Im posting some comments about the replaying session.

Half Life is one of the best FPS out there. Here is why.
1. Amazing immersion - Its everybody gamer's fav word but the world of HL2 just draws you in competly. Dropships fly past you, speakerphones call out announcments, gun battles go off in the distance and striders call out in pain. Its feels like a real world.
2. Graphics - No, it doesnt beat out Doom 3 when it comes to lighting effects but level design, monster design, special effects, facial graphics and the fludity of character design and animations are simply awesome. The world looks competely real.
3. Gameplay - first, its not boring at all. Each chapter is a new gameplay device and never get tedious. Driving boats and cars, deking out snipers, commanding ant lions, setting up turrets, run and gun, survival horror. Its doesnt get tedious.
4. Sound- its not the best in the world but it still offers 5.1, amazing voicework.
5. Physics - this is easy, the physics are lifelike and actually affect how you play.

I read a few forum boards like Planethalflife and Steam and ive seen some negative criticism about the game. Here is what I saw.
1. Its too short - well i guess 15-20 hours is short. Its FPS, the longer it is, the more tedious it gets.
2. It was out to early - well, there is slowdown but its a minor flaw.
3. AI - the combine werent as a good as the marines but still servicable but the monster AI was awesome. Striders chase after you, and will try and duck to shoot at you if your hiding in a tunnel or something. If you attack them, they will chase you down.
4.Steam - this isnt part of the game and should not be included when reviewing or coming up with comments about the game. It might be stupid and not work but its not part of the game.
5. Physics arnt that good - well its beats out FarCry and Doom 3 when it comes to physics. Its an integeral part of the game.

After all is done, the game is one of the best out there. FarCry and Doom 3 dont come close to this game. Though, they are good also and you should check them out, they dont come near HL2 in terms of technology and gameplay.

I agree with most of that stuff, I just love the place in HL2 when you have to kill I think it was about 6 or 8 striders, that part was pretty hard, specialy when your out of rockets! Thu the end was rather gay, but besides fromt hat, i was one of my fav gameing experianceses ever! I liked Doom3 a little bit better, I guess thats manily becuase Doom has been the game I've played over the last 10 years without ever getting tired of, it thu I will disagree that HL is superiour in technology, doom3 can do everything HL2 engine can do including the water, I've seen screenshots of it, and it looks just as good. Doom3 can also do the big out door enviorments and all that

I guess its personally taste.

I wasnt clear about what I said. What I meant about technology was that Half Life 2 showcased it more than any other game.
Its graphics are equal with Doom 3. The sound is equal with Doom 3 while its physics engine is alot better than Doom 3.
I know the Doom's engine can probalby do all that but unless its actually showcased in a game then you cant say its better than Source.
We'll just have to wait and see with Quake 4 I guess. Also, Source hasnt been fully utilized in terms of graphically ability.

argh! I know this is kinda old news (going through HL2 story mode and all) , however I've come up to the section where you gotta take out the gun turrets.. and alex goes "I'll reprogram them to attack the enemy" .. thats where the problem is.. even though I set them up.. they dont even attack the combine soldiers.. they still aggro 'me' .. so basically I have to fight off all the combines with no help 🙁 any way I can get those turrets to aggro the enemy?

Umm thats wierd man.
Its probalby a bug or maybe your using the wrong turrets.
Are they the ones that are kept in the closets and you press the button to release them or are they the ones all around the level that you attack.?

They're the ones that alex tells you to take out the shielded closets.. I set them on the floor and they beep to aggro me, but since Im behind them they shut off, and combines walk right past them -_-.. I can handle til about the 5th wave of combines by myself.. but then they all start using shotguns and they kill me

I would exit out of the level and reenter. But thats just me.

they did that to me also at first but when i died the second time they were fine.

I thought the best bit about Half-Life 2 was the way it gave you something else to do or try out JUST as you were getting a little bit bored of the last thing it threw at you.

It had perfect timing of it's gaming "dosages".

Yeah, unlike Far Cry or Doom 3. Those games was similar throughout the whole game especially Doom 3.
HL2 had so many awesome gameplay moments. And it had perfect timing.

The best part is the gravity gun, IMO. And incredible, incredible interactivity.

Oh yes, the gravity gun.

The bit where you are given just an upgraded gravity gun at the end made my jaw hit the floor.

Like I said, perfect timing. It drip fed you all of the gameplay elements bit by bit.

The guns, the physics, the destructable scenery, the boat, the car, the bosses, the bigger bosses, the huge bosses, the bugs, the big bugs, the bugs you get to control, the nightmare shootouts, the venomous headcrab scarefests, the War Of The Worlds type battle with rocket launchers, the big robot thing that helps you out, the gravity gun that suddenly acquires godlike powers and the fun and intense finale.

And not only that, but it leaves a few things open for you. Like the second function of that combine machine gun that discintergrates people. Neat little touches like that are always welcome, especially when the game doesn't tell you about it and you get it through experimentation.

the best part was when you can grab the combine with the gravity gun shooting them with it makes it like there getting struck lighting. also grabbing there own energy ball and shoot it back at them with the gravity gun that all ways makes me laugh.

It is going to be released on the Xbox!!!!!!!!!!!!!

It astounds me that no one has posted in here for a long time. 🤨

Yeah, I know. Ah well.