Ok, there is nobody left alive upstairs. There is no external way up to the roof. Someone probably SHOULD say hi to Barbarossa now he is here (especially as he is one of your crew, Celsius!).
And there IS a kind of line forming for the stairs, yes.
Sorry there is so much, Dexx- a surprise to me as well!
Ok, first of all, Fire and San get upstairs- and see the ambush just before it fires. What you have upsatirs is this- a more sophisticated restaurat area with numerous columns with large fish tanks built in- complete with fish. On the east side of the room is another bar, with two doors behind. Six of the uzi equipped goons or in cover behind the bar, six more are standing on the west wall not far from these stairs.
Fire and San, you have ONE action to do something before they fire. You will be their only targets this turn. That is about as good a deal as I can give you!
Cloud, with a vicious twist of your sword, you kill your final target. My word, this room is a mess! That leaves you an action in hand to move on- and try and find Ni Zhan!
Barbarossa, whilst reloading you step inside. My God, it looks like the Somme in here! There are about thirty or forty dead bodies lying around, and the floor is lethally slippery with spend bullet cases. Your shipmates from the Percy and the crew of the Shez have partially shredded clothes and one or two of them have minor bullet wounds.
"Hi..." is about all you can usefully say...
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STATE OF PLAY AT START OF: Second round, fifth action
BATTLE ONE: LOWER LEVELS
Restaurant west side fish tanks
6 goons with uzis
Restaurant centre fish tanks
Fire: 15/21/0
San: 10/15/-1
Restaurant east side bar
6 goons with uzis (in cover behind bar)
Bar area
Celsius: 13/3/0
Burn: 8/7/0
Castor: 12/14/-1
Rade: 7/10/0
Ares: 6/14/0
Coeus: 13/17/0
Barbarossa 7/0/0
--
BATTLE TWO: UPPER LEVELS
In Office
Cloud: 6/10/4
Crossroads room
Zuban: -/0/1
Knifeman: ?/0/0
Heph: 10/4/3
Mors: 0/11/-1
Currently owed actions: Cloud (1)
Ok, coming up the stairs this turn: Burn and Ares.
Anyone having to wait down below do at least lose all their exertion.
Zuban will be swinging his mace at Heph again, and knife guy- who is pretty fast, Mors, but only as fast as you so you go first- is going to try a slash at your wrist. I will ned offences and defences from you two.
Fire and San, you CAN defend yourselves, if you were wondering... and if you have Coeus' luck you won't even get hit! So make the action you have a good one.
Not literally a Mundane- they have names; they take damage like you do. So a 'Coppertop with focus' is what you mean. Literally speaking its not fcous, it is part of their skill.
Check the bottom of this page:
http://www.killermovies.com/forums/f41/t19438.html
under 'Named Humans'.
Fire- yes, the fish tanks are built into columns.
Cloud, you head past your fighting comrades through the door to the right.
Inside is another large, bare room. The only distinguishing feature is the table in the middle, with a Go board on top. A game of Go is being played by two identical Asian twins, who are also smoking heavily as they play. When you come in, they stand up and face you, and both of them raise their hands to their cigarettes at the same time, pull them out at the sdame time, and throw them away at the same time- one to the left, one to the right.
Then, the one on the left outstretches his left arm towards you... and beckons with a Lure...
Oh, this is going to be EASY, Cloud! Even though you have spent your action getting in here, he's left himself open to attack so you may take an extra strike n him now- in fact, you HAVE to. it can be a Punch, Kick or Weapon strrike, but you may not use a Path power with it.
Ok, Go-Yu dodges with a Learned Tutor's Block.
Cloud, you roll evens, for a 14. His block took him to 15. When you run and slash, he drops and raises his arm- and ctahces your wrist. You are not countered, but Blocked.
Go-Yu then performs an Astonishing Mule Kick on you, Cloud (feel free to look that up...). He runs up your body and prepares to smash his foot inyo you... you may want to defend.
Ok, Go-Yu rolls +2, for a 15. Cloud, your dodge takes you to 17.
Unfortunately, for an attack following a Lured Block, Go-Yu gets another +2. 17 all, and you are hit!
The Mule Kick is basically a zero cost version of Jump of the Grasshopper (the Trinity Special) that you use on Blocked opponents.
Cloud, you are thrown back across the room by this blow, taking 6 damage... and knocked Prone. Oh dear...