Indeed. For example, the ROTJ space battle was hardly inspiroing and as for the ground battle... but the final confrontation oif Luke was great, but the other stuff got in the way.
In TPM, the sabre fight was excellent, of course, but proabbly too short to be ALL on its own. So we have the Gungan battle, which was fair enough and a technical triupmh (though queeq thinks it was Disney-like). But then there was ALSO Amidala's ground battle, which was just dull, and the space battle, which felt virtually pointless and was highy uninspired. Of course, they all fulfilled important plot roles, but they needn't have done; I think they should keep things a bit tighter.
And the best battles are still Yavin and Hoth; the ones done on their own with no interference.
Yeah, I'm with Ush on this one (for the first time 😄 )
The end of "The Phantom Menace" gives me a headache to watch! There's too much going on. No one thought that the queen or her soldiars would get killed. We all hoped Jar Jar would die, but he didn't. And we knew Anakin wasn't going to die. The only interesting part was duel of the fates.
I think Lucas wanted to establish that the rest of the trillogy would still be land based, air based, and sabre based action.
The ROTJ end battles never bothered me that much. There was this weird contrast with Tarzan fun on the ground and dark Sith stuff in DS2, but at leat I got what was going on.
I really could not make out what was going on in the TPM space battle, the ships were too much alike.
And the ground battle, altough great effects, was pretty emotionless. I couldn't care less about the *here it comes* Disney Gungans.
Three fights work nice for me, but I agree with Ush's preference for the named battles of Hoth and Yavin.