USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (DARK SIDE)- In the Coils of the Serpent

Started by Trickster215 pages

Snapped attack on the same Taskmaster.

Can Tanic move forward so he doesn't have to keep wasting a frame to move?

...

I dunno what you mean, you've already moved.

Oh right, thought it cost a frame to move from the middle to the front. 😮

Sorry.

takuan will combat push at the two serpent guards in front and an uninjured taskmaster

defend, also

Finally Rianna has to use up a re-roll, but she wipes out those three turrets.

+1 from Tanic is enough to kill his foe...

... amd Takuan wastes some of his push again, trying it on a supermook; he gets one kill.

A big turret shot hits one of Slate's goons and kills him.

Another shot hits Tanic for 8 damage.

Gallador takes a hit for 4, which he pains out...

... Gallador then immediately spends the extra pool staring down a taskmaster, causing him to take a shot that misses.

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Situation at: Fifth Sequence, Frame 5

Mountain- Shield barrier

Rianna: 8/15/5 (Middle)
Tanic: 10/24/4 (in front)
Takuan: 10/16/5 (Middle)
Gallador: 3/27/5 (Middle) (SFF- Serpent Guards) (Awe)

Slate: 0/5 (Middle)
Pity Gunman: 10/5 (Middle)

Turrets x2: 0/4 (in front)
Big turrets x2: 0/4 (in front)

Serpent Taskmaster: 0/2 (In front)
Serpent Taskmaster: 0/4 (In front) (Bewildered)
Serpent Guards x14: 0/4 (In front)

Serpent Taskmaster: 0/8 (In front)

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takuan will fling a taskmaster 😛
force 1 +3

Gallador will strike back at the Taskmaster he staredowned, snapping two attacks. And he will dodge for the next frames.

Tanic will snap-attack a Big Turret. Defend.

Gallador goes Taskmaster hunting. -4 is a miss, with no emotions to turn it to a hit (though snapped it would have strill been a miss); +4 is much better and hits him. He has, however, now run out of power to Bewilder.

Takuan is obviously feeling destructive, as he rolls a +6. Mr. Supermook is picked up and flung into the nearby mountainous rock. The killing power of eight is sadly reduced to three by the amount of Force Takuan put into it (you could have affordede more!) but that still does seventeen damage to him, and he has to get back up. He doesn't bother moving back towards you guys, he'll fire from there.

Tanic goes for a turret. +1 is a hit.

Rianna steps forward and hacks down a guard.

Slate and his other goon blast and the Taskmaster behind; they both hit for a total of 18 damage.

Lucky round- all clear!

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Situation at: Fifth Sequence, Frame 2

Mountain- Shield barrier

Rianna: 7/15/2 (in front)
Tanic: 9/24/1 (in front)
Takuan: 9/16/FO (Middle)
Gallador: 0/27/3 (in front) (SFF- Serpent Guards) (Awe)

Slate: 0/2 (Middle)
Pity Gunman: 10/2 (Middle)

Turrets x2: 0/1 (in front)
Big turret: 21/1 (in front)
Big turret: 0/1 (in front)

Serpent Taskmaster: 19/FO (In front)
Serpent Taskmaster: 0/1 (In front)
Serpent Taskmaster: 17/FO (Further back)
Serpent Guards x13: 0/1 (In front)

Serpent Taskmaster: 18/FO (Behind)

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Gallador will finish his Taskmaster- normal attack on him.

Snap an attack at the big turret that Tanic hit, and snap one at the other big turret. Defend for defense.

-3 from Rianna means another re-roll... but evens finishes that turret. +4 on the other turret is a solid hit!

Whilst Gallador certainly does finish that taskmaster!

Slate hits again but his goon misses.

Gallador is hit by the big turret, for six damage, leading to double impairment.

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Situation at: Sixth Sequence, Frame 13

Mountain- Shield barrier

Rianna: 10/15/13 (in front)
Tanic: 12/24/11 (in front)
Takuan: 14/16/10 (Middle)
Gallador: 13/33/11 (in front) (SFF- Serpent Guards)

Slate: 0/11 (Middle)
Pity Gunman: 10/11 (Middle)

Turrets x2: 0/10 (in front)
Big turret: 24/10 (in front)

Serpent Taskmaster: 0/11 (In front)
Serpent Taskmaster: 17/11 (Further back)
Serpent Guards x13: 0/10 (In front)

Serpent Taskmaster: 29/10 (Behind)

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Ahhh hell, my luck's finally starting to go away...

Snap an attack to finish the big turret, then snap attacks at the other two turrets. Defend for defense.

Gallador will retreat a bit, away from the fire. Than Awe and Staredown on the Taskmaster who is behind us.

One re-roll needed, but we have a turret wipe-out from Rianna!

Wrong way around there, Gallador... watch for that.

But another clear round!

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Situation at: Sixth Sequence, Frame 10

Mountain- Shield barrier

Rianna: 9/15/8 (in front)
Tanic: 11/24/10 (in front)
Takuan: 13/16/9 (Middle)
Gallador: 5/33/9 (in front) (SFF- Serpent Guards) (awe)

Slate: 0/8 (Middle)
Pity Gunman: 10/8 (Middle)

Serpent Taskmaster: 0/5 (In front)
Serpent Taskmaster: 17/8 (Further back)
Serpent Guards x13: 0/7 (In front)

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Snap attacks at 2 guards and the front taskmaster.....Defend for defense.

Two attacks on Guards, than dodge.

(heck..i was just experimenting with fling a bit..i'll remember to put in more force)

master throw on the injured taskmaster and an uninjured one.

Psycho Rianna gets three out of three again!

Not entirely sure what Gallador means there... I shall assume standard attacks, as emotions is not on, in which case he only has time for one; +1 is a kill though. Tanic slices one down also.

Takuan then throws in a rather delicately positioned Master Throw at differently located targets that I really shouldn't allow but will because I'm nice. At +5 and +6, Takuan really is on a Force kill trip nightmare, and kills the one Rianna hit stone dead, leaving Slate and his buddy to kill the other.

That leaves us nine guards, who miss, and are now doomed to be hacked into oxo cubes before they act again.

And so we return to the combat at the top of the mountain- by the entrance to Doon's base.

All the bad guys are three frames in front of you as this kicks off. The Heavy Turrets fire Heavy Weapons, and are heavily armoured.

Time to storm this place!

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Situation at: Seventh Sequence, Frame 13

Mountain- Base entrance

Rianna: 10/15/13
Tanic: 12/24/11
Takuan: 14/16/10
Gallador: 13/33/11 (SFF- Serpent Guards)

Slate: 0/11 (Middle)
Pity Gunman: 10/11 (Middle)

Serpent Guards x20: 0/10
Serpent Taskmasters x 4: 0/11
Serpent Captain: 0/12

Turrets x8: 0/10
Big Turrets x4: 0/10
Heavy Turrets x2: 0/10
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Where are Galder and Rand?

Gallador is staying at the back, using Awe, bewilder at the Captain( though I am likely to fail this), and Staredown on one of Taskmasters.

Rest of frames go to dodging blaster fire.