Originally posted by Captain REX
(I know, I know, I don't really have anything amazing to use anyway! Like I could actually Fling him away, right? 😛 )"Ready when you are," Galder says, assuming a boxing stance and making a few practice blows into the air.
On the contrasy- powers like Strike, Bash and Riposte make you deadly up close. But they all involve you making manoeuvres that are not humanly possible and you can't always conceal that.
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Galder: 10/0/13
Treman: 2/0/11
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You are leading, Galder, so pick a move. People are betting on the Trandoshan, of course.
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(btw, vis a vis Rand's abortive Grip plan- don't be afraid to cheat, just make sure you do it right)
You follow down the corridor, Rand, which is little used. You can hear something... welding work?
Rah starts humming a discordant note at his opponant "bring it on..." He flexes his muscles to egg the crowd on "... been a while since I cleaned the floor with a reptile like you!"
Like Galder he adopts a ready stance, then moves forward as he nears his opponant he uses his natural acrobat skills to suddenly somersaults over and lash out with viscious back kick...
Rianna- your danger sense just activated. Something behind you... you can hear voices.
Rand, as you step forwards and around the corner, you see a jumble of wires extracted from the wall, and a man in a boiler suit and welding mask useing a cutting torch to fix joints and so forth.
"... and they said they would have to take him down eventually... still, Anslem was never the most hospitable of places," he says in a familir voice as he works, apparently talking to himself.
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Treman dodges your opening blow, Galder, as you jab vigorously with your left arm. His skill is 11, makes his dodge 13, you roll evens, which is 14. A hit! Your Strength is actually one higher than his, which makes the base damage of a Hard Strike 4, which makes the total damage 5! Yup, hardly a Lightsabre, I know...
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Galder: 10(5)/0/10
Treman: 2/5/10
Rah: 12(4)/0/12
Sreman: 2/0/11
(number in brackets is your combat pool, which I am obliged to keep note of this fight!)
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Galder, quick as ever, can go again. Rah- ready to go!
VERY nadty looking kick from Galder there... Treman will dodge again. Galder rolls +3 for a 17... ow! 10 damage, and you think you cracked something! He certainly howls with pain, and sections of the audience wince...
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Galder: 10(2)/0/7
Treman: 2/15/9
Rah: 12(4)/0/12
Sreman: 2/0/11
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Well, he is made of stern stuff, is Treman, and now he is trying a Hard Strike of his own!
Hmm... from a small side corridor you missed when going past it, Rianna...
"They say they fry babies for breakfast there, though they say that about Nar Shadda as well, and I say, yoiu ever seen a Baby Hutt? Put you off your food for life... still, he killed a fair few people... and don't think I can't see you there, Rand."
Okidokey! Well, Sreman dodges... and you roll a -2, Rah, for an 11... a miss, I am afraid! This one was a little quicker off his feet. Or perhaps he saw Galder getting a good start and was more cautious on his approach.
Galder: 10(2)/0/7
Treman: 2/15/9
Rah: 12(3)/0/9
Sreman: 2/0/10
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Sreman will Hard Strike back at you, Rah!