SPE
SpellJammer can guess your flame warrior.
After seeing more battles then engaging, SpellJammer has developed a knack for detecting what type of flame warrior each person be.. This is good infact because if he ever finds a forum willing to help create his flame warriors card game. It would be very interesting to say the least..
If you're curious, you may ask, remember, there is no winning and losing in the art of flamming. Just pissing the hell out of somebody..
BEN
BENITO
Perfect Rolemodel 4 N00bs
Re: SpellJammer can guess your flame warrior.
Originally posted by Spelljammer
After seeing more battles then engaging, SpellJammer has developed a knack for detecting what type of flame warrior each person be.. This is good infact because if he ever finds a forum willing to help create his [b]flame warriors card game. It would be very interesting to say the least..If you're curious, you may ask, remember, there is no winning and losing in the art of flamming. Just pissing the hell out of somebody.. [/B]
I'm quite good at annoying people that and inuendos I can do without even trying 😄 😄 😄 😄
SPE
Re: Re: SpellJammer can guess your flame warrior.
Originally posted by BENITO
I'm quite good at annoying people that and inuendos I can do without even trying 😄 😄 😄 😄
Loopy's messages are incomprehensible to all but himself. Loopy is easily aroused and exuberant in battle and fearlessly flings himself at any Warrior - even Kung-Fu Master. Loopy's main weapons consist of a disarming array of nonsequiturs, tautologies, and bizarre metaphors, which can often gain him an advantage in the initial stages of an attack. Combatants very quickly realize, however, that Loopy is a certifiable nut case and generally avoid further engagement. Jerk and Evil Clown revel in egging Loopy on for their own amusement. CAUTION: Loopy cannot be defeated with conventional weapons - any response to his attacks will provoke a fusillade of incoherent messages, so Loopy is best left undisturbed.
BEN
BENITO
Perfect Rolemodel 4 N00bs
Re: Re: Re: SpellJammer can guess your flame warrior.
Originally posted by Spelljammer
[b]Loopy's messages are incomprehensible to all but himself. Loopy is easily aroused and exuberant in battle and fearlessly flings himself at any Warrior - even Kung-Fu Master. Loopy's main weapons consist of a disarming array of nonsequiturs, tautologies, and bizarre metaphors, which can often gain him an advantage in the initial stages of an attack. Combatants very quickly realize, however, that Loopy is a certifiable nut case and generally avoid further engagement. Jerk and Evil Clown revel in egging Loopy on for their own amusement. CAUTION: Loopy cannot be defeated with conventional weapons - any response to his attacks will provoke a fusillade of incoherent messages, so Loopy is best left undisturbed. [/B]
Dude I make sense but the rest is true
But where are my Psychic Nunchucks
KHA
Re: Re: SpellJammer can guess your flame warrior.
Originally posted by BENITO
I'm quite good at annoying people that and inuendos I can do without even trying 😄 😄 😄 😄
I love innuendos. 😖hifty:
And your avvy. droolio 🥷