Ok, quick check for logic here. Rianna, diving for cover from that rock involves diving OFF the rock...
Awe no good on gunships, no. Gallador moves away from the others, and then hacks down a piarate for good measure. Dak does the same.
Rianna then uses her last re-roll killing the last of those pirates... and she doesn't have Fall. Doh! Lack of forethought there. She'll have to climb down, which will take six frames.
Takuan- you would need a way of increasing your Force rating to make that work.
These gunships are actually like the ones the Clones use in AOTC, except slightly bigger; they can hold about 25 men each. If you have seen Starship Troopers, they look like the transports in those. So they don't have corridors; just a cockpit and troop holding area.
There's no open way in, though, so you will have to cut your way in. Three frames.
Not Rand's best rolling- only one kill.
Xavier, however, has cleared the generator area.
+1 from Takuan... still not enough.
Takuan is hit, for five.
This time the gunships volley their fire at the ridge, the combination of which takes the characters there out of the sequence! Rand is hurt a little, too.
Bad guys fire again. A Gunship hits Galder for six. Takuan and Rand are further 'inconvenienced'
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Situation at: Fourth Sequence, Frame 8
Atop ridge
Takuan: 6/9/FO +2 (Ward)
Rand: 8/9/FO +2 (SFF- Pirates) (Rivalry)
Alongside track
Tanic: 11/32/7 (in gunship)
Lenikan: 10/21/5
Dak: 8/19/5
Gallador: 11/31/5 (SFF- Pirates)
Pirates x4: 0/4
Gunship x3: 0/4 (above drop)
Giant rock
Rianna: 10/22/4
Galder: 8/23/6 (Rivalry penalty)
Shield Generator
Xavier: 9/14/8
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Tactical failure again folks! C'mon now. Rand doesn;t need to aid in the killing of pirates; you guys can slaughter them easily. With his emotion bonuses, Rand should be going for the gunships!
As in fact as many people as possible should be because they are pounding the crap out of you.