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Started by DarkDethbringer693 pages

9! can I start? nad I am in for Chamberton or whatever it is called the one by Malficus or who ever that is

Yes!!! Thanks DarkDeathbringer. Thats 1 for Chambersville.

sweet that's 5 for trons

note i'm makeing my rp in three days

I'll join Chambersville

Alright!!! That's two.

i know that this is knida like the magic acedemy but i have an idea for psychic acedemy were u can make ur own characters but u can only have one of these powers and 2 weapons max:

Telekinesis
Telepathy
Teleport
Conjuring
Force Feilds
Flying
Psi-blasts
Empathy
Premanitions
Cloning

Weapons:
Bow and Arrows
Sword
Staff
Spear
Sighe
Duoble Edged Swords
Brass Nuckles (tee-hee)
Dagger
Warhammer
All come with sheild exept bow and arrows

so wat do u guys think?????????????????????

you forgot technopaths, and pyrokenitics

Originally posted by ScarletPheonix
i know that this is knida like the magic acedemy but i have an idea for psychic acedemy were u can make ur own characters but u can only have one of these powers and 2 weapons max:

Telekinesis
Telepathy
Teleport
Conjuring
Force Feilds
Flying
Psi-blasts
Empathy
Premanitions
Cloning

Weapons:
Bow and Arrows
Sword
Staff
Spear
Sighe
Duoble Edged Swords
Brass Nuckles (tee-hee)
Dagger
Warhammer
All come with sheild exept bow and arrows

so wat do u guys think?????????????????????

I will do it.

O sry about the pyrokinetics
u can be that 2 but wats a tachnopath

and thats 1 unless u wont to join thunder

o and my last post was kinda confusing

u get 2 powers and 1 weapon

i'll join but a techno path is like forge from x-men you can make anything but you can build it by thinking

you need more abiloited and I eill join you need like different stuff and! being able to choose mor ethan one ability to choose I don't think the weapons is a goood idea for a Psychic academy, and it should eb modern day I will probabley join

ok so thats 3 and i will see how many people want weapons and im sticking with 2 powers MAX AND MIN and ok it will be in modern day but it will take place in paris(yay)

Originally posted by ScarletPheonix
i know that this is knida like the magic acedemy but i have an idea for psychic acedemy were u can make ur own characters but u can only have one of these powers and 2 weapons max:

Telekinesis
Telepathy
Teleport
Conjuring
Force Feilds
Flying
Psi-blasts
Empathy
Premanitions
Cloning

Weapons:
Bow and Arrows
Sword
Staff
Spear
Sighe
Duoble Edged Swords
Brass Nuckles (tee-hee)
Dagger
Warhammer
All come with sheild exept bow and arrows

so wat do u guys think?????????????????????


sounds fun im in

Alright I've thought about the kind of creatures you can play as in Chambersville.

Humans- You've got problems if you don't know what these are. Humans can live almost anywhere and adapt to their surroundings.

Lagoes- Lizard like people of the desert. Very versatile people, they live much like the Native Americans did before they met the settlers. They are strong and incredibly tough, but they don't do to well around water.

warenels- Dog like people of the shadows. This is a mysterious race of people. They try to live like the humans, but are sometimes regarded as freaks.

Bogamans- Bear like people of the grasslands. Most Bogamans don't get along with humans. To the Bogamans, humans are the most filthy of all monsters. Some Bogamans live in harmony with all races, but they are usually kicked out of the Bogaman communes.

Here's the deal. There are four forms of magic. All races have the ability to use a form of magic, but you can only learn one of the four. I'll post all of the forms later.

You can make up your own job, just as long as you think it will fit with an old west theme.

sounds good

Like fire in the vast woods...the Angelic-Demonic War spreads.

i will make my rp in 3 days if ush doesent aprove it by then

Alright, here are the magic forms for Chambersville. They come from the region you learn the form in.

Strength of the desert: This is a powerful form of offensive magic. Those who use it can command fire.

Grace of the sky's: This is form of defensive magic. Those who use it can call on the winds to protect them. Some people who use this form can even fly.

Love of the Grasslands: This is a form of supportive magic, mainly use for medical purposes. This form is much like alchemy, only you don't need to remember all of those troublesome transmutation circles.

Mask of the shadows: This form is use for stealth. Those who master this form can jump to new locations through the shadows, make themselves nigh invisible, and remain perfectly silent.

You can choose one of these forms to go along with your job. But don't forget, magic alone won't keep you alive in Chambersville. You'll have to think of skills to fit with your character's persona. I'll post my example character later.

Maleficus ill join