Spikes Stargate Alpha - Mission 1.3

Started by Kael17 pages

Where is this ship going?

It was going to Earth, but now it's 'Dead in the water' if you will.

Are we going to fly off it with those glider things ?

Maybe 😖hifty: Or maybe one of those cargo ships 😖hifty:

I'm sorry, but I'm going to have to delay anything else until next tuesday. My new PC's been mucking around and not booting up and so I've got to send it in to Dell for them to fix, which is going to take a week. And as all my stuff's at home and my bag's already full I can't do it at college. Thankfully next Tuesday my PC will (hopefully) be up and running like a super-charged durecell bunny 😛

😂 good luck.. 🙂

(what cargo ships ? 😑 )

Those ones that sare sort of this shape:
__
/__)

Sorta...

(oh yeah )

I guess I can slowly edge the story forwards, until we get to the first (of a few big) battles.
In other news, version 3 is almost done. I'll let you guys test it out soon to see what you think. You will all have to re-make your characters though, but it should be the last major update.
Those who are interested, the way this story is set out is that the mission 1.X set is sort of like a pilot to a larger group of missions. The next group will have names instead of numbers and will be structured sort of like the TV series', with each mission being seperate but having a main plot connecting them. I'm not going to let out any of the story that I've got planned, but I will say that it and the new rule set are *insert that word that means 'dependent on each other' here*
Finally, I just found out that there is a SG-1 board game, which if I had known I could have maybe got and used their rules instead of making them up myself.

lol, only now I notice that this is a Stargate RPG and all this time I was wondering how no one started one. It seems like you guys are comming to some kind of ending so please count me in the next one you guys start. I loved the movie and series Stargate so RPing in one should be fun.

Will do.

K, everyone I'm back now so let's get this show on the road - by which I mean a jailbreak like none seen before - except maybe on the tv series 😛

Which direction is the cargo bay in?

There's nothing in the armory to say

"Pompey, any idea where the cargo bay is?" Steve asks, grabbing a T.E.R

(still not entirely sure what it is)

http://www.lightspeedfineart.com/propster.html There you are, a nice little bit of information and a pic for those of you who don't know what a TER is.

"No idea, we should check the stairways again." Pompey says, making sure everyone is suited up.

Mission Objectives

Escape from the cell
Retrieve the GDO
Arm yourselves
Get to the cargo bay

Walks towards the stairs, to check if there is any info on the wall.

K, that's what Kael and Pompey do. Steve and Andrei?

Still waiting for Trickster and Rusky

Steve will get used to using the T.E.R. while the others find where to go next.
"No use using a weapon I don't know," he mutters.

K, you follow after the other two. Just Rusky now, if I've not heard from him by tomorrow then he'll follow you guys.

You all enter the stairways. Pompey moves to one of the walls and looks at it for a while. "Ah, here we...AAARRGGHHH!" A plasma bolt skims his arm, you here movement behind you, although no-one is there.

Right then, there are 9 areas that your opponent could be hidden in, You guys are in 5, Pompey is in 4. There are stairways in 1 and 3, while the door you've just come from is in 8. You each get one square to look in with your TER's. If you find the Rhetu then you hit and kill him. If you don't find him by the end of the turn then he will shoot/slash at someone and do alot of damage, whilke the "board" will "reset". You can just give a number (1-9) or a name (North-west (1), North (2), South-east (9) etc.)