a·poc·a·lypse (ə-pŏk'ə-lĭps'😉 pronunciation
n.
1. Apocalypse (Abbr. Apoc.) Bible. The Book of Revelation.
2. Any of a number of anonymous Jewish or Christian texts from around the second century B.C. to the second century A.D. containing prophetic or symbolic visions, especially of the imminent destruction of the world and the salvation of the righteous.
2. Great or total devastation; doom: the apocalypse of nuclear war.
3. A prophetic disclosure; a revelation.
4. The destruction or near destruction of a civilization.
I dont think Rapture is considered apocalyptic because it only affects a certain few people.
It's like saying a small town being ravaged by war as apocalyptic.
But in any case, the look, the idea of Fallout 3 is nowhere close to similiar as Bioshock. ****, the whole colour scheme is grey, brown and washed out while in Bioshock, its vibrant and Unreal Enginesque. One is RPG, the other FPS. One is based on movies like The Road Warrior, while the other (so I've read) is based on Ayn Rand and the 50's.
Even the enemies are different. One are mutants, in Bioshock there crazed lunatics.
No... no it's not. You don't think Rapture can be counted as post-apocoalyptic, but it is.
yes, if a single town is utterly destroyed and only a fraction of it's ppopulation survive, it can be considered post-apocalytpic.
Technically. Of those insane people running around, many are enhanced somewhat and have gone insane. They hav been mutated. You, the main character, is a mutant.
Semantics, but I'm still right. Technically.
Bioshock isn't post-apocalyptic. Rapture isn't a civilization, it's a city. A civilization has a much larger scope than just a city.
The two games have no similarities other than they both involve guns and shooting weirdos and they're both thematically dark. They are different genres, they have different tones and settings, different looks and different styles.
You wouldn't consider Rapture to have it's own civilization? That was the point of it's creation. It was to be a utopia that, after a major disaster, became a dystopia.
civ·i·li·za·tion (sĭv'ə-lĭ-zā'shən) pronunciation
n.
1. An advanced state of intellectual, cultural, and material development in human society, marked by progress in the arts and sciences, the extensive use of record-keeping, including writing, and the appearance of complex political and social institutions.
2. The type of culture and society developed by a particular nation or region
The society in Rapture can most certainly be described as a civilization. Rapture is not apart of any country, so technically it's its own nation. It was a Nation that a, after a major disaster, was in ruins. So is the United States. I suppose that, if Rapture in Bioshock can't be considered post apocalyptic, then neither would the setting in Fallout?
Originally posted by NonSensi-Klown
You wouldn't consider Rapture to have it's own civilization? That was the point of it's creation. It was to be a utopia that, after a major disaster, became a dystopia.civ·i·li·za·tion (sĭv'ə-lĭ-zā'shən) pronunciation
n.1. An advanced state of intellectual, cultural, and material development in human society, marked by progress in the arts and sciences, the extensive use of record-keeping, including writing, and the appearance of complex political and social institutions.
2. The type of culture and society developed by a particular nation or regionThe society in Rapture can most certainly be described as a civilization. Rapture is not apart of any country, so technically it's its own nation. It was a Nation that a, after a major disaster, was in ruins. So is the United States. I suppose that, if Rapture in Bioshock can't be considered post apocalyptic, then neither would the setting in Fallout?
Rapture is part of civilization, not A civilization. The modern world as a whole is a civilization, a group of people within that civilization is not another separate civilization, just simply part of the existing one.
And it wasn't an actual nation, it was rogue. And it was the size of a city. The Apocalypse encompasses something much larger than simply a city. Bioshock was Dystopian, not apocalyptic.
And yes, Fallout is post apocalyptic because the disaster is global.
It really does. Having just watched the GT demo, it looks outstanding.
I love the idea that finally, your choices will actually have noticeable effects on the world. Being able to wipe out and entire town of the game is outstanding. Hopefully there are more large scale decisions in the game besides that one.
Well it's said that we will play through bits of our characters life in the Vault, selected periods of his growing up. But I doubt it would last that long, perhaps comparable to the time it took us to exit the dungeons in Oblivion?
Originally posted by <-@ST->
So is anyone not doing the nuke on the first play since we have already seen it? 😛
Yeah, my first playthrough will most likely be as a good guy, I prefer to always play naturally the first time, and then go nuts the second time.
I have played every Fallout game that has been produced, and I must say that I can't wait to get my hands on this game. I have played both Bioshock and as I stated Fallout, and if Bioshock was the new Fallout, I would be pissed.
There are some similarities like the old 50's look but that's really as far as it goes. The Pip Boy in the Fallout series is the thing that defined the game. Without it you basically have a shooter with no RPG elements.
I just went to game trailers to check out all of the spoilers, and I was simply blown away, my love for this series has been rekindled after the failed attempt called the Brotherhood of Steel that was launched on the original X-Box, and PS2.
You guys have to go to game trailers to see what I'm talking about if you haven't yet.