Spikes Stargate Alpha - Mission 1.3

Started by Kael17 pages

well they say 3rd time lucky, but i doubt it will work so i want bother.

Um, guys, should we try the old 'oh no, he's sick' thing?

We can only try. 😘

Which one of you's going to be sick?

As it was Trickster who thought of it, his person can do it.

A new sig spike very nice.

Stop trying to suck up to me, I'm not going to tell you the answer 😛

pfft... i wasnt trying to suck up. i was just stating that i like it.

and i already know the answer. 😗

Really?

Then what is it?

yes.

i want to see if any one else knows what it is.

I don't know... Just tell us!

sorry! don't have a clue how we can get out. 😮 i lied 😮

unless there is a vent or summert on the walls we can pull away.

Nothing imediatly visable on the walls, floor or roof.

so the walls are just plain. 🙁

well it looks like we are going to be here for a while.

Don't worry, sometimes waiting is the best solution

Oh yeah, Version 3 of the rules is well on its way. I'll save it until we've finished this mission set and then maybe set up a training mission. You will all have to redo your characters (you'll still get the bonuses 😛) as the system has pretty much completely changed

😱 cant wait.

however were stuck on this mission 🙁

Maybe you should check the things out closer, rather than have a quick look at them. 😉

😱

well i'll check out the walls, roof and floor again but in more detail 😄

what has happened to every one else?

I dunno, real-life.

OK, you begin to check the walls in detail. Which will of course take some time.

Well, I'll check out the window and the bars/forcefield thing.