Spike's STARGATE: ALPHA - Mission 1.1
Here you are fellas.
The time is 1400 hours. You are all getting suited up for your first team mission, alright it may seem like a doosey, but it's a start. Some low personnel are helping you on with your body armor and making sure that you have all the equipment that you need.
Over the microphone you hear "Chevron two locked", this of corse is coming over the sound of the Stargate's spinning.
A small-ish man with a black crew-cut is helping Kael out. He seems to have quite strong hands for a person his size, you mentally note it but don't pay much attention to it. He's been pulling the straps on your body armor very tight, but as he's just been recruited not two weeks ago you assume that he just doesn't want to make any mistakes.
General Hammond enters the room through the blast doors. He nods to Kael and Marcus (if you still want to be called that). "It is a great privilage to the people of Earth to have the been lend two of the finest warriors from our great allies the Tok'ra and the Asgard in our fight againdt Anubis." He then turns to the two human members of the group, Andrei and Steve, handing Steve a small metal object. It's a piece of the radioactive rock used to tell the SGC to open the iris. "You are to take this to SG-10. It's a simple first mission for you, and yet once again I must stress it's importance. The president wishes for us to secure as many allies as possible to fight Anubis and the people of the planet PJ0-YC3 are part of that."
"Chevron 6 locked" You've not been paying attention to the voice over the microphone.
"Good luck gentlemen." Hammond finishes.
"Chevron 7 locked"
The stargate opens, throwing a blue vortex at you before stabelling. You all head through it.
You are almost thrown out at the other end into a vast jungle...your adventure begins.
Mission Objectives
O Proceed to the village to the North of the Stargate and rendevous with SG-10.
O Do not engage any hostile activity on the planet.