USH'S MATRIX GAME: THIRD ASSIGNMENT- 'Eliminate'- PHILOSOPHY PATH

Started by Trinity_Matrix45 pages

Erm, I know I'm butting in here (I'm working on figuring out the agent exertion due to Bullet Dodge thing...heh...so I'm checking to see how much you guys have exerted your agent to compare to how much we've exerted our two.) But does Heph know the risks of using Jump of the Grasshopper on an agent, particularly a pissed agent?

What about an exerted one, Trin?

christ..i'm done for

unyielding grasshopper stance
Rade tries to lift a foptt in the agent's face

normaly he should know Trin

Ahh... Rade takes the high-risk strategy...

Today Rade is fortunate. The Agent rolls -6, and has missed. Rade now only needs to match ths Agent's MA score to hit him.

Rade rolls +7! A Hit! And three points of damage to the Agent! And that was so neat I shall rule that the blow makes the Agent take a step backwards.

Heph runs over to follow things up with his Jump of the Grasshopper.

Agent performs: Catch and Throw

Almost snarling, the Agent takes another step back as Heph runs in, and again as Heph jumps up into the air for the Kick, the Agent catches him by the legs, and bodily hurls him into the closest wall. Heph suffers ten damage, and must Death Check.

-2- a fail. Heph rebounds off the wall, falls to the ground, and lays still.

The doorway is clear; and in fact Radr, Fire, Castor and Azrael have not yet acted this action!

"Everyone through that door NOW!!"
Runs through the door

Consider yourselves in!

You are in another small room, with much lined piled up in shelves around the walls. Whilst there is another door out of here...

"Square cover, on the wall, far side of the room!" says Finn. "Open it!"

-----

STATE OF PLAY AT: Eighth round, third action

19th floor laundry room

Azrael: 10/45/0
Castor: 12/13/-1
Fire: 15/17/0
Heph: Down and Out
Rade: 7/37/-1

Agent 3 ?/0/2

-----

Ok, the Agent has just beaten the person he was in combat with, so right now, no-one is...

well let's head to that door.
and we need to carry heph...

awh...action: armoured in life. forgot about it

Ok, consider it done!

Mind you, as you are the other guy who annoyed him, that Agent will take a Kick at you, Rade...

I'll take hep for now, get to that panel, leave the door for what it is. Castor and Azrael try and give us some covering fire if needed

Ok, well, your action is scooping up Heph then.

okie, Cover would be nice Azrael and Castor

DEXX I can't carry two ppl

okay...WALK OF A THOUSAND STEPS, and a normal dodge, for that kick

(i DID want to use a grasshopper stance but...i doubt he'd have missed again. don't really wanna die 🙂 )
who do i have to carry? mors?

(you have to carry noone, mors is in the other thread: I said so because I dont want you to drop either)

Do you have Forewarned in Life, Rade? If not, you cannot use Walk of a Thousand Steps in reaction to an attack, you have to have declared it in advance.

ooh..oh, i see

well then.....what the heck...a normal dodge would probably not be enough either

grasshopper stance. *gulp*

Blimey...

Well, the Agent rolls -5, for a 10... what do you know? He missed. In which case, your foot hits hom, Rade... though for no appreciable difference... and he is Blocked. As all that is of little use to you and was quite a risk, I shall rule you can leave the fight safely ans you hook your foot around and away from him.

good enough...Rade get away from him, following the others

How many shots in an assult rifle? I think i have two bursts left...