SaTsuJiN
Wielder of Thunder Seal
Originally posted by The Highlord
mass dispell has a short range.
30yd Range.. thats about the range of the paladin aura
http://www.worldofwarcraft.com/info/classes/bc-priest/spells.html
the area of effect is 15 yards
Originally posted by J-Beowulf
Most overpowered ability in the game imo.
what is?... divine shield?... you obviously play horde not to realise how much it sucks...
if you're a healadin / holydin.. sure it helps you help your friends... but as a retadin it does jack for me because I live off of the weapon timer..
all I'm expecting of burning crusade is that all classes (of all factions / races..and namely all specs) be treated with equality... this 'horde only' 'alliance only' idea is pure crap.. thats my main gripe... we've got our crusader strike.. now I'm just hoping for the best.... this whole "pally is overpowered" idea is just showing how many people 'dont' play pallies.. as it stands.. only holydins are OP'ed... they get a talent that gives them DPS based on their intellect (for burning crusade obviously).. of which I posted a video of below
Alliance Pallies get a seal of holy DoT and Belfadins get a seal with 100% chance on hit?... thats obviously way more pvp oriented... seal of command should recieve a rebuff considering seal of blood now has 40% damage increased from its previous 30% , and it works off of melee crit.. which means its possible of doing some insane damage
that particular change can be viewed here :
http://forums.worldofwarcraft.com/thread.html?topicId=36003608&sid=1
Pallys using spell damage coefficients in burning crusade pvp arena (aka holydins)
http://video.google.com/videoplay?docid=5308451610820294896&q=Burning+Crusade+Paladin
thx to all who are level-headed in discussing this.. as for the people who cry 'nerf'... play a pally?