RP General Discussion

Started by Ushgarak685 pages

Ok, well, the basic point is that you don;t tend to get missed, so it is about mitgating how badly hit you will be.

So allowing yourself to get ganged up brings a horrendous weight of dice against you- but is also a VERY efficient time to tap defensively as it therefore wastes a huge number of enemy dice.

Originally posted by Lord Melkor
Rianna and Dak should get some defence taps is the basis of what should be done, I think.

Thanks, Captain Obvious 😛

Now it is simply a question of which tricks that I have active to tap. Because then I'm going to have either no defense or a smaller attack pool, so I'm trying to decide which will be more annoying.

Originally posted by Peach
Thanks, Captain Obvious 😛

Now it is simply a question of which tricks that I have active to tap. Because then I'm going to have either no defense or a smaller attack pool, so I'm trying to decide which will be more annoying.

Do you need that much of an attack pool against mooks?

Originally posted by Bardock42
Do you need that much of an attack pool against mooks?

I like overkill.

The first Matrix game we had some spectacular overkill against mooks...

But you cannot kill more than two even with Cleave, right Rianna?

Meh! Stop using logic. It burns.

Overkill and death or underkill and living. Hmm.

Originally posted by Captain REX
Overkill and death or underkill and living. Hmm.

This is indeed a quandary.

The stats of this fight so far:

Con: Named Damage: 18 Mooks: 6

Tanic: Named Damage: 10 Mooks: 4

Galder: Named Damage: 12 Mooks: 3

Gallador: Named Damage: Mooks: 5

Rianna: Named Damage: Mooks: 5

Xavier: Named Damage: 12 Mooks: 1

Relle: Named Damage: 7 Mooks: 2

Rand: 7 Named Damage: Mooks: 2

Dak: Named Damage: Mooks: 4

Azarl: Named Damage: Mooks: 2

No particular reason why I post that 😗

Meh. Unless someone else makes it up on to Rianna's balcony to help kill mooks, I'm going to end up at the top of that list by the end of the fight 😛

Originally posted by Peach
Meh. Unless someone else makes it up on to Rianna's balcony to help kill mooks, I'm going to end up at the top of that list by the end of the fight 😛
Probably true.

Dude, you missed betting on battle results by about a game.

Hasn't Rianna killed 5?

Originally posted by Ushgarak
Hasn't Rianna killed 5?

Yes I have actually. Yay Riposte!

Originally posted by Ushgarak
Hasn't Rianna killed 5?

Possible, it's a bit confusing.

Battles are!

But she has.

Originally posted by Ushgarak
Battles are!

But she has.

I edited it in.

Originally posted by Bardock42
The stats of this fight so far:

Con: Named Damage: 18 Mooks: 6

Tanic: Named Damage: 10 Mooks: 4

Galder: Named Damage: 12 Mooks: 3

Gallador: Named Damage: Mooks: 5

Rianna: Named Damage: Mooks: 5

Xavier: Named Damage: 12 Mooks: 1

Relle: Named Damage: 7 Mooks: 2

Rand: 7 Named Damage: Mooks: 2

Dak: Named Damage: Mooks: 4

Azarl: Named Damage: Mooks: 2

No particular reason why I post that 😗

Only cause Xavier focused on killing the BAG first 😛

Originally posted by Newjak
Only cause Xavier focused on killing the BAG first 😛
Nah, it's mostly cause Xavier chooses to miss, instead of hit 😛

Hey, it was better than in version one of the 'Infinite Turn', when both Galder and Xavier attacked the Giant and both missed due to the CQG tap.