Dungeons and Dragons RPG Game thread: "Eastern Storm Rising"

Started by Fire15 pages

ok my bad, well it's the same result anyhow, he's just a tad more dead (strange for a rogue not to carry a ranged weapon tho)

-Try to tell me which weapon you use next time tho-

Will do, and I prefer to sneak close to my target before I take them out. Maybe swap my short sword for a dagger and a light crossbow when I get out to the shops.

I'll keep it mind, sometimes sneaking just ain't an option (because there is too much light and no place to hide, or because you have already been spotted and so on.)

edit

I aim for the first foe.

Sarwyn misses her shoot, it hits the man's cover.
The man with his light crossbow shoots at Sarwyn, 21 is a hit, for 7 damage.

Ander: 16/3/12/30ft: DONE
Foe1 (with the heavy crossbow): 14/4/15/30ft: DONE
Sarwyn: 13/3/16/30ft: DONE
Foe3 (light Xbow): 12/7/15/30ft: DONE
Rusky: 11/4/13/20ft: (BANKED ACTION)
Kan: 9/8/16/30ft:

Spike feel free to act. (I can still bank rusky his other action)

I shall attack foe 1 with my staff, spinning and aiming for the mid-section.

That's hit from Kan's staff for 3 damage. the man stumbles backwards but isn't death yet. (should have gone for the head 😛)

Third Round:
Ander: 16/3/12/30ft:
Foe1 (with the heavy crossbow): 14/3/15/30ft:
Sarwyn: 13/3/16/30ft:
Foe3 (light Xbow): 12/7/15/30ft:
Rusky: 11/4/13/20ft: (BANKED ACTION)
Kan: 9/8/16/30ft:

Ander to Act

Ander spins, stabbing into the man with a dagger. (Foe1)

...or groin 😛

Ander hits for 3 damage. The man shoots back at Ander hitting him and with 5 damage: Ander drops to the ground, with an arrow stuck in his chest and blood pooring out.

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RW: you are now at -2 Trickster, which means you are dieing. You will continue to lose 1 hitpoint per round until you reach -10, Then you are dead. On the bright side you have a 10% chance each round of stabilizing meaning you won't drop any further.

Giving a dieing person a healing potion or casting a healing spell on him automaticly stops him from dieing no matter what is current HP is. Also a succesful heal check (using the healing skill) will stop a person from dieing. (Heal will not allow him to regain HP on the spot tho)

Ander: 16/3/12/30ft: DONE (Dieing
Foe1 (with the heavy crossbow): 14/3/15/30ft: DONE
Sarwyn: 13/3/16/30ft:
Foe3 (light Xbow): 12/7/15/30ft:
Rusky: 11/4/13/20ft: (BANKED ACTION)
Kan: 9/8/16/30ft:

Well, Ander drinks a healing potion then!

you can't your unconscious (sorry forgot to mention that)

I drop my bow, draw my sword, rush over to foe 3 and slash him.

SArwyn slash the man across the chest for 4 damage. The man stumbles bakwards and tries to get a shot of with his crossbow. Which provokes an attack of opportunity from Sarwyn. Which hits again,dealing 8 damage, taking the man out before he could get a shot of.

Ander: 16/3/12/30ft: DONE (Dieing)
Foe1 (with the heavy crossbow): 14/3/15/30ft: DONE
Sarwyn: 13/3/16/30ft: DONE
Rusky: 11/4/13/20ft: (BANKED ACTION)
Kan: 9/8/16/30ft:

Seeing as Rusky is unavailable for the moment Kan it's your turn

I'll use my staff to go for foe 1's crotch, that'll take care of him 😛

A solid blow in the groin from Kans' quarterstaff drops the man cold, softly moaning as he dies.
Combat ends.

Ander softly opens his eyes. Still with an arrow in his chest he ain't gonna be moving a lot anytime soon.
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RW: Trickster got very lucky he got a 1 on his percentile check to see if he stabilized automaticly (don't count on that one guys, the chances are 10%)
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So I'm better?

If not - GIVE ME A HEALING POTION!

You ain't dieing you'r still not capable to walk or do anything that requires concentration

I'll check the bodies for any goodies