On the Light Side, we opened with a Conference meeting of disaffected Republican worlds. For some continuity with the older players, a representative from Damagran was there- Damagran being the world wanting to leave the Republic that made up the background plot for the very first Episodes, now started over three years ago. Damagran eventually stayed in the Republic but still has ‘issues’. The delegates are meeting with Count Dooku, who is slowly starting to put together a political association that will later become the Confederacy.
But the delegates are unhappy, because they feel powerless- how can such worlds ever hope to make a difference against the might on the vested interests in the Republic? So this Episode investigates Dooku’s trump card- he an turn some of those vested interests onto his side. The vast financial interests of the Republic- the Commerce Guild, Banking Clan, Techno Union and Trade Federation- are sympathetic with HIS view. With them on his side, the potential Confederacy could have REAL power.
But there is a problem- the Trade Federation has become a liability. Broken by the Naboo and the Jedi two years ago, they are now out of power, and facing possible extinction. Worst of all, the Viceroy is a prisoner, and might blow the biggest secret of all- the existence of Dooku’s Master, Darth Sidious.
Luckily the Sith are nothing if not adept, and Dooku/Tyrannus and Sidious have a plan. Dooku’s vast influence and resources have created the conspiracy inside the Republic, which he now puts to good use.
For the purposes of this story, the choice we made of the several tools at Dooku’s disposal was the Techno Union. This is for two reasons- first of all, the Trade Federation seem entirely technologically dependant Therefore plot wise, it made sense that the Union would be a good choice for putting the plan together. Secondly, from a gaming point of view, the Techno Union seemed to be the most exciting one for producing enemies and new situations for the Jedi to combat.
The Jedi are soon to run into this little problem head on. But another place has been looking into this issue for years. The Taloranian Government, an Inner World consisting of inventive tinkerers with a paranoid bent, has been worried about the activity of the Techno Union for some time. In particular, a missing shipment of battle droids from the Trade Federation army- that should have been de-commissioned after the Naboo invasion- has been their bugbear for quite a while, because it was a serious failure of the system that it somehow went missing. The Taloranians originally suspected the Trade Federation was dodging its punishment, and set agents to investigate the problem- including the Renegade Jedi Xeth Tam, in the capacity of which the originally joined the game back in Episode II of the last campaign, when he met the Jedi on Damagran. Xeth at the time had found out that the droids were in the hands of Shareth the Hutt, and had gone undercover. But instead of finding out how she got them, Xeth only found who she in turn was selling them on to (the separatists on Damagran). Xeth then got hooked into the main Kuylen plot of the last Campaign and lost track of the case. This turned out to be fortunate.
The Taloranians discovered that that it was in fact the Techno Union to blame, or at least an element within it- the droid shipment was purposely let slip after it was returned for de-commissioning. At the point at this was done, Darth Sidious was having to run things by himself, through his political links. But as time went by, Sidious acquired Dooku, who could oversee that part of the Sith Grand Plan, whilst Sidious concentrated on the political arena at Coruscant. Under Dooku’s supervision, the Taloranian threat was quickly sewn up, and all their agents died in mysterious accidents over the next year. These accidents all involved technology and were done by the Techno Union. Xeth may well have perished too, but he had missed the chance to go on the case because he was on Zeiton when it started, and the Taloranians had no further use for him by the time he returned- and perhaps also suspected that perhaps Xeth might be better left in reserve, a move that turned out to be wise when all their other agents died. At this point, the trail went cold, but the Taloranians had acquired a chief suspect- Carlan Ryamore, the Techno Union Outer Region Sales Director, and Vice President of Acquisitions and Security. He had the authority and, from what could be told, the opportunity to perform all that had occurred. Of course, evidence against him did not exist.
The Techno-Union’s activities were both legitimate and shady, and Ryamore continued to hassle the Taloranians, now trying to acquire the services of one of their most talented scientists, a man named Nesere. The precise reasons they wanted him should become more clear in the next episode, but Nesere continually refused the Techno-Union’s generous offer of employment on moral grounds. Eventually, to avoid attention, Nesere fled to a remote spot in the Anzat sector, to continue his work in peace. The Taloranian authorities kept tabs on him, and when he mysterious disappeared in the midst of a continuing pirate problem in that sector, the Taloranians had their suspicions… and little wonder. These pirates, the Anzat Corsairs, are being surreptitiously supported by the Techno-Union, who as part of a wider programme of shady technology tests have arranged via a third party- the slaver Arazi whom the players once met on Nar Shadda- to supply the Corsairs with brain-implanted slave warriors, whose brain implants can be programmed to drive them into killing frenzies; a cheap, disposable combat force.
