Skitchin was like road rash on roller blades.. it was a different playstyle but it was awesome ... basically you "skitch" a ride by hanging off the back of a cars bumper to get max speed.. then you just go from bumper to bumper (in the later levels the cars pop their trunks to piss you off).. also other skitchers are looking to pound your teeth in so thats where the combat aspect comes in.. really fun (IMO)
cyborg justice is like a beat-em-up where you can basically choose your body parts that you start with (torso you cannot change because then your life functions cease).. however you can steal other body parts, such as arms and legs, from other enemies you encounter
altered beast is another beat em up that first released with sega genesis.. you basically obtain orbs and become a humanoid animal hybrid and beat down lots of undead and mutant monsters (lot of greek mythology type stuff in there too)
golden axe is a beat em up as well (beat em up = streets of rage style)
but you get potions and items that give you super moves and extra life and so forth.. you also get rideable mounts sometime into the game (but are for that level only)
I only prefer the first one because I felt the powers had a purpose... like if your friend chose nightcrawler he could port you both through walls and obstacles.. in the clone wars they look alot better but the powers are just for slapping people with like a long distance punch (including nightcrawlers tele)
The Genesis version of Shadowrun is an underrated classic that deserves a LOT more respect.Any RPG that is willing to add a ton of stuff outside the actual plot for the SOLE purpose of adding realism and background to immerse you in the setting has gotta score some major points[Oh yeah awesme and innovative gameas well]