Actually, the doors aren't thick, Marcus- you could get them open in half that time, though you will have to move fast as the nitrogen will start to flood in afterwards...
Not entirely sure what you mean by the concept of penetrating switches, Vlad! But I am afraid in any case that you annot piggy-back people with your Jumping powers.
I shall assume it is all dodges from Densk. he rolls -3, evens, and +8... that last one obviously a hit. 11 damage to Densk causes an impair.
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CURRENT SITUATION AT: Anzat Pirate Yacht, Fifth Sequence, Frame 9
Bridge
Densk: 9/29/2 (controls)
Rusky: 12/33/9 (controls)
Roan: 12/39/6 (controls)
Strine: ?/21/5 (controls)
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We seem to be missing Rusky... it is him and Roan to go.
Vlad, you still have a Perception score- you can try and operate the panel, just it won't be quick as you try and suss out how to unlock it.
Strine will risk the impaired attacks from Roan and Rusky. Rusky rolls -1, and Roan rolls +4. Strine will blow a fortune point on that, adding 3 to his defence which keeps him safe.
Damn it, Roan, you were SURE you had him... but when Strine dodges Rusky's blow, Rusky slipped slightly on a dead pirate and your blade deflected slightly off his!
Densk: 9/29/2 (controls)
Rusky: 10/33/3 (controls)
Roan: 12/39/3 (controls)
Strine: ?/21/5 (controls)
Strine will fire at Rusky again. That Roan bastard keeps Evading him.
If you remember, Roan, he's known as the Pirate who cannot Die...
... which translates as him having a disproportioantely high Fortune pool.
That's all he has though. Other than that he's a skill 14 gunman with six gun schticks. That's all there is to him! Any one of you is more dangerous than he is, the Type B's considerably so.