I talked a bit about that on another forum... however there'd be a lot of people who'd be trying to play Architect, as it seems, and using the age-old line, "I can't die! Well, then I'm going to use such-and-such-a-move and kill you because I'm an Agent!" Although I think, the game could maybe be moderated and the people that play regularly and properly, could eventually get the option to play as a character such as an Agent, or get program-style mods available to download, etc. Treats for being good 🙂
AI.
Questions about The game: Look at the TMO thread on top of the page. There’s a link and news when I find them, and on the homepage of TMO you can find stuff like screen-shots from beta-testing and system requirements.
Ikobe> As far as I’ve been able to figure out WE can’t play an AI’s. We’ll start out as newly freed humans, and choose sides (for fractions see the TMO thread at the top of the page). The Wachoskis are writing the setting, and there will be missions to complete, depending on what side you’re on. When you progress in the game, you’ll get cooler clothing (one designer deals with nothing but designing COOL outfits).
It’s 3D, so you can’t say “I can’t die.” Or “I pull out my longsword+5 killemall”.
So I count, hmmm, six-seven Usual Suspects this far...
Do we pick the peacekeeper side? I'm voting for that.