Pfft... I'm overflowing with midi-chlorians... I can crap a Chosen One three times a day.
But seriously... What KOTOR III needs...
- Extended gameplay with a reason to revisit planets
- A place to fight continuously, with a decent selection. We spend all that time building up, we should be able to kill things.
- Larger parties. Two pals just ain't cuttin' it.
- Follow up with the need for skills. Also, make less Jedi and potential Jedi... non Jedi have uses too.
- A different ship, with stuff to do onboard.
- A reason to talk to your allies 3/4ths of the way in game.
- The ability to have a storyline focus around a party, not an individual.
- Avoid making another Exile (i.e. soon-to-be-badass hero) I can handle being an average Jedi for a game if I get to be Revan on crack later on.
- And lastly, have the different forms actually be different. And don't let any old joe learn them all in one sitting.
F@%K yeah thats the kinda stuff I'm talkin about I also think there should be different choices for character races, not "just" humans this time. Also... what if you got to progress through your players lifeline... like start the game as a kid at the jedi academy & move on tfrom there.... I'd also love to see some "vader-like" attachments in this one (leafblowers -n- power drills, -n- sh!t like that) ....... costume design would also be pretty bad ass
Race choice? Disagree there, It hardly adds anything just makes the game harder to make and takes away time from more important stuff
but here's a few things that they should add somehow
- something that involves Revan
- a finished story
- I don't have to be a hero, powerful is nice but god is overboard
- Put more enemy's in the game
- Like Janus said a reason to revisit planets
- Make us know what happened to the Kotor I characters
- They can do the same for the II i don't really care
- Make Revan Dark
- Make the Exile light
- A story i would drool over
- A real reason to do what you are doing from the start. They don't have to tell the plot from the start but a reason would be nice Kotor II missed that reason mostly, at least I gave you a reason.
- Plot twists
- A real change between light and dark side, something seriously lacking in both games
I could go on and on with this, but I think this is most important and I'm bored with typing 😛
I guess we'll have to agree to disagree, in jedi knight: Jedi acad. there was a choice of race, the choices were kinda sh!tty but still they were there, when I played kotor I & didn't have a choice I felt a little..... cheated. but yes a finished story would be a welcomed change... I was pretty pissed at the end of II, I mean wtf ? what happened ? & I really agree about not having to be a galactic hero, plenty of Jedi have some good adventures & you don't hear sh!t about them. Where's the glory for the little guy? 🧑⚕️ 🥷