USH'S STAR WARS GAME- CAMPAIGN II, EPISODE I (DARK SIDE)- New Order

Started by Ushgarak125 pages

Silly me.

And no, you are not together.

He calls something out, Galder, but you cannot quite hear him.

Galder shakes his head to indicate that he could not hear him, then moves closer to get in hearing range.

"Repeat yourself!"

As the alarm goes off Rah looks around reaching out with the force for danger

Well, you certainly don't think you are about to burn to death. In fact, you cannot even sense a fire at...

Run!

Galder continues closer to the river's edge. "Repeat!"

He opens his mouth to call out again, but this time his voice is drowned out by a cacophonous electrical crackle from behind you, Galder.

You spin, drawing your sabre by instinct. The sides of the cafe square not bordering the river are lined with Osokans, moving quickly out of the nearby buildings. They just activated their whips.

"You've got to be joking..." He points to the man, then quickly deactivates his lightsabers and slips into an alleyway, taking out his comlink. He quietly whispers into the comlink, "Gentlemen, I've spotted Osokan bastards...I suggest we get to the ships? We've killed before, we'll kill again! That or we can stay in hiding for as long as we can here..."

Galder makes his way to the river and quietly slips underneath the water, swimming to the other side as quickly as possible, towards the house where the man was shouting warning to him.

Rah runs, heading for the ships. With his sabre out and ready he will cut Cynelline down if it tries to stop him.

Galder, that's no good- you are on a balcony overlooking that river, it is a long way down and a long way back up again, so you cannot do that casually.

'Slips into an alleyway' is impossible. The Osokans have all the exits.

Rah. you start to bolt it along the main promenade towards the dry dock area. However, as you round the long, wide circular corridor, very quickly three teams of Osokans come into view- their whips drawn and activated, and charging towards you.

(sry for the delay.....been busy with school starting 'n all. and the dial-up i have here is REALLY crappy after a summer of cable connection)

Takuan holding his saber ignited runs alongside Rah to the ships. they musn't lose them. When he sees the osokans he looks for another corridor to the docks. something around the osokans.

Tanic follows Takaun, drawing his 'saber.

Takuan, you start to dash down another route, but your danger sense is going into overdrive. Sure enough, you quickly come into sight of another two teams who have that route covered as well. A sick feeling grasps your stomach, Takuan- they are coming FROM the dock/dry dock area. They've secured it all already- they've adapted their tactics this time.

(Oh POOO!)

Whoops, thought I was on the ground...

Fall possible? Maybe onto the ground as quietly as possible, then slip to the river and hide in the water...maybe get to that guy's house.

What's with the 'quiet'? They can see you.

Then drop the quiet!

Galder drops down from the balcony using Fall, then dashes towards the river.

You don't need to use Fall, you can jump into the river.

Unfortunately, due to the speed of the situation, Galder does this before you can tell him not to, Rand- else you might have reminded him that Osokans are lethal in all environments, and furthermore that neurowhips work in water where sabres really don't very well.

Originally posted by Baylin
(Oh POOO!)

^For Galder! 😱

Rah with sabres lit ready says to the others "Well shall we fight together this time?"

(How many Osokans in each team?)

i'm not so sure we should engage in combat right now.
does anyone have any grenades or the like?

we seem to have been followed. and helkin AGAIN prepared his troop landing, by evicting everyone

An Osokan team is seven hunters and a Captain.

I'll be starting combat time in a mo, and the basis of those combats depend on what your basic reactions are... Galder I already know, of course.