Ironically... a re-design of the Force powers might see them become more like how the Matrix ones used to be- made into levels, instead of individual powers.
In fact, that Matrix system didn't work too badly, other than that it was overlaid on an individual power system, and so forced people to buy powers in, say, Shell of the Turtle, that they otherwise might not have wanted; changing Matrix to individual powers meant people could just buy Natural Order and be done with it.
But if the system was designed from the ground up to work that way... then there would be no such issue, and we would have a much simpler system; Force powers could certainly be finalised on a character much faster than before.
Yeah, I did say I would do that, didn't I?
Matrix has not been turned off; development is still under way, but nothing more has been actually PLAYED here... which makes progress difficult.
Those guys wouldn't have any powers at all. I am talking about when the system gets used for the Prequel era games as well- the current complexity of the Force power system is incompatible, you see.
Actually, that said, most of the powers will be the same, but recent thought is moving away from Force Trees and the like. Will be nice to streamline the system.