USH'S MATRIX GAME FIFTH ASSIGNMENT (COMBAT PATH)- 'Payback'

Started by Ushgarak60 pages

Just as you were about to leave Loadout, Dallas jacks into the loadout room.

"Mors," he says, beckoning you over. "I have something important for you. It is vital you look after it."

He hands you a medium-sized envelope.

"Lets do this."

You might want to know what to do with it first, it's rather important...

Well I don't know what it is and I'm assuming that I didn't See Mors get it.
Well why doesnt Mors open it

"What is it?" Mors asks, reaching to open it.

"Don't open it!" says Dallas.

The envelope is marked

To Melitus

With Regards

From Dallas

"Whatever you do," says Dallas, "do NOT open it until you reach Melitus, got that?"

Mors pulls his hand back and tucks the envelope into his trench coat. "Either it's a birthday invitation, bills, a thank you note, or it's a way to get rid of Melitus, knowing you."

"We'll do our best, Captain."

(Has anyone seen the Outsiders or read the book? A character named Dallas gets emotionally deranged after his friend dies and shoots at the police with an empty gun...they shoot him...)

Nope.
I proabably should though.

Everyone ready to go?

Definitely.

In that case, the operation is go!

Speed roll is a 6- big sequence for the first time!

(Note- to maintain continuity, your sequence speed rolls will be being mirrored in the Philosophy path, so the number of frames it takes you to reach them is exactly the same as the number of frames they have to last)

We start the fight with everyone a full 12 frames away from the Factory front door. The Courtyard is six frames distant.

Your opponents are criminal goons in Melitus' employ. They are armed with Ingrams submachine guns. The factory outer area is littered with crates and machinery etc.

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CURRENT SITUATION AT: First Sequence, Frame 16

Factory outer gate

Mors: 10/0/13
Burn: 8/0/16
Ares: 10/0/15
Cloud: 15/0/13
San: 11/0/14

Factory Courtyard

Goons x6: 0/13

Factory Gate

Goons x12: 0/13

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As we can see, you all go first.

(12 frames? Any powers like Force Speed?)

Mors draws his Glock 18. "We should shoot at them first, to give them something to think about while we move forwards..."

How much did it cost to get extra speed?

nothing, it was a Die roll.
"It'll be My pleasure Mr. Mors Sir!"
Hmm, Lets try 3 bursts on 3 Courtyard Goons.

I know, but that's added onto your speed and I'm wondering how mch it costs to up that.

Oh I dunno, you have to up in in your stats or something

Speed is a Secondary stat, so check out the Download area.

I regret to inform that there is no Force speed power...

(I tend to assume you start weapons drawn, btw)

Err, three bursts on three goons is nine bursts, Burn. Unless you meant one each. Limit is six!

Oh yea, Little rusty...
make that 2 a piece

(Had to reduce your carried clips to 3, Burn)

You open fire. Skill of your targets is 8; you are at -1 to hit each one. You roll +1, -1 and evens, for totals of 16, 14 and 15. They are lightly armoured, but you totally ignore that, so you beat their totals by 8, 6 and 7, +2 for the assault rifle, +2 for Coppertop Killer, means your final Outcomes are 10, 8 and 9. These mooks are tougher than Star Wars mooks and need an Outcome of 8 to kill... didn't slow you down! That is three dead in two frames. Nice start, Burn!

Thnak you, Thank you very much!
And I get to act again correct?
2 burst on 2 again

Yup! Sadly, a -10 wastes those first bursts- misjudged the angle there- but evens blows another one away. Four kills, four frames, not at all bad... empted the clip though!