The Sorting Hat/Hogwarts cafe

Started by hobbit_dude608 pages

rto Im with ya!!

goes towards uni
*perificus totallus*

haha... nice dance moves uni 😉

😆

bad hobbit! no biscuit!

Originally posted by hobbit_dude
rto Im with ya!!

goes towards uni
*perificus totallus*

haha... nice dance moves uni 😉

Poor Hobit, the one that told you to be your self couldn't had given you a worst advice. Have u ever consdidered to sue ur brain????

Now, lets see what u can do:

" Protego" - a shield appears in front of Uni and bans all the spells
"Tarantallegra"- wow nice break dance Hobbit (this spell forces r legs to dance

"Rictusempra (ric-tu-SEM-pra) "(Tickling Charm)- whats so funny Hobit

"Petrificus Totalus"

*Hobit joins RTO and both of them Lie frozen on the floor*

NOW IS THERE ANY ELSE???

''protego!''

''expelliarmus'' ure wand flies away

''incendo'' uni's ropes are on fire

''conjuctiva!'' guess u cant see now uni!

I am the spells king uni

Originally posted by Maikahyandowen
bad hobbit! no biscuit!

really?! NO!! PLEASE!! ANYTHING BUT THE BISCUIT!!

Uh.. *pops in*

no biscuit hobbit!

I've played a lot of games in my day and the spells we develope can com from an already established..... very long list 😄 The HP spells are good but they are limited somwhat in number because Rowling never really goes into depth in all the posssibilities. This is a list of very simple ones and you guys tell me what you think 😄 There are nine levels in this list and some are a little deadly rather 😱

SORCERER/WIZARD SPELLS
0-Level Sorcerer/Wizard Spells
Daze (Enchantment): target is dazed.
Light (Evocation): Create small light source.
Ray of Frost (Conjuration):cold damage.
1st-Level Sorcerer/Wizard Spells
Burning Hands (Transmutation): fire damage from
cone of fire.
Charm Person (Enchantment)
Color Spray (Illusion): Knocks unconscious, blinds, or stuns
creatures.
Endure Elements(Abjuration)
Grease (Conjuration): Slows or knocks down opponents.
Mage Armor (Conjuration)
Magic Missile (Evocation)
Negative Energy Ray (Necromancy)
Protection from Alignment (Abjuration)
Ray of Enfeeblement (Necromancy)
Scare (Necromancy) Causes fear
Sleep (Enchantment) creatures to fall asleep.
Summon Creature I (Conjuration)

1st-Level
Entangle: Trap enemies with clinging vegetation.
Grease: Slows or knocks down opponents.
Summon Creature I: Summons a dire badger.
Ultravision: Darkvision and low-light vision.
2nd-Level
Hold Animal: Target animal is paralyzed.
Protection from Elements
Sleep: creatures to fall asleep.
Summon Creature II
3rd-Level
Invisibility Purge: Removes all invisibility from nearby creatures.
Neutralize Poison
Remove Disease
Summon Creature III
4th-Level
Freedom of Movement: Target becomes immune to paralysis.
Polymorph Self
Summon Creature IV

If you guys like these i will post the rest 😄 ..... i have tailored some out that have little to do with our possible duels.

cool. 😎

ok i got one cool 😄 does anyone else want me to post the other 8 levels 😄

OK i am guessing the levels of the spells will be geared towards years at hogwarts

🥷

😖hifty: look at this is one of my favorite upper level spells 😖hifty: 😈

A level 9:
Time Stop (Transmutation): Caster may attack and cast spells
while the rest of the world is frozen in time.

There are counters to everrything except this 😄

I thought this was the cafe not a duelling club lol 😆 💃 go Uni go Uni 💃 💃

aparently we were wrong.

😱 we are posibly making a duelling thread but i'm runnin ideas here to get peeps interested the duelling club hasn't been created yet cry

ah. coolness

I hope to get permission to found it 😊 since i am the most familiar with the newer list of possible spells 😄

a duelling club would be a cool idea

very cool. and fun