Poll
44%
33%
22%
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Originally posted by CorderaMitchell
BC's over20 spell doom for them in all aspects. 馃槢
That is if the zerg don't beat the crap out of them first. Zerg is meant for the experts you can never be too fast with them. And assigning groups is easy. All you have to do is select 12 of your guys number them, and burrow. Then you can select 12 more without getting the groups all bunched together. Zerg win in coordination.
Originally posted by Pyropsycho
That is if the zerg don't beat the crap out of them first. Zerg is meant for the experts you can never be too fast with them. And assigning groups is easy. All you have to do is select 12 of your guys number them, and burrow. Then you can select 12 more without getting the groups all bunched together. Zerg win in coordination.
I disagree. That many valkyries are a danger to themselves. The player controlling the mutalisks merely has to send one mutalisk into the swarm of valkyries who will shoot their chaotic inaccurrate missiles and end up hitting the mutalisk as much as they hit eachother.
But lets say the valkyries come upon the mutalisks at full force. A group of 12 mutalisks could move right past the valkyrie group, causing most of the valkyries to turn around and stubbornly shoot missiles at the smaller group instead of the larger group that will take them from behind.
Also if mutalisks continue to swarm within the valkyrie group they will still hit eachother to much.