And so the story kicks off. On Coruscant, the Viceroy is due to attend a pre-trial hearing in order to see if there is enough evidence to warrant bringing criminal charges against him- the equivalent of a Grand Jury hearing in the States. The Jedi, knowing that the Sith were involved in the Naboo incident, and believing Qui-Gon when he said someone was controlling the Trade Federation, are keen to get charges pressed- only then can they go ahead with their plan to get the Viceroy to testify about his boss in return for lowering the charges against him. Without that information, the Jedi still have nothing to go on from the Naboo incident other than a dead Sith who tells no tales. However, the Viceroy is in fear for his life, because by now Dooku is bringing pressure against the Viceroy also. The Viceroy kind of suspects his life is in danger because of the death of his cousin, and the PI the Viceroy sent to investigate that death. The Viceroy isn’t actually THAT certain about the threat, but he makes the most of what he has because he likes to be difficult. Hence the, Viceroy needs a bodyguard, and nothing less than the Jedi will do. The case belongs to Obi-Wan Kenobi, but the Viceroy has ‘issues’ in working with poor Ben, so the players get the job instead! Gundy and co- later joined by renegade Jedi Master Clarion, who is working as a security consultant for the Naboo- are given the thankless task of protecting the Viceroy and keeping him happy until the hearing is done and the deal can be made.
In a far simpler mission, Roan is asked by the Council to go and do something about those Anzat Corsairs, whose merciless attacks now need to be stopped. Roan brings with him his friend Xeth, and Xeth brings the resources of his little group of disaffected Renegade Jedi who like to bring justice to the Galaxy on their own terms. Their plot is much simpler so I’ll wrap all that up first.
Roan and co soon get to grips with the situation, and discover the anomaly of the missing scientist. Xeth is soon after picked up and contacted by the Taloranians, who clue him in on all they know and ask him- preferably on the quiet- to try and find a link back to the Techno-Union on all this. They want a lead on Ryamore! The Jedi determine that the sector pirate leader is a man of note named Strine- the Pirate who Cannot Die (i.e. has lots of Fortune), but that it is odd that the pirates have enough manpower to mount so many ferocious attacks. Using a borrowed freighter as a dummy, the Jedi wait for the Corsairs to attack them and then wipe out the invading party- only to then discover that these are not evil battle-hardened pirates, but a forced labour, bio-controlled slave army. Taking the slaves’ own ship back to the pirate fleet, the Jedi get on board Strine’s yacht, looking for the control system for the brain implants, and spark off a huge battle in the pirate HQ. In the ensuing confusion, Arazi- spotted but not confronted- slips away. The Jedi emerge victorious- though it was a damn close thing, and could certainly have gone better!- but with Strine dead (not easy) and Arazi gone, they may have shut down the local problem but they have no leads on the wider issue- except some evidence, in the form of the brain implants, to bring back home to Coruscant.
On Coruscant, a number of problems are turning up. First of all, old ‘friend’ Kir Ascar is watching the proceedings with great interest, his prison term seeming to mostly consist of hanging around in luxury apartments with Senators. Senator Riordan, who Ascar cut a deal with in the original Episode IV to avoid being arrested by the Jedi, has employed Ascar as an expert on these Sith-related matters. Even worse, Master Marcus; worst nightmare, the Lamellan Lawyer T’Lo Nebb, has by now become a Senator and is the other observing Senator with Riordan, for the hearing. Nebb very quickly starts to use the same filibustering tactics he used back in the previous campaign to stall the entire process- meaning that the trial will take the best part of a week, rather than hours as it was meant to. This would not be a problem, save that it very quickly transpires that the Viceroy’s life IS under threat, as evidenced by an attempted poisoning that evening- furthermore, the assassins are well informed about the whole security set-up. Every day, taking the Viceroy back and forth to the Courthouse, dramatically increases the risk. The situation must be deal with quickly, and when Master Gundark susses out from the autopsy report on the dead PI back on Neimodia (who was investigating the death of the Viceroy’s cousin) that he was killed by none other than Jedi-hunting Bounty Hunter Balek- last seen trapped on the planet Dordellus- Master Marcus and new Knight to the team Vlad are dispatched to investigate the link there, and see if they can identify the assassins.
The nagging suspicion, of course, is that it is the Sith trying to kill the Viceroy, to stop him talking. If only some evidence could be found, it might be an opportunity to find out more about them! Hah, fat chance of that… just to hammer the point home, when Gundark tries to sense the Viceroy’s future in the Force, she draws a blank more powerful than anything se has sensed, or more precisely NOT sensed, before- almost as if the Viceroy did not exist. She had done this checking on Ascar’s advice, and in later conversation with him, confirmed by Yoda, Gundark discovers a hidden truth- that very slowly, in some areas, the Jedi’s ability to use the Force is becoming impaired- and only the Sith have that power. A gas attack that night comes within an ace of claiming the Viceroy, but the mysteriously talented assailants escape.
On Neimodia, Marcus and Vlad discover a complicated web of Neimodian intrigue revolving around a Techno-Union sponsored droid factory on Neimodia, which has been hastily re-located since the Naboo incident. Some effort is obviously being made to continue with droid production even when the Federation should have ceased it all- but everyone involved on the Trade Federation side of things is being killed off, with the Viceroy being the last survivor. Techno-Union liaison to that project? None other than Carlan Ryamore. It seems that the Techno-Union is wiping out anyone who could give the game away on the Federation side. Still lacking evidence, Marcus and Vlad locate the space station the factory was moved to, but there only find Balek waiting for them. Balek comes very close to killing Marcus before withdrawing, leaving that trail ended as well.
On Coruscant, the Jedi are eventually able to overcome Nebb’s delaying efforts with the aid of a legal procedure initiated by the Judge, and on the final day, the assassins are confronted and killed also. They are Zeraphrain, telepathic combat types who act as Techno-Union security agents- under the purview of Carlan Ryamore as part of his security brief. Of course, it cannot be PROVEN that they were working for the Techno-Union… and this knowledge has come at a price; Gundark is badly poisoned defending the Viceroy from an attack and for the first time since Avalar, has to take a back seat to events as others perform the work.
The Corsairs destroyed, the link found on Neimodia, the assassins stopped, a suspect in their sights. The Jedi should feel confident of progress. And yet… something does not feel right about the situation…
… and well should it not, as the whole thing is a set-up by Dooku. As ever with the Sith, all is lies and deceit. They were not trying to kill the Viceroy- dead, he was useless to them. Dooku needed a strong Trade Federation on his side. The assassination attempts were all rigged to fail. The poisoning and the assassin droid- easily stoppable by Jedi. The gas attack? Did everything perfectly other than actually killing the Viceroy. The final assassination attempt started with perfect shots taking out the flying cars that were being used. Kill shots were made on the two escorts. The Viceroy’s car itself, quite deliberately the shot that was fired only forced it down, instead of destroying it. Dooku’s plan was simple- he was trying to scare[ the Viceroy, ably assisted by Darth Sidious, still in contact with the Viceroy, who simply pretended this was all his doing and convinced the Viceroy that he would get him sooner or later- which was the very point of all the attempts, to make it look like that the Jedi could not protect the Viceroy for along, because it kept looking like each attempt nearly succeeded. Meanwhile, Dooku has been quietly offering the Viceroy sanctuary. After the charges are finally cleared to proceed against the Viceroy, he then seeks safety not with the Jedi, but with Dooku and his friends on the planet Seronno. The Viceroy has found a new friend in Dooku- someone who seems to be able to protect him a lot better.
And so, the Viceroy will remain in charge of a unified Federation which will grow again in strength- and indebted to the Count. Dooku can be well pleased with his work, and amused with the way in which Gundark, the friend of his old Padawan, put it all into place for him. (Incidentally, if anyone is wondering why such elite assassins as those Zeraphrain would accept orders to act in such a suicidal way, it is because fear of Dooku is a good motivator).
It was Dooku, too, who has hired Balek, using the name Tyrannus, and has paid him more than he could have dreamed off to do one last job that would expose him to criminal charges, and then he could retire. It had to be a lot, because Balek was ordered to leave the Jedi alive on the station. More precisely, only one had to be left, but Balek is a careful man and when Vlad came to save Marcus, Balek considered that he would probably now have to kill either all or none, so he had to go with none. Tyrannus, of course, likes hiring talented Bounty Hunters- Balek isn’t the only one doing work for him…
Perhaps the only genuine thing that happened in the story was that the Techno-Union really DID want the scientist Nesere. But even there, most of the scenario is rigged, and Dooku made sure that it all happened at the right time for the Taloranians, the Jedi, and Xeth (oh yes, he knows about Xeth…) to get there at the same time for it all to fall into place for them. It was also Dooku who had the whole operation being run by a psycho like Strine who was bound to get caught eventually; the rather more valuable Arazi knew he had to get running when that happened.
And so the Jedi have their leads… but right now, what they don’t have is any evidence at all about the Sith… yet